Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GOAT_Zayro
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,300 Elo+
Solo
Nox
Nox
Hernandez0808-br
Nox
Level 18
God Stats
3W - 3L
1,165 SR
Queue Stats
51W - 55L
1,325 Elo+
Solo
Mercury
Mercury
tch-santiago12
Mercury
Level 24
God Stats
7W - 7L
1,448 SR
Queue Stats
95W - 101L
1,339 Elo+
Solo
Izanami
Izanami
xXasylumkidXx
Izanami
Level 17
God Stats
26W - 24L
1,381 SR
Queue Stats
44W - 52L
1,234 Elo+
Solo
Team Averages
Level 20
1,399 SR
1,340 Elo+

VS

Team Averages
Level 22
1,490 SR
1,348 Elo+
Jormungandr
Jormungandr
Blowsurnin
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 92L
1,500 Elo+
Solo
Da Ji
Da Ji
ChopstickChick
Da Ji
Level 23
God Stats
18W - 10L
1,560 SR
Queue Stats
144W - 148L
1,379 Elo+
Solo
Cerberus
Cerberus
markus5yh
Cerberus
Level 40
God Stats
18W - 21L
1,421 SR
Queue Stats
137W - 196L
1,262 Elo+
Party 1
Medusa
Medusa
micki_mars73
Medusa
Level 29
God Stats
25W - 25L
1,469 SR
Queue Stats
92W - 132L
1,276 Elo+
Party 1
Olorun
Olorun
noname_Zay
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 2
6,580
598
3,627
8,045
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
GOAT_Zayro
Kukulkan
8
1 / 5 / 4
5,316
483
2,575
4,429
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 2 / 2
5,085
462
3,247
3,737
1,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
6 / 1 / 1
6,493
590
3,628
3,622
938
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
9
0 / 4 / 6
5,363
488
4,682
6,447
1,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blowsurnin
Jormungandr
7
0 / 4 / 0
4,894
445
714
6,607
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
10 / 1 / 1
7,397
672
6,855
7,537
2,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
markus5yh
Cerberus
8
3 / 3 / 1
5,253
478
2,123
7,677
4,271
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
8
2 / 2 / 3
5,103
464
5,216
5,577
1,325
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
noname_Zay
Olorun
7
0 / 3 / 1
5,068
461
1,673
3,131
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
15
15
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
2
1.33
L
Jormungandr
Blowsurnin
Jormungandr
0
4
0
0
L
10
1
1
10.5
W
Kukulkan
GOAT_Zayro
Kukulkan
1
5
4
0.6
W
2
2
2
1.5
L
Cerberus
markus5yh
Cerberus
3
3
1
1.17
L
Medusa
2
2
3
1.75
L
Olorun
noname_Zay
Olorun
0
3
1
0.17
W
6
1
1
6.5
W
Izanami
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
16,581
26,280
Taken
30,529
8,172
Mitigated
13,813
6,903
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,627
658
0
4,408
8,045
3,578
383
1,633
6,412
0
36,077
L
Jormungandr
Blowsurnin
Jormungandr
714
244
0
48
6,607
4,641
0
1,024
5,575
18,521
0
L
6,855
3,122
0
3,907
7,537
2,418
0
1,753
5,664
0
29,887
W
Kukulkan
GOAT_Zayro
Kukulkan
2,575
435
0
0
4,429
852
245
0
4,429
12,620
0
W
3,247
738
246
588
3,737
1,315
893
897
2,840
9,841
0
L
Cerberus
markus5yh
Cerberus
2,123
81
0
1,624
7,677
4,271
186
1,713
5,924
11,042
0
L
Medusa
5,216
2,365
0
2,028
5,577
1,325
1,070
1,164
4,413
0
25,622
L
Olorun
noname_Zay
Olorun
1,673
1,070
0
54
3,131
1,158
129
0
3,131
12,472
2,620
W
3,628
1,464
0
190
3,622
938
372
446
3,176
0
25,425
W
Izanami
4,682
3,650
0
1,471
6,447
1,489
935
1,119
5,328
0
29,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
27,715
240
Minions Killed
196
0
Camps Cleared
0
1,058,917
Distance Traveled
940,719
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,580
598
94
9
0
224,555
3
L
Jormungandr
4,894
445
27
2
0
202,711
3
L
Da Ji
7,397
672
66
6
0
222,571
0
W
Kukulkan
5,316
483
27
2
0
174,003
0
W
Nox
5,085
462
19
2
0
206,276
3
L
Cerberus
5,253
478
31
3
0
200,950
1
L
Medusa
5,103
464
37
3
0
189,443
2
L
Olorun
5,068
461
35
3
0
125,044
0
W
Mercury
6,493
590
44
4
0
240,368
2
W
Izanami
5,363
488
56
5
0
213,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role