Player Matchup

Cernunnos
Cernunnos
DoRiToStEeLo
Cernunnos
Level 53
God Stats
11W - 18L
1,388 SR
Queue Stats
138W - 203L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
XxGodlyUwUXx
Gilgamesh
Level 49
God Stats
11W - 11L
1,567 SR
Queue Stats
195W - 307L
1,222 Elo+
Party 1
Nu Wa
Nu Wa
ninjalol5
Nu Wa
Level 28
God Stats
9W - 11L
1,491 SR
Queue Stats
211W - 323L
1,237 Elo+
Party 1
Team Averages
Level 43
1,482 SR
1,255 Elo+

VS

Team Averages
Level 65
1,584 SR
1,408 Elo+
Zeus
Zeus
NoCappJayy
Zeus
Level 24
God Stats
7W - 7L
1,686 SR
Queue Stats
74W - 78L
1,484 Elo+
Solo
Cliodhna
Cliodhna
TrubbleCleff112
Cliodhna
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 113L
1,290 Elo+
Solo
Cthulhu
Cthulhu
WinterWolf2030
Cthulhu
Level 50
God Stats
19W - 17L
1,566 SR
Queue Stats
24W - 20L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoRiToStEeLo
Cernunnos
19
8 / 6 / 11
17,296
665
11,639
24,698
8,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
XxGodlyUwUXx
Gilgamesh
19
12 / 5 / 7
17,825
686
22,224
27,441
11,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
ninjalol5
Nu Wa
19
3 / 4 / 10
16,525
636
8,643
13,755
4,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 3
17,936
690
22,839
21,191
6,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
19
5 / 15 / 7
15,852
610
24,498
26,522
9,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 3
12,260
472
0
2,413
647

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
14
15
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DoRiToStEeLo
Cernunnos
8
6
11
2.25
L
9
8
3
1.31
L
Cliodhna
5
15
7
0.57
L
0
0
3
1.5
W
Gilgamesh
XxGodlyUwUXx
Gilgamesh
12
5
7
3.1
W
Nu Wa
ninjalol5
Nu Wa
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
47,337
65,894
Taken
50,126
24,054
Mitigated
16,964
17,545
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DoRiToStEeLo
Cernunnos
11,639
6,149
0
6,823
24,698
8,900
884
8,807
15,891
0
55,847
L
22,839
1,245
0
1,773
21,191
6,933
86
2,431
18,760
95,378
0
L
Cliodhna
24,498
2,514
106
1,840
26,522
9,384
0
4,833
21,689
0
82,174
L
0
0
0
0
2,413
647
0
1,833
580
0
0
W
Gilgamesh
XxGodlyUwUXx
Gilgamesh
22,224
7,478
0
6,919
27,441
11,013
749
11,063
15,952
0
97,415
W
Nu Wa
ninjalol5
Nu Wa
8,643
1,989
0
3,803
13,755
4,141
1,735
4,114
9,641
58,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,646
Gold Earned
46,048
266
Minions Killed
261
12
Camps Cleared
4
1,223,658
Distance Traveled
755,706
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,296
665
56
2
0
406,186
0
L
Zeus
17,936
690
143
6
3
396,671
1
L
Cliodhna
15,852
610
118
5
1
354,467
0
L
Cthulhu
12,260
472
0
0
0
4,568
0
W
Gilgamesh
17,825
686
96
4
9
438,494
1
W
Nu Wa
16,525
636
114
4
3
378,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role