Player Matchup

Yemoja
Yemoja
BestFeederGlobal
Yemoja
Level 126
God Stats
1W - 0L
1,474 SR
Queue Stats
19W - 12L
1,615 Elo+
Party 1
Scylla
Scylla
Birch
Scylla
Level 148
God Stats
3W - 1L
1,644 SR
Queue Stats
70W - 29L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
DINGUSDUCK1
Gilgamesh
Level 102
God Stats
2W - 2L
1,785 SR
Queue Stats
49W - 22L
1,690 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Praharshab
Tsukuyomi
Level 153
God Stats
1W - 0L
1,576 SR
Queue Stats
5W - 2L
1,627 Elo+
Party 1
Team Averages
Level 132
1,620 SR
1,635 Elo+

VS

Team Averages
Level 159
1,548 SR
1,464 Elo+
Chronos
Chronos
KDAM
Chronos
Level 160
God Stats
3W - 2L
1,707 SR
Queue Stats
57W - 66L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
Vulcanology
Gilgamesh
Level 160
God Stats
9W - 12L
1,624 SR
Queue Stats
227W - 231L
1,656 Elo+
Solo
Cernunnos
Cernunnos
foi-otimo
Cernunnos
Level 156
God Stats
0W - 1L
1,359 SR
Queue Stats
3W - 9L
1,259 Elo+
Party 2
Sol
Sol
mzaquine
Sol
Level 160
God Stats
0W - 6L
1,502 SR
Queue Stats
44W - 63L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
9,961
830
11,875
13,670
6,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Birch
Scylla
18
9 / 1 / 11
11,197
933
12,622
5,897
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DINGUSDUCK1
Gilgamesh
16
9 / 0 / 8
10,542
879
14,214
12,117
9,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Praharshab
Tsukuyomi
16
4 / 1 / 12
9,981
832
7,552
11,077
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KDAM
Chronos
14
0 / 6 / 2
8,623
719
9,815
14,357
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Vulcanology
Gilgamesh
14
3 / 7 / 1
9,614
801
8,388
18,718
14,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
foi-otimo
Cernunnos
14
0 / 5 / 0
8,171
681
3,299
8,302
2,815
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 0
8,367
697
5,688
12,203
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
26
Kills
4
4
Deaths
26
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Scylla
Birch
Scylla
9
1
11
14.5
W
Gilgamesh
DINGUSDUCK1
Gilgamesh
9
0
8
13
L
Chronos
KDAM
Chronos
0
6
2
0.17
W
Tsukuyomi
Praharshab
Tsukuyomi
4
1
12
10
L
Gilgamesh
Vulcanology
Gilgamesh
3
7
1
0.5
L
Cernunnos
foi-otimo
Cernunnos
0
5
0
0
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,263
Damage
27,190
42,761
Taken
53,580
22,951
Mitigated
27,213
12,708
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,875
2,220
1,884
2,211
13,670
6,969
313
6,269
7,401
30,217
0
W
Scylla
Birch
Scylla
12,622
1,567
149
854
5,897
2,282
805
1,717
4,180
45,588
0
W
Gilgamesh
DINGUSDUCK1
Gilgamesh
14,214
4,175
1,896
3,187
12,117
9,049
181
4,611
7,506
4,063
34,113
L
Chronos
KDAM
Chronos
9,815
4,083
0
1,337
14,357
4,922
447
7,087
7,270
33,368
0
W
Tsukuyomi
Praharshab
Tsukuyomi
7,552
606
0
2,527
11,077
4,651
1,689
3,126
7,951
0
36,620
L
Gilgamesh
Vulcanology
Gilgamesh
8,388
1,528
1,284
3,363
18,718
14,801
32
8,775
9,943
0
20,940
L
Cernunnos
foi-otimo
Cernunnos
3,299
681
0
195
8,302
2,815
285
4,090
4,212
0
24,709
L
5,688
1,207
99
1,910
12,203
4,675
1,555
5,755
6,448
30,064
2,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
34,775
197
Minions Killed
174
13
Camps Cleared
9
1,068,980
Distance Traveled
775,920
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,961
830
26
2
3
257,775
2
W
Scylla
11,197
933
74
6
3
255,259
2
W
Gilgamesh
10,542
879
47
4
5
276,638
1
L
Chronos
8,623
719
58
5
3
207,145
1
W
Tsukuyomi
9,981
832
50
4
2
279,308
0
L
Gilgamesh
9,614
801
24
2
1
210,635
3
L
Cernunnos
8,171
681
47
4
1
186,132
2
L
Sol
8,367
697
45
4
4
172,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role