Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BigDaddyH
Hachiman
Level 154
God Stats
1W - 1L
1,756 SR
Queue Stats
59W - 17L
1,780 Elo+
Party 2
Zeus
Zeus
DC_Pendragon
Zeus
Level 18
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo
Ullr
Ullr
ShpeeveSucks
Ullr
Level 15
God Stats
2W - 1L
1,744 SR
Queue Stats
2W - 3L
1,314 Elo+
Solo
King Arthur
King Arthur
monochromia
King Arthur
Level 132
God Stats
2W - 1L
1,752 SR
Queue Stats
108W - 37L
1,715 Elo+
Party 2
Team Averages
Level 74
1,698 SR
1,591 Elo+

VS

Team Averages
Level 76
1,578 SR
1,511 Elo+
Amaterasu
Amaterasu
GABDOM
Amaterasu
Level 100
God Stats
2W - 2L
1,769 SR
Queue Stats
130W - 109L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
Maks_Ing
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,402 Elo+
Party 3
Charybdis
Charybdis
OscarLOGIA
Charybdis
Level 96
God Stats
4W - 5L
1,499 SR
Queue Stats
169W - 165L
1,589 Elo+
Party 1
He Bo
He Bo
Rex87600
He Bo
Level 27
God Stats
3W - 5L
1,634 SR
Queue Stats
39W - 42L
1,611 Elo+
Party 1
Chang'e
Chang'e
mllecharnelle
Chang'e
Level 89
God Stats
1W - 2L
1,487 SR
Queue Stats
90W - 115L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 1 / 9
10,221
681
5,864
13,516
12,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
BigDaddyH
Hachiman
19
7 / 2 / 11
12,485
832
20,590
14,686
6,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 2 / 11
13,899
927
28,548
10,100
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 3 / 9
13,930
929
24,213
12,345
5,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
monochromia
King Arthur
19
4 / 3 / 10
11,964
798
16,201
22,422
25,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GABDOM
Amaterasu
19
3 / 3 / 3
12,141
809
10,119
32,775
39,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Maks_Ing
Danzaburou
17
2 / 9 / 5
10,360
691
12,184
19,742
7,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
OscarLOGIA
Charybdis
16
2 / 8 / 7
10,411
694
6,843
19,533
6,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Rex87600
He Bo
16
3 / 7 / 5
10,530
702
9,537
17,812
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
16
1 / 8 / 7
9,359
624
6,627
16,895
12,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
35
Kills
11
11
Deaths
35
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
9
5.5
W
Hachiman
BigDaddyH
Hachiman
7
2
11
6.25
W
12
2
11
8.75
L
Amaterasu
GABDOM
Amaterasu
3
3
3
1.5
L
Danzaburou
Maks_Ing
Danzaburou
2
9
5
0.5
L
Charybdis
OscarLOGIA
Charybdis
2
8
7
0.69
L
He Bo
Rex87600
He Bo
3
7
5
0.79
W
11
3
9
5.17
L
Chang'e
1
8
7
0.56
W
King Arthur
monochromia
King Arthur
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,416
Damage
45,310
73,069
Taken
106,757
55,873
Mitigated
71,407
10,643
Healing
22,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,864
726
0
1,227
13,516
12,272
635
4,070
9,446
0
28,447
W
Hachiman
BigDaddyH
Hachiman
20,590
11,659
0
5,228
14,686
6,973
4,474
3,263
11,423
0
54,157
W
28,548
3,171
0
1,704
10,100
4,987
1,961
1,496
8,604
59,172
0
L
Amaterasu
GABDOM
Amaterasu
10,119
3,426
1,969
12,261
32,775
39,908
0
9,691
23,084
0
41,172
L
Danzaburou
Maks_Ing
Danzaburou
12,184
4,521
0
1,491
19,742
7,659
0
6,532
13,210
0
49,510
L
Charybdis
OscarLOGIA
Charybdis
6,843
4,775
0
1,068
19,533
6,671
1
5,350
14,183
0
29,470
L
He Bo
Rex87600
He Bo
9,537
336
0
830
17,812
4,820
0
2,961
14,851
21,290
0
W
24,213
10,047
0
2,029
12,345
5,839
279
4,616
7,729
0
60,602
L
Chang'e
6,627
540
1,848
3,200
16,895
12,349
0
4,975
11,920
22,781
0
W
King Arthur
monochromia
King Arthur
16,201
2,800
0
455
22,422
25,802
182
3,721
18,701
1,110
58,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,499
Gold Earned
52,801
406
Minions Killed
274
12
Camps Cleared
4
1,394,410
Distance Traveled
1,252,682
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,221
681
47
3
3
304,759
0
W
Hachiman
12,485
832
102
7
1
236,753
0
W
Zeus
13,899
927
79
5
2
247,018
1
L
Amaterasu
12,141
809
71
5
2
316,240
3
L
Danzaburou
10,360
691
81
5
0
235,418
3
L
Charybdis
10,411
694
54
4
1
235,528
0
L
He Bo
10,530
702
35
2
0
232,379
4
W
Ullr
13,930
929
84
6
3
293,111
0
L
Chang'e
9,359
624
33
2
1
233,117
6
W
King Arthur
11,964
798
94
6
3
312,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role