Player Matchup

Apollo
Apollo
Dirttydoguito
Apollo
Level 102
God Stats
1W - 1L
1,406 SR
Queue Stats
47W - 69L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
SadPanque
Nu Wa
Level 104
God Stats
3W - 5L
1,424 SR
Queue Stats
46W - 61L
1,327 Elo+
Party 1
Sobek
Sobek
W3SK3TT47
Sobek
Level 65
God Stats
7W - 5L
1,695 SR
Queue Stats
121W - 165L
1,359 Elo+
Solo
Team Averages
Level 90
1,508 SR
1,341 Elo+

VS

Team Averages
Level 31
1,359 SR
1,241 Elo+
Sol
Sol
Ezchi
Sol
Level 15
God Stats
8W - 10L
1,407 SR
Queue Stats
8W - 11L
1,226 Elo+
Party 2
Rama
Rama
Jason1916
Rama
Level 33
God Stats
1W - 2L
1,359 SR
Queue Stats
14W - 24L
1,227 Elo+
Party 2
Bacchus
Bacchus
Szchi
Bacchus
Level 45
God Stats
1W - 2L
1,310 SR
Queue Stats
34W - 35L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 4
9,048
754
10,356
12,710
4,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
SadPanque
Nu Wa
11
2 / 6 / 5
7,879
657
7,653
7,009
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
W3SK3TT47
Sobek
13
4 / 4 / 5
8,775
731
4,645
15,339
18,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ezchi
Sol
13
3 / 1 / 9
8,929
744
6,292
7,072
2,457
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
14
11 / 5 / 4
10,297
858
12,992
11,531
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Szchi
Bacchus
12
1 / 5 / 13
9,051
754
6,758
12,732
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
15
15
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
Sol
Ezchi
Sol
3
1
9
7.5
W
Rama
11
5
4
2.6
L
Nu Wa
SadPanque
Nu Wa
2
6
5
0.75
W
Bacchus
Szchi
Bacchus
1
5
13
1.5
L
Sobek
W3SK3TT47
Sobek
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
26,042
35,058
Taken
31,335
25,697
Mitigated
19,299
5,795
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,356
5,549
0
3,212
12,710
4,779
542
4,889
7,821
0
33,466
W
Sol
Ezchi
Sol
6,292
2,503
337
2,229
7,072
2,457
2,113
2,995
4,077
25,927
0
W
Rama
12,992
11,958
0
3,390
11,531
4,383
385
4,243
7,288
0
33,487
L
Nu Wa
SadPanque
Nu Wa
7,653
2,223
0
0
7,009
2,470
591
2,773
4,236
26,136
0
W
Bacchus
Szchi
Bacchus
6,758
427
512
2,528
12,732
12,459
0
5,291
7,441
27,901
0
L
Sobek
W3SK3TT47
Sobek
4,645
349
195
2,388
15,339
18,448
0
5,684
9,655
16,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
28,277
111
Minions Killed
138
5
Camps Cleared
3
605,417
Distance Traveled
609,028
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,048
754
50
4
4
202,267
4
W
Sol
8,929
744
42
4
1
210,934
0
W
Rama
10,297
858
59
5
1
170,867
4
L
Nu Wa
7,879
657
36
3
1
177,658
8
W
Bacchus
9,051
754
37
3
1
227,227
2
L
Sobek
8,775
731
25
2
0
225,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role