Player Matchup

Sol
Sol
Gojо
Sol
Level 48
God Stats
6W - 1L
1,818 SR
Queue Stats
246W - 70L
1,834 Elo+
Party 2
Chaac
Chaac
Hammack
Chaac
Level 55
God Stats
12W - 10L
1,583 SR
Queue Stats
65W - 58L
1,516 Elo+
Party 2
Kali
Kali
Nxrthernn
Kali
Level 127
God Stats
5W - 0L
1,881 SR
Queue Stats
110W - 89L
1,620 Elo+
Party 2
Janus
Janus
vsCosmo
Janus
Level 46
God Stats
8W - 8L
1,598 SR
Queue Stats
333W - 304L
1,623 Elo+
Party 2
Kuzenbo
Kuzenbo
xyinyaaa
Kuzenbo
Level 136
God Stats
15W - 15L
1,504 SR
Queue Stats
290W - 250L
1,594 Elo+
Party 2
Team Averages
Level 82
1,677 SR
1,637 Elo+

VS

Team Averages
Level 57
1,718 SR
1,610 Elo+
Charybdis
Charybdis
Finisher500000
Charybdis
Level 16
God Stats
0W - 2L
1,954 SR
Queue Stats
9W - 7L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
Flow0477
Gilgamesh
Level 65
God Stats
3W - 9L
1,526 SR
Queue Stats
105W - 89L
1,619 Elo+
Party 1
Janus
Janus
JesusChristhe1
Janus
Level 107
God Stats
17W - 12L
1,709 SR
Queue Stats
161W - 142L
1,586 Elo+
Party 1
Ares
Ares
SigmaChad40
Ares
Level 40
God Stats
2W - 1L
1,810 SR
Queue Stats
88W - 72L
1,653 Elo+
Party 1
Sun Wukong
Sun Wukong
charleschimchar
Sun Wukong
Level 55
God Stats
34W - 29L
1,591 SR
Queue Stats
64W - 59L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gojо
Sol
11
2 / 0 / 3
6,517
652
6,786
5,706
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
Hammack
Chaac
10
0 / 0 / 2
5,841
584
2,497
3,238
2,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
10
5 / 1 / 1
6,314
631
4,984
5,816
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
vsCosmo
Janus
10
4 / 1 / 4
6,106
611
2,813
3,280
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
xyinyaaa
Kuzenbo
9
2 / 1 / 4
5,764
576
3,458
8,259
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Finisher500000
Charybdis
7
1 / 3 / 1
4,789
479
3,283
5,641
1,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Flow0477
Gilgamesh
7
0 / 3 / 3
4,734
473
2,429
7,062
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 0
4,732
473
569
1,778
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 1
5,233
523
3,016
8,560
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
charleschimchar
Sun Wukong
8
0 / 3 / 0
4,469
447
1,994
7,358
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
3
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Finisher500000
Charybdis
1
3
1
0.5
L
Gilgamesh
Flow0477
Gilgamesh
0
3
3
0.5
W
Sol
Gojо
Sol
2
0
3
3.5
W
Chaac
Hammack
Chaac
0
0
2
1
L
0
2
0
0
W
Kali
5
1
1
5.5
L
2
2
1
1.25
L
Sun Wukong
charleschimchar
Sun Wukong
0
3
0
0
W
Janus
vsCosmo
Janus
4
1
4
6
W
Kuzenbo
xyinyaaa
Kuzenbo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
11,291
26,299
Taken
30,399
14,172
Mitigated
11,914
10,081
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Finisher500000
Charybdis
3,283
1,374
0
485
5,641
1,401
0
2,915
2,608
0
19,945
L
Gilgamesh
Flow0477
Gilgamesh
2,429
696
0
535
7,062
3,332
0
3,683
3,198
0
12,342
W
Sol
Gojо
Sol
6,786
3,947
0
3,456
5,706
2,350
876
971
4,657
40,966
6,887
W
Chaac
Hammack
Chaac
2,497
286
0
1,421
3,238
2,324
192
0
3,042
4,152
23,679
L
569
0
0
347
1,778
201
0
323
1,455
19,674
0
W
Kali
4,984
2,046
0
3,150
5,816
2,304
0
1,368
4,329
0
39,311
L
3,016
325
0
1,765
8,560
2,969
0
4,116
4,402
20,937
0
L
Sun Wukong
charleschimchar
Sun Wukong
1,994
612
0
3,079
7,358
4,011
0
977
5,927
0
15,322
W
Janus
vsCosmo
Janus
2,813
136
0
250
3,280
808
0
401
2,879
32,468
0
W
Kuzenbo
xyinyaaa
Kuzenbo
3,458
1,252
0
1,804
8,259
6,386
0
775
7,452
12,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
23,957
318
Minions Killed
187
0
Camps Cleared
0
1,075,584
Distance Traveled
916,441
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,789
479
42
4
0
196,993
0
L
Gilgamesh
4,734
473
22
2
0
212,013
0
W
Sol
6,517
652
84
8
0
198,234
4
W
Chaac
5,841
584
67
7
0
228,470
1
L
Janus
4,732
473
51
5
0
110,472
1
W
Kali
6,314
631
77
8
0
228,287
0
L
Ares
5,233
523
46
5
0
220,475
0
L
Sun Wukong
4,469
447
26
3
0
176,488
2
W
Janus
6,106
611
72
7
0
216,826
3
W
Kuzenbo
5,764
576
18
2
0
203,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role