Player Matchup

Ra
Ra
Aku01
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,266 Elo+
Solo
Hel
Hel
Tklink2016
Hel
Level 17
God Stats
5W - 0L
1,844 SR
Queue Stats
22W - 25L
1,313 Elo+
Party 1
Nu Wa
Nu Wa
juniipurr
Nu Wa
Level 26
God Stats
102W - 128L
1,408 SR
Queue Stats
112W - 148L
1,345 Elo+
Party 1
Skadi
Skadi
sipsbongwater
Skadi
Level 29
God Stats
28W - 52L
1,327 SR
Queue Stats
51W - 89L
1,239 Elo+
Party 1
Tiamat
Tiamat
yezun32
Tiamat
Level 28
God Stats
2W - 2L
1,313 SR
Queue Stats
163W - 212L
1,393 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,311 Elo+

VS

Team Averages
Level 19
1,493 SR
1,284 Elo+
Geb
Geb
Compiler42
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Thanatos
Thanatos
ConcraftWasTaken
Thanatos
Level 8
God Stats
5W - 10L
1,425 SR
Queue Stats
9W - 20L
1,232 Elo+
Solo
Chernobog
Chernobog
Corbin986
Chernobog
Level 6
God Stats
1W - 7L
1,210 SR
Queue Stats
5W - 14L
1,222 Elo+
Party 2
Neith
Neith
Shift321
Neith
Level 59
God Stats
10W - 10L
1,520 SR
Queue Stats
12W - 27L
1,325 Elo+
Party 2
Hera
Hera
flyingburitos
Hera
Level 15
God Stats
15W - 5L
1,809 SR
Queue Stats
67W - 64L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
14 / 2 / 27
14,897
1,146
30,581
16,287
7,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 28
13,276
1,021
14,369
12,124
7,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
juniipurr
Nu Wa
20
12 / 0 / 28
14,206
1,093
20,352
8,153
3,808
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 1 / 24
13,307
1,024
29,342
16,095
7,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
yezun32
Tiamat
20
1 / 1 / 20
11,595
892
2,328
6,149
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 18 / 2
10,664
820
17,271
39,172
46,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 10 / 2
11,860
912
6,081
18,890
6,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Corbin986
Chernobog
17
0 / 9 / 1
10,544
811
2,263
18,870
6,008
Neith
Shift321
Neith
18
0 / 1 / 2
11,459
881
4,796
13,187
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 7 / 2
12,205
939
25,226
18,239
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
14
45
Kills
5
5
Deaths
45
127
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
14
2
27
13.75
L
0
18
2
0.06
L
3
10
2
0.4
L
Chernobog
Corbin986
Chernobog
0
9
1
0.06
L
Neith
Shift321
Neith
0
1
2
1
W
7
1
28
21
L
2
7
2
0.43
W
Nu Wa
juniipurr
Nu Wa
12
0
28
26
W
11
1
24
23
W
Tiamat
yezun32
Tiamat
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,972
Damage
55,637
58,808
Taken
108,358
30,442
Mitigated
69,403
23,776
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
30,581
7,239
1,741
4,212
16,287
7,573
0
9,245
7,042
53,550
0
L
17,271
2,487
0
1,069
39,172
46,033
0
21,838
17,174
37,145
0
L
6,081
1,142
0
2,692
18,890
6,864
0
12,403
6,487
74
12,764
L
Chernobog
Corbin986
Chernobog
2,263
1,087
0
316
18,870
6,008
0
13,765
5,105
0
15,528
L
Neith
Shift321
Neith
4,796
1,156
0
1,518
13,187
4,339
0
8,118
4,989
0
57,337
W
14,369
2,813
7,852
5,213
12,124
7,540
0
8,504
3,526
19,113
0
L
25,226
5,942
0
0
18,239
6,159
0
11,266
6,973
68,727
0
W
Nu Wa
juniipurr
Nu Wa
20,352
9,624
147
860
8,153
3,808
0
7,163
990
41,326
0
W
29,342
17,635
0
2,694
16,095
7,487
0
13,301
2,794
0
63,841
W
Tiamat
yezun32
Tiamat
2,328
1,255
0
1,057
6,149
4,034
0
4,328
1,736
13,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,281
Gold Earned
56,732
219
Minions Killed
258
6
Camps Cleared
4
1,160,301
Distance Traveled
1,073,846
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,897
1,146
55
4
0
234,371
0
L
Geb
10,664
820
20
2
0
209,205
1
L
Thanatos
11,860
912
12
1
0
247,030
1
L
Chernobog
10,544
811
23
2
2
185,311
0
L
Neith
11,459
881
111
9
0
198,155
4
W
Hel
13,276
1,021
10
1
0
254,763
1
L
Hera
12,205
939
92
7
2
234,145
2
W
Nu Wa
14,206
1,093
52
4
4
268,418
6
W
Skadi
13,307
1,024
85
7
2
196,947
0
W
Tiamat
11,595
892
17
1
0
205,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role