Player Matchup

Nemesis
Nemesis
EgO DreaMz
Nemesis
Level 79
God Stats
0W - 3L
1,045 SR
Queue Stats
207W - 220L
1,323 Elo+
Solo
Chernobog
Chernobog
Frieler2blown
Chernobog
Level 107
God Stats
3W - 4L
1,503 SR
Queue Stats
4W - 4L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
SenpaiSplash31
Zhong Kui
Level 34
God Stats
55W - 50L
1,532 SR
Queue Stats
245W - 314L
1,402 Elo+
Solo
Team Averages
Level 73
1,360 SR
1,432 Elo+

VS

Team Averages
Level 62
1,494 SR
1,415 Elo+
Anhur
Anhur
LuckOfTheReaper
Anhur
Level 60
God Stats
34W - 33L
1,534 SR
Queue Stats
294W - 331L
1,510 Elo+
Party 1
Ganesha
Ganesha
MySt1ckyBa11s
Ganesha
Level 48
God Stats
6W - 2L
1,448 SR
Queue Stats
111W - 145L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
OlDirtyD1c
Baron Samedi
Level 77
God Stats
67W - 59L
1,502 SR
Queue Stats
230W - 268L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EgO DreaMz
Nemesis
14
6 / 10 / 5
10,598
707
11,768
19,283
6,431
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Frieler2blown
Chernobog
13
3 / 8 / 4
9,808
654
15,543
17,097
3,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SenpaiSplash31
Zhong Kui
14
4 / 5 / 8
10,765
718
16,794
23,976
21,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 12
11,280
752
25,561
21,822
8,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
15
1 / 4 / 20
10,417
694
8,666
23,034
23,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
OlDirtyD1c
Baron Samedi
17
15 / 3 / 4
12,633
842
17,001
14,080
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
13
Kills
23
23
Deaths
13
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EgO DreaMz
Nemesis
6
10
5
0.85
L
Chernobog
Frieler2blown
Chernobog
3
8
4
0.63
W
7
6
12
2.17
W
Ganesha
1
4
20
2.75
W
Baron Samedi
OlDirtyD1c
Baron Samedi
15
3
4
5.67
L
Zhong Kui
SenpaiSplash31
Zhong Kui
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,105
Damage
51,228
60,356
Taken
58,936
31,893
Mitigated
39,724
10,534
Healing
28,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EgO DreaMz
Nemesis
11,768
3,934
459
3,675
19,283
6,431
393
7,863
11,420
0
26,319
L
Chernobog
Frieler2blown
Chernobog
15,543
8,673
0
2,248
17,097
3,659
604
6,932
10,165
0
32,107
W
25,561
17,952
1,443
9,860
21,822
8,665
1,815
6,647
15,175
0
54,921
W
Ganesha
8,666
906
1,113
6,242
23,034
23,323
637
6,625
16,409
20,419
0
W
Baron Samedi
OlDirtyD1c
Baron Samedi
17,001
1,147
4,169
5,507
14,080
7,736
490
4,357
9,723
53,758
0
L
Zhong Kui
SenpaiSplash31
Zhong Kui
16,794
1,369
13
4,139
23,976
21,803
96
11,054
12,922
38,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
34,330
117
Minions Killed
128
4
Camps Cleared
9
663,136
Distance Traveled
763,045
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,598
707
35
2
3
239,495
0
L
Chernobog
9,808
654
42
3
1
197,559
0
W
Anhur
11,280
752
52
3
4
236,169
2
W
Ganesha
10,417
694
0
0
0
266,378
0
W
Baron Samedi
12,633
842
76
5
5
260,498
1
L
Zhong Kui
10,765
718
40
3
0
226,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role