Player Matchup

Thor
Thor
Baxrre
Thor
Level 160
God Stats
1W - 1L
1,579 SR
Queue Stats
210W - 85L
1,894 Elo+
Party 1
Nox
Nox
CoolMathsGames
Nox
Level 159
God Stats
2W - 1L
1,416 SR
Queue Stats
274W - 103L
1,847 Elo+
Party 1
Cerberus
Cerberus
Stu The Geezer
Cerberus
Level 152
God Stats
3W - 0L
1,735 SR
Queue Stats
241W - 84L
1,904 Elo+
Party 1
Team Averages
Level 157
1,576 SR
1,882 Elo+

VS

Team Averages
Level 91
1,636 SR
1,536 Elo+
Cernunnos
Cernunnos
HEEMIEN_IS_BACK_
Cernunnos
Level 57
God Stats
8W - 2L
1,659 SR
Queue Stats
192W - 119L
1,578 Elo+
Party 2
Kuzenbo
Kuzenbo
JQQG
Kuzenbo
Level 69
God Stats
4W - 4L
1,739 SR
Queue Stats
176W - 216L
1,444 Elo+
Solo
Thoth
Thoth
zZ-Batman-Zz22
Thoth
Level 148
God Stats
5W - 6L
1,509 SR
Queue Stats
237W - 157L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Baxrre
Thor
13
12 / 0 / 4
8,813
881
8,978
5,793
4,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 14
7,430
743
6,466
4,474
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
12
2 / 0 / 14
8,215
822
6,965
9,924
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
9
0 / 5 / 0
5,801
580
3,187
8,775
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
JQQG
Kuzenbo
9
0 / 4 / 0
6,193
619
4,690
9,640
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 0
5,971
597
4,473
6,265
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
16
Kills
0
0
Deaths
16
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
Baxrre
Thor
12
0
4
14
W
2
0
14
9
L
Cernunnos
0
5
0
0
L
Kuzenbo
JQQG
Kuzenbo
0
4
0
0
W
Cerberus
2
0
14
9
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,409
Damage
12,350
20,191
Taken
24,680
16,495
Mitigated
9,774
4,918
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Baxrre
Thor
8,978
1,559
0
930
5,793
4,127
0
3,076
2,717
407
25,405
W
6,466
415
0
1,384
4,474
1,800
356
3,065
1,409
25,878
0
L
Cernunnos
3,187
848
0
688
8,775
2,443
0
4,703
4,072
0
13,688
L
Kuzenbo
JQQG
Kuzenbo
4,690
1,835
0
1,271
9,640
5,931
0
6,437
3,203
13,343
0
W
Cerberus
6,965
573
0
2,604
9,924
10,568
135
3,391
6,533
24,515
0
L
4,473
143
0
455
6,265
1,400
0
2,653
3,612
16,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
17,965
161
Minions Killed
82
7
Camps Cleared
2
587,887
Distance Traveled
527,957
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,813
881
51
5
4
198,322
2
W
Nox
7,430
743
57
6
3
183,215
5
L
Cernunnos
5,801
580
28
3
2
172,073
2
L
Kuzenbo
6,193
619
15
2
0
191,302
4
W
Cerberus
8,215
822
53
5
0
206,350
1
L
Thoth
5,971
597
39
4
0
164,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role