Player Matchup

Neith
Neith
LoneFoxorAbyss
Neith
Level 6
God Stats
2W - 4L
1,300 SR
Queue Stats
17W - 20L
1,490 Elo+
Solo
Ra
Ra
MaliaRose210
Ra
Level 5
God Stats
1W - 1L
1,196 SR
Queue Stats
2W - 7L
1,253 Elo+
Solo
Hachiman
Hachiman
TheCAMShow89
Hachiman
Level 28
God Stats
10W - 9L
1,633 SR
Queue Stats
89W - 96L
1,409 Elo+
Solo
Hercules
Hercules
badkiddo67
Hercules
Level 23
God Stats
4W - 4L
1,434 SR
Queue Stats
73W - 53L
1,412 Elo+
Solo
Xing Tian
Xing Tian
g0lden fredbear
Xing Tian
Level 5
God Stats
2W - 1L
1,291 SR
Queue Stats
5W - 3L
1,444 Elo+
Solo
Team Averages
Level 13
1,371 SR
1,402 Elo+

VS

Team Averages
Level 14
1,497 SR
1,333 Elo+
Ares
Ares
Daniel6669
Ares
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
30W - 25L
1,332 Elo+
Solo
Yemoja
Yemoja
Gutxx23
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Baron Samedi
Baron Samedi
Tiatia901
Baron Samedi
Level 29
God Stats
52W - 53L
1,457 SR
Queue Stats
146W - 169L
1,436 Elo+
Party 1
Loki
Loki
drreanimator
Loki
Level 4
God Stats
2W - 11L
1,325 SR
Queue Stats
272W - 302L
1,230 Elo+
Solo
Kukulkan
Kukulkan
xXxth3guyxXx
Kukulkan
Level 25
God Stats
1W - 2L
1,471 SR
Queue Stats
73W - 86L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 17
12,166
936
10,438
9,681
6,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 7 / 17
12,375
952
14,299
12,400
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheCAMShow89
Hachiman
20
12 / 0 / 23
14,413
1,109
29,994
11,936
3,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
badkiddo67
Hercules
20
13 / 2 / 17
14,516
1,117
19,480
17,570
15,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
g0lden fredbear
Xing Tian
20
11 / 2 / 17
14,505
1,116
21,378
18,776
24,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 13 / 5
11,475
883
6,575
30,137
15,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Gutxx23
Yemoja
17
0 / 1 / 5
10,931
841
2,170
6,183
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Tiatia901
Baron Samedi
18
5 / 6 / 5
12,282
945
24,261
21,122
10,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 12 / 4
11,082
852
8,495
22,400
8,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
xXxth3guyxXx
Kukulkan
17
2 / 10 / 5
11,444
880
21,593
23,139
8,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
36
42
Kills
12
12
Deaths
42
91
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
13
5
0.42
L
Yemoja
Gutxx23
Yemoja
0
1
5
2.5
W
2
1
17
10.5
W
4
7
17
1.79
W
Hachiman
TheCAMShow89
Hachiman
12
0
23
23.5
L
Baron Samedi
Tiatia901
Baron Samedi
5
6
5
1.25
W
Hercules
badkiddo67
Hercules
13
2
17
10.75
L
2
12
4
0.33
W
Xing Tian
g0lden fredbear
Xing Tian
11
2
17
9.75
L
Kukulkan
xXxth3guyxXx
Kukulkan
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,589
Damage
63,094
70,363
Taken
102,981
54,255
Mitigated
47,424
12,740
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,575
1,215
26
212
30,137
15,974
0
11,355
18,369
20,881
0
L
Yemoja
Gutxx23
Yemoja
2,170
450
1,465
451
6,183
3,679
0
2,780
3,403
13,825
0
W
10,438
3,395
0
967
9,681
6,829
0
8,411
1,270
0
27,815
W
14,299
1,161
1,517
810
12,400
3,671
0
9,060
3,340
40,435
0
W
Hachiman
TheCAMShow89
Hachiman
29,994
22,194
240
1,769
11,936
3,583
0
9,978
1,958
0
49,669
L
Baron Samedi
Tiatia901
Baron Samedi
24,261
1,390
3,246
3,704
21,122
10,568
0
6,548
14,160
50,024
0
W
Hercules
badkiddo67
Hercules
19,480
6,785
0
6,324
17,570
15,390
0
13,834
3,736
0
29,849
L
8,495
2,051
0
230
22,400
8,243
0
6,703
15,249
0
26,981
W
Xing Tian
g0lden fredbear
Xing Tian
21,378
2,521
0
1,113
18,776
24,782
0
13,316
5,460
34,067
0
L
Kukulkan
xXxth3guyxXx
Kukulkan
21,593
4,081
0
463
23,139
8,960
0
8,291
14,704
36,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,975
Gold Earned
57,214
203
Minions Killed
182
8
Camps Cleared
3
1,175,663
Distance Traveled
998,276
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,475
883
29
2
0
189,592
0
L
Yemoja
10,931
841
25
2
1
160,517
0
W
Neith
12,166
936
52
4
1
207,546
1
W
Ra
12,375
952
52
4
1
217,422
0
W
Hachiman
14,413
1,109
45
3
2
222,865
0
L
Baron Samedi
12,282
945
73
6
1
226,846
0
W
Hercules
14,516
1,117
21
2
3
251,745
0
L
Loki
11,082
852
30
2
1
228,599
0
W
Xing Tian
14,505
1,116
33
3
1
276,085
0
L
Kukulkan
11,444
880
25
2
0
192,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role