Player Matchup

Tsukuyomi
Tsukuyomi
AGlowingMonkey
Tsukuyomi
Level 18
God Stats
2W - 1L
1,470 SR
Queue Stats
12W - 11L
1,351 Elo+
Solo
Odin
Odin
Brett3721
Odin
Level 23
God Stats
1W - 0L
1,652 SR
Queue Stats
11W - 9L
1,404 Elo+
Party 2
Apollo
Apollo
Itstheyoungin
Apollo
Level 58
God Stats
2W - 0L
1,567 SR
Queue Stats
16W - 13L
1,425 Elo+
Party 2
Hera
Hera
ToGnarnia
Hera
Level 11
God Stats
5W - 1L
1,769 SR
Queue Stats
8W - 4L
1,445 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dustythesandman
Kumbhakarna
Level 28
God Stats
4W - 2L
1,513 SR
Queue Stats
17W - 13L
1,434 Elo+
Party 2
Team Averages
Level 28
1,594 SR
1,412 Elo+

VS

Team Averages
Level 23
1,492 SR
1,404 Elo+
Cthulhu
Cthulhu
AutismoMagnifico
Cthulhu
Level 11
God Stats
9W - 5L
1,650 SR
Queue Stats
16W - 21L
1,437 Elo+
Party 1
Sobek
Sobek
DaddyLazerNips
Sobek
Level 27
God Stats
9W - 10L
1,669 SR
Queue Stats
71W - 89L
1,420 Elo+
Party 1
Chernobog
Chernobog
ReaperChristian
Chernobog
Level 15
God Stats
2W - 4L
1,271 SR
Queue Stats
227W - 248L
1,233 Elo+
Solo
Set
Set
ShadixMonster
Set
Level 48
God Stats
5W - 12L
1,355 SR
Queue Stats
114W - 148L
1,435 Elo+
Party 1
Ra
Ra
Shadixmonter
Ra
Level 16
God Stats
1W - 2L
1,517 SR
Queue Stats
19W - 21L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AGlowingMonkey
Tsukuyomi
13
1 / 6 / 11
8,942
497
11,125
12,769
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
13
3 / 5 / 5
8,955
498
5,257
14,245
8,172
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
26 / 3 / 2
12,725
707
27,107
15,464
6,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
17
5 / 5 / 5
10,614
590
11,125
10,463
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
dustythesandman
Kumbhakarna
14
2 / 3 / 23
10,583
588
5,568
20,381
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
9,853
547
9,177
18,342
14,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 4
7,477
415
2,438
21,637
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
ReaperChristian
Chernobog
11
1 / 9 / 2
7,282
405
5,599
12,911
2,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 8 / 9
9,491
527
7,050
15,231
10,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 7 / 2
9,745
541
10,932
13,298
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
37
Kills
21
22
Deaths
38
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AGlowingMonkey
Tsukuyomi
1
6
11
1.08
L
6
4
4
2
W
Odin
3
5
5
1.1
L
0
10
4
0.2
W
26
3
2
9
L
Chernobog
ReaperChristian
Chernobog
1
9
2
0.22
L
7
8
9
1.44
L
7
7
2
1.14
W
Hera
5
5
5
1.5
W
Kumbhakarna
dustythesandman
Kumbhakarna
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,182
Damage
35,196
73,322
Taken
81,419
40,115
Mitigated
48,859
21,338
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AGlowingMonkey
Tsukuyomi
11,125
3,663
0
2,865
12,769
5,429
628
5,105
7,604
0
48,667
L
9,177
445
0
3,351
18,342
14,000
145
4,171
14,103
39,072
0
W
Odin
5,257
3,022
0
0
14,245
8,172
413
4,491
9,668
0
34,983
L
2,438
452
0
2,900
21,637
16,959
242
3,580
17,949
21,816
0
W
27,107
20,206
0
8,086
15,464
6,080
3,444
6,048
9,320
0
96,064
L
Chernobog
ReaperChristian
Chernobog
5,599
4,121
0
1,829
12,911
2,984
464
994
11,917
0
41,239
L
7,050
3,661
0
887
15,231
10,384
0
3,008
12,115
287
49,699
L
10,932
965
577
3,979
13,298
4,532
82
5,479
7,537
54,279
0
W
Hera
11,125
2,761
137
3,406
10,463
3,937
131
5,323
4,856
66,196
0
W
Kumbhakarna
dustythesandman
Kumbhakarna
5,568
1,374
325
6,519
20,381
16,497
96
6,593
13,686
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
43,848
373
Minions Killed
346
0
Camps Cleared
0
1,670,430
Distance Traveled
1,542,260
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,942
497
75
4
0
344,210
2
L
Cthulhu
9,853
547
74
4
0
303,691
1
W
Odin
8,955
498
45
3
0
292,711
1
L
Sobek
7,477
415
37
2
0
279,923
1
W
Apollo
12,725
707
127
7
0
334,877
3
L
Chernobog
7,282
405
65
4
0
270,796
0
L
Set
9,491
527
72
4
0
340,758
2
L
Ra
9,745
541
98
5
0
347,092
3
W
Hera
10,614
590
117
7
0
353,037
3
W
Kumbhakarna
10,583
588
9
1
0
345,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role