Player Matchup

Nox
Nox
CraZyy_Adi
Nox
Level 107
God Stats
7W - 7L
1,469 SR
Queue Stats
157W - 192L
1,489 Elo+
Party 3
Heimdallr
Heimdallr
Jakobusy
Heimdallr
Level 148
God Stats
7W - 7L
1,577 SR
Queue Stats
267W - 234L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
call_me_kacper
Ne Zha
Level 133
God Stats
9W - 4L
1,548 SR
Queue Stats
223W - 204L
1,455 Elo+
Party 3
King Arthur
King Arthur
dannaris
King Arthur
Level 84
God Stats
6W - 3L
1,529 SR
Queue Stats
94W - 64L
1,585 Elo+
Party 3
Bacchus
Bacchus
lasertech27
Bacchus
Level 83
God Stats
53W - 37L
1,606 SR
Queue Stats
200W - 163L
1,563 Elo+
Party 1
Team Averages
Level 111
1,546 SR
1,533 Elo+

VS

Team Averages
Level 89
1,385 SR
1,369 Elo+
Charybdis
Charybdis
Darweash
Charybdis
Level 88
God Stats
1W - 5L
1,272 SR
Queue Stats
337W - 699L
1,361 Elo+
Party 2
Loki
Loki
Overk1llinG
Loki
Level 60
God Stats
10W - 12L
1,467 SR
Queue Stats
26W - 41L
1,367 Elo+
Solo
Kukulkan
Kukulkan
The_White_Lash93
Kukulkan
Level 102
God Stats
49W - 109L
1,383 SR
Queue Stats
467W - 821L
1,354 Elo+
Party 2
Bacchus
Bacchus
mody_ezz
Bacchus
Level 106
God Stats
84W - 120L
1,415 SR
Queue Stats
582W - 900L
1,416 Elo+
Party 2
Chaac
Chaac
se3da1223
Chaac
Level 89
God Stats
303W - 411L
1,390 SR
Queue Stats
340W - 555L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 15
9,557
597
9,879
8,315
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jakobusy
Heimdallr
18
7 / 0 / 3
10,548
659
11,343
5,994
2,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
12 / 2 / 9
9,605
600
13,237
10,615
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
dannaris
King Arthur
17
4 / 0 / 1
10,628
664
9,626
8,407
6,814
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
lasertech27
Bacchus
13
2 / 2 / 14
8,371
523
4,714
7,327
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darweash
Charybdis
11
1 / 5 / 0
6,790
424
2,847
12,651
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 7 / 1
7,688
481
5,333
13,269
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 8 / 1
6,911
432
6,123
11,102
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
mody_ezz
Bacchus
7
0 / 7 / 1
5,642
353
2,871
12,131
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
se3da1223
Chaac
14
0 / 3 / 0
7,506
469
3,747
12,322
7,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
30
Kills
7
7
Deaths
30
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
Charybdis
Darweash
Charybdis
1
5
0
0.2
W
Heimdallr
Jakobusy
Heimdallr
7
0
3
8.5
L
4
7
1
0.64
L
2
8
1
0.31
W
12
2
9
8.25
W
King Arthur
dannaris
King Arthur
4
0
1
4.5
W
Bacchus
lasertech27
Bacchus
2
2
14
4.5
L
Bacchus
mody_ezz
Bacchus
0
7
1
0.07
L
Chaac
se3da1223
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,799
Damage
20,921
40,658
Taken
61,475
25,518
Mitigated
28,121
9,854
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,879
1,066
176
2,702
8,315
3,448
194
2,932
5,383
61,292
0
L
Charybdis
Darweash
Charybdis
2,847
1,420
0
3,083
12,651
2,659
0
1,441
11,210
0
37,850
W
Heimdallr
Jakobusy
Heimdallr
11,343
5,815
0
360
5,994
2,639
1,884
448
5,546
0
89,630
L
5,333
1,160
0
2,592
13,269
3,920
0
2,732
10,537
0
38,211
L
6,123
53
0
1,341
11,102
3,678
0
4,875
6,227
30,402
0
W
13,237
4,219
0
2,793
10,615
4,376
460
2,510
8,105
0
59,567
W
King Arthur
dannaris
King Arthur
9,626
1,524
0
2,250
8,407
6,814
0
383
8,024
14,123
68,298
W
Bacchus
lasertech27
Bacchus
4,714
593
60
1,513
7,327
8,241
330
2,721
4,606
18,661
0
L
Bacchus
mody_ezz
Bacchus
2,871
179
75
1,669
12,131
10,400
0
4,452
7,678
10,156
0
L
Chaac
se3da1223
Chaac
3,747
164
0
3,835
12,322
7,464
0
2,692
9,558
0
51,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
34,537
588
Minions Killed
335
0
Camps Cleared
0
1,600,603
Distance Traveled
1,369,253
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,557
597
115
7
0
310,650
3
L
Charybdis
6,790
424
82
5
0
289,160
2
W
Heimdallr
10,548
659
176
11
0
278,295
2
L
Loki
7,688
481
77
5
0
295,637
0
L
Kukulkan
6,911
432
58
4
0
233,393
0
W
Ne Zha
9,605
600
77
5
0
352,617
4
W
King Arthur
10,628
664
186
12
0
338,484
0
W
Bacchus
8,371
523
34
2
0
320,557
9
L
Bacchus
5,642
353
12
1
0
235,449
4
L
Chaac
7,506
469
106
7
0
315,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role