Player Matchup

Vamana
Vamana
InfinityBlade21
Vamana
Level 137
God Stats
2W - 1L
1,773 SR
Queue Stats
197W - 194L
1,544 Elo+
Party 2
Fenrir
Fenrir
LozRa
Fenrir
Level 128
God Stats
5W - 2L
1,737 SR
Queue Stats
128W - 89L
1,693 Elo+
Party 2
Ah Puch
Ah Puch
Rackuss
Ah Puch
Level 128
God Stats
4W - 2L
1,611 SR
Queue Stats
139W - 112L
1,605 Elo+
Party 2
Team Averages
Level 131
1,707 SR
1,614 Elo+

VS

Team Averages
Level 136
1,646 SR
1,683 Elo+
Discordia
Discordia
Bloodyloki
Discordia
Level 145
God Stats
12W - 5L
1,734 SR
Queue Stats
189W - 109L
1,622 Elo+
Party 1
Apollo
Apollo
Gabeparade117
Apollo
Level 159
God Stats
3W - 2L
1,506 SR
Queue Stats
507W - 243L
1,778 Elo+
Party 1
Khepri
Khepri
yormajesty
Khepri
Level 103
God Stats
14W - 10L
1,696 SR
Queue Stats
151W - 133L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
10,417
548
9,935
27,515
19,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
LozRa
Fenrir
13
1 / 4 / 2
10,215
538
7,006
23,657
21,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Rackuss
Ah Puch
15
0 / 3 / 4
10,387
547
21,265
11,645
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bloodyloki
Discordia
15
1 / 3 / 7
11,706
616
16,488
8,330
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 0 / 1
13,678
720
31,330
22,189
12,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
yormajesty
Khepri
15
0 / 1 / 10
12,483
657
4,676
15,381
22,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
13
13
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bloodyloki
Discordia
1
3
7
1.5
W
12
0
1
12.5
L
3
6
1
0.58
L
Fenrir
LozRa
Fenrir
1
4
2
0.5
L
Ah Puch
Rackuss
Ah Puch
0
3
4
0.67
W
Khepri
yormajesty
Khepri
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,206
Damage
52,494
62,817
Taken
45,900
45,271
Mitigated
38,986
13,603
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bloodyloki
Discordia
16,488
483
0
1,686
8,330
3,610
247
4,344
3,556
62,606
0
W
31,330
22,074
0
13,786
22,189
12,724
3,025
8,312
13,344
0
93,613
L
9,935
3,358
0
7,842
27,515
19,687
0
7,267
20,248
0
39,055
L
Fenrir
LozRa
Fenrir
7,006
1,818
170
2,785
23,657
21,484
0
8,337
15,320
442
25,266
L
Ah Puch
Rackuss
Ah Puch
21,265
497
83
2,723
11,645
4,100
0
6,074
5,571
63,700
0
W
Khepri
yormajesty
Khepri
4,676
382
0
2,833
15,381
22,652
188
8,473
6,389
9,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
37,867
207
Minions Killed
234
7
Camps Cleared
8
1,048,137
Distance Traveled
1,061,102
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,706
616
90
5
4
360,336
2
W
Apollo
13,678
720
131
7
4
345,759
4
L
Vamana
10,417
548
55
3
3
358,018
5
L
Fenrir
10,215
538
39
2
1
340,496
0
L
Ah Puch
10,387
547
113
6
3
349,623
3
W
Khepri
12,483
657
13
1
0
355,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role