Player Matchup

Sol
Sol
Dedaleus
Sol
Level 147
God Stats
23W - 20L
1,512 SR
Queue Stats
330W - 306L
1,491 Elo+
Solo
Nemesis
Nemesis
davidmultis
Nemesis
Level 42
God Stats
0W - 3L
1,227 SR
Queue Stats
37W - 53L
1,400 Elo+
Solo
Janus
Janus
thekillermarius
Janus
Level 48
God Stats
4W - 4L
1,430 SR
Queue Stats
75W - 124L
1,296 Elo+
Solo
Team Averages
Level 79
1,389 SR
1,396 Elo+

VS

Team Averages
Level 66
1,389 SR
1,345 Elo+
Hercules
Hercules
AnoRabbioso991
Hercules
Level 66
God Stats
1W - 1L
1,510 SR
Queue Stats
23W - 51L
1,238 Elo+
Party 1
Apollo
Apollo
PainBTrb
Apollo
Level 66
God Stats
12W - 8L
1,388 SR
Queue Stats
200W - 241L
1,470 Elo+
Solo
Raijin
Raijin
luchettodj94
Raijin
Level 66
God Stats
9W - 24L
1,268 SR
Queue Stats
177W - 242L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
8,044
731
12,008
5,493
1,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
davidmultis
Nemesis
10
1 / 6 / 2
7,130
648
2,886
9,315
2,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 3
7,808
710
6,956
7,661
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
2 / 2 / 3
6,854
623
3,329
9,691
7,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
PainBTrb
Apollo
13
5 / 2 / 4
8,608
783
6,368
8,089
3,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
13
5 / 2 / 5
8,241
749
8,056
8,311
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
12
12
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
2
3
1.75
L
3
1
3
4.5
W
Apollo
PainBTrb
Apollo
5
2
4
3.5
L
Nemesis
davidmultis
Nemesis
1
6
2
0.33
W
Raijin
5
2
5
3.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
17,753
22,469
Taken
26,091
6,211
Mitigated
13,550
3,399
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,329
644
0
1,161
9,691
7,503
256
6,794
2,897
0
9,049
L
12,008
2,553
0
1,149
5,493
1,364
1,916
2,089
3,180
38,021
0
W
Apollo
PainBTrb
Apollo
6,368
2,796
0
1,396
8,089
3,041
936
6,168
1,921
0
29,243
L
Nemesis
davidmultis
Nemesis
2,886
610
0
1,325
9,315
2,881
161
3,817
5,200
0
11,661
W
Raijin
8,056
734
0
593
8,311
3,006
290
6,295
2,016
20,745
0
L
6,956
344
0
925
7,661
1,966
558
2,105
5,297
20,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,982
Gold Earned
23,703
107
Minions Killed
118
5
Camps Cleared
4
625,910
Distance Traveled
589,411
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,854
623
15
1
1
199,936
2
L
Sol
8,044
731
59
5
2
216,605
1
W
Apollo
8,608
783
66
6
3
195,043
3
L
Nemesis
7,130
648
16
1
2
206,465
2
W
Raijin
8,241
749
37
3
0
194,432
1
L
Janus
7,808
710
32
3
1
202,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role