Player Matchup

Poseidon
Poseidon
Gold II
ManoloElGamer
Poseidon
Gold II
Level 105
God Stats
10W - 9L
1,723 SR
Queue Stats
13W - 11L
1,765 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,723 SR
1,765 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,583 SR
1,542 MMR
Merlin
Merlin
Bronze III
UPAReaper
Merlin
Bronze III
Level 31
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 2L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ManoloElGamer
Poseidon
17
5 / 0 / 0
10,846
904
8,930
8,780
4,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetUllrBakasuraSkadiKali

VS

Bans
IzanamiHou YiSolChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
UPAReaper
Merlin
14
0 / 5 / 0
8,160
680
5,174
11,025
7,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ManoloElGamer
Poseidon
5
0
0
5
L
Merlin
UPAReaper
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,930
Damage
5,174
8,780
Taken
11,025
4,799
Mitigated
7,885
4,697
Healing
1,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ManoloElGamer
Poseidon
8,930
2,528
0
4,697
8,780
4,799
1,988
5,208
3,100
70,391
0
L
Merlin
UPAReaper
Merlin
5,174
173
0
1,068
11,025
7,885
0
9,291
1,734
41,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,846
Gold Earned
8,160
129
Minions Killed
95
7
Camps Cleared
4
258,503
Distance Traveled
195,955
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,846
904
129
11
7
258,503
4
L
Merlin
8,160
680
95
8
4
195,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role