Player Matchup

Jormungandr
Jormungandr
BlingoDJ
Jormungandr
Level 31
God Stats
6W - 7L
1,364 SR
Queue Stats
197W - 157L
1,594 Elo+
Solo
He Bo
He Bo
Catradorable
He Bo
Level 26
God Stats
2W - 0L
1,743 SR
Queue Stats
106W - 21L
1,764 Elo+
Party 1
Bellona
Bellona
ItsJenEh
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,503 Elo+
Party 1
Pele
Pele
MarketablePlush
Pele
Level 5
God Stats
2W - 1L
1,410 SR
Queue Stats
3W - 1L
1,601 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Worlc
Ah Muzen Cab
Level 29
God Stats
6W - 6L
1,552 SR
Queue Stats
31W - 21L
1,538 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,600 Elo+

VS

Team Averages
Level 20
1,531 SR
1,580 Elo+
Cerberus
Cerberus
IIIHONDOIII
Cerberus
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 28L
1,631 Elo+
Solo
Raijin
Raijin
MuffinManIl
Raijin
Level 28
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 3L
1,614 Elo+
Solo
Fenrir
Fenrir
RimuruKira
Fenrir
Level 19
God Stats
2W - 3L
1,434 SR
Queue Stats
43W - 35L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vizleroy
Tsukuyomi
Level 16
God Stats
7W - 6L
1,626 SR
Queue Stats
12W - 9L
1,546 Elo+
Solo
King Arthur
King Arthur
xXFALL3NSAINTXx
King Arthur
Level 30
God Stats
16W - 24L
1,403 SR
Queue Stats
381W - 404L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlingoDJ
Jormungandr
20
4 / 4 / 36
15,987
1,142
22,360
23,363
33,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 9 / 21
15,604
1,115
35,126
22,771
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ItsJenEh
Bellona
20
1 / 11 / 24
13,602
972
13,514
31,594
27,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 7 / 11
11,212
801
6,083
8,755
3,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Worlc
Ah Muzen Cab
20
25 / 5 / 12
18,232
1,302
47,302
12,572
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IIIHONDOIII
Cerberus
20
0 / 13 / 26
13,439
960
8,680
32,958
46,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
20
8 / 7 / 16
14,366
1,026
20,901
20,645
8,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
RimuruKira
Fenrir
20
10 / 4 / 15
14,675
1,048
19,160
25,985
11,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Vizleroy
Tsukuyomi
20
7 / 13 / 17
14,365
1,026
24,566
23,697
10,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
xXFALL3NSAINTXx
King Arthur
20
11 / 5 / 20
15,449
1,104
18,762
30,311
40,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
130
42
Kills
36
36
Deaths
42
104
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlingoDJ
Jormungandr
4
4
36
5.5
W
10
9
21
2.28
L
Cerberus
IIIHONDOIII
Cerberus
0
13
26
1
W
Bellona
ItsJenEh
Bellona
1
11
24
1.18
W
2
7
11
1.07
L
Raijin
8
7
16
2.29
L
Fenrir
RimuruKira
Fenrir
10
4
15
4.38
L
Tsukuyomi
Vizleroy
Tsukuyomi
7
13
17
1.19
W
Ah Muzen Cab
Worlc
Ah Muzen Cab
25
5
12
6.2
L
King Arthur
xXFALL3NSAINTXx
King Arthur
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,385
Damage
92,069
99,055
Taken
133,596
75,666
Mitigated
118,188
10,899
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlingoDJ
Jormungandr
22,360
2,365
763
1,914
23,363
33,648
0
6,474
16,889
47,258
0
W
35,126
2,399
0
2,400
22,771
6,730
0
7,975
14,796
61,806
0
L
Cerberus
IIIHONDOIII
Cerberus
8,680
812
0
2,664
32,958
46,924
0
9,795
23,163
30,274
0
W
Bellona
ItsJenEh
Bellona
13,514
6,060
1,556
1,245
31,594
27,793
0
11,840
19,754
535
29,663
W
6,083
1,335
0
325
8,755
3,082
0
2,307
6,448
0
13,768
L
Raijin
20,901
2,093
704
644
20,645
8,613
0
10,025
10,620
52,905
0
L
Fenrir
RimuruKira
Fenrir
19,160
1,825
0
5,671
25,985
11,196
0
14,127
11,858
0
33,783
L
Tsukuyomi
Vizleroy
Tsukuyomi
24,566
4,990
0
89
23,697
10,744
0
10,148
13,549
0
52,128
W
Ah Muzen Cab
Worlc
Ah Muzen Cab
47,302
31,527
0
2,696
12,572
4,413
0
5,495
7,077
0
84,640
L
King Arthur
xXFALL3NSAINTXx
King Arthur
18,762
554
184
494
30,311
40,711
0
13,919
15,756
13,846
28,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,637
Gold Earned
72,294
237
Minions Killed
279
7
Camps Cleared
6
1,103,671
Distance Traveled
1,338,047
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,987
1,142
53
4
0
267,094
0
W
He Bo
15,604
1,115
57
4
2
247,824
0
L
Cerberus
13,439
960
49
4
0
244,806
3
W
Bellona
13,602
972
47
3
1
219,666
0
W
Pele
11,212
801
14
1
1
100,574
2
L
Raijin
14,366
1,026
74
5
0
237,084
0
L
Fenrir
14,675
1,048
27
2
4
294,052
1
L
Tsukuyomi
14,365
1,026
74
5
0
281,697
0
W
Ah Muzen Cab
18,232
1,302
66
5
3
268,513
0
L
King Arthur
15,449
1,104
55
4
2
280,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role