Player Matchup

Janus
Janus
Kontop
Janus
Level 114
God Stats
23W - 8L
1,781 SR
Queue Stats
414W - 245L
1,664 Elo+
Party 1
Olorun
Olorun
Påkke
Olorun
Level 67
God Stats
4W - 3L
1,592 SR
Queue Stats
340W - 236L
1,637 Elo+
Party 1
Cernunnos
Cernunnos
RetroTaki101
Cernunnos
Level 117
God Stats
5W - 1L
1,692 SR
Queue Stats
234W - 219L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
Wylk
Ao Kuang
Level 129
God Stats
16W - 9L
1,618 SR
Queue Stats
681W - 497L
1,640 Elo+
Party 1
Artio
Artio
xXAnth0nyXx
Artio
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 56L
1,684 Elo+
Party 1
Team Averages
Level 92
1,637 SR
1,630 Elo+

VS

Team Averages
Level 97
1,473 SR
1,586 Elo+
Kukulkan
Kukulkan
Phixitius
Kukulkan
Level 37
God Stats
1W - 3L
1,510 SR
Queue Stats
12W - 11L
1,582 Elo+
Party 2
Yemoja
Yemoja
RetiredOstrich
Yemoja
Level 100
God Stats
0W - 2L
1,324 SR
Queue Stats
12W - 11L
1,588 Elo+
Party 2
Chiron
Chiron
Timbers
Chiron
Level 129
God Stats
0W - 1L
1,344 SR
Queue Stats
12W - 11L
1,582 Elo+
Party 2
Mulan
Mulan
Whoogiewatsit
Mulan
Level 116
God Stats
1W - 2L
1,656 SR
Queue Stats
12W - 10L
1,592 Elo+
Party 2
Erlang Shen
Erlang Shen
bradiganss
Erlang Shen
Level 104
God Stats
1W - 1L
1,531 SR
Queue Stats
12W - 11L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kontop
Janus
20
7 / 1 / 10
15,414
642
20,948
12,707
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Påkke
Olorun
18
2 / 1 / 11
13,750
573
6,735
19,333
23,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
RetroTaki101
Cernunnos
17
0 / 4 / 12
12,099
504
7,460
12,258
4,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Wylk
Ao Kuang
20
23 / 0 / 6
16,427
684
29,358
27,191
17,079
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 16
12,489
520
3,681
26,550
24,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Phixitius
Kukulkan
15
0 / 8 / 4
9,797
408
13,560
12,695
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 6 / 6
8,810
367
8,114
19,754
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Timbers
Chiron
17
2 / 6 / 3
10,896
454
11,502
17,821
5,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 7 / 2
11,491
479
10,431
17,983
11,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
bradiganss
Erlang Shen
15
2 / 7 / 2
9,508
396
7,512
19,351
17,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
33
Kills
9
10
Deaths
34
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
Kontop
Janus
7
1
10
12
L
Kukulkan
Phixitius
Kukulkan
0
8
4
0.25
W
Olorun
Påkke
Olorun
2
1
11
7.5
L
0
6
6
0.5
W
Cernunnos
RetroTaki101
Cernunnos
0
4
12
1.5
L
Chiron
Timbers
Chiron
2
6
3
0.58
L
5
7
2
0.86
W
Ao Kuang
Wylk
Ao Kuang
23
0
6
26
L
Erlang Shen
bradiganss
Erlang Shen
2
7
2
0.43
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,182
Damage
51,119
98,039
Taken
87,604
75,405
Mitigated
56,507
49,218
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Kontop
Janus
20,948
1,199
0
3,059
12,707
5,511
1,645
4,053
8,370
123,589
0
L
Kukulkan
Phixitius
Kukulkan
13,560
974
0
1,477
12,695
4,166
49
10,411
2,085
64,972
0
W
Olorun
Påkke
Olorun
6,735
3,241
1,410
10,448
19,333
23,746
4,199
5,019
14,151
73,061
0
L
8,114
2,883
1,142
2,784
19,754
18,256
88
14,096
5,394
25,904
0
W
Cernunnos
RetroTaki101
Cernunnos
7,460
2,311
0
5,147
12,258
4,589
4,549
4,723
7,395
0
72,845
L
Chiron
Timbers
Chiron
11,502
5,713
631
5,358
17,821
5,292
995
8,887
8,858
0
95,347
L
10,431
1,237
0
5,025
17,983
11,665
0
10,501
7,405
0
79,948
W
Ao Kuang
Wylk
Ao Kuang
29,358
6,461
0
18,576
27,191
17,079
4,374
3,777
23,414
151,185
18,397
L
Erlang Shen
bradiganss
Erlang Shen
7,512
2,566
0
4,230
19,351
17,128
0
14,303
4,838
0
55,674
W
3,681
1,275
3,414
7,164
26,550
24,480
291
10,295
15,953
20,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,179
Gold Earned
50,502
630
Minions Killed
530
0
Camps Cleared
0
2,415,127
Distance Traveled
2,231,842
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,414
642
192
8
0
513,210
4
L
Kukulkan
9,797
408
120
5
0
443,223
4
W
Olorun
13,750
573
121
5
0
416,689
0
L
Yemoja
8,810
367
32
1
0
421,113
7
W
Cernunnos
12,099
504
107
4
0
461,639
1
L
Chiron
10,896
454
178
7
0
427,256
8
L
Mulan
11,491
479
121
5
0
480,305
4
W
Ao Kuang
16,427
684
192
8
0
519,845
6
L
Erlang Shen
9,508
396
79
3
0
459,945
4
W
Artio
12,489
520
18
1
0
503,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role