Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
MorluG
Persephone
Level 148
God Stats
42W - 29L
1,652 SR
Queue Stats
353W - 305L
1,697 Elo+
Party 1
Gilgamesh
Gilgamesh
VersisBro
Gilgamesh
Level 157
God Stats
35W - 24L
1,725 SR
Queue Stats
627W - 540L
1,690 Elo+
Party 1
Hachiman
Hachiman
VoidUG
Hachiman
Level 160
God Stats
15W - 6L
1,710 SR
Queue Stats
367W - 238L
1,676 Elo+
Solo
Team Averages
Level 142
1,617 SR
1,613 Elo+

VS

Team Averages
Level 136
1,602 SR
1,636 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CHICKEN0FD00M
Fenrir
Level 157
God Stats
9W - 5L
1,664 SR
Queue Stats
289W - 233L
1,682 Elo+
Solo
Hachiman
Hachiman
CRHCA
Hachiman
Level 123
God Stats
6W - 4L
1,812 SR
Queue Stats
301W - 161L
1,643 Elo+
Party 2
Hera
Hera
Ordizzle
Hera
Level 154
God Stats
1W - 6L
1,252 SR
Queue Stats
210W - 194L
1,693 Elo+
Solo
Bellona
Bellona
cactusj081
Bellona
Level 88
God Stats
26W - 10L
1,782 SR
Queue Stats
533W - 339L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 3 / 11
8,562
535
7,743
15,176
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
 
Mercury
14
3 / 5 / 2
8,201
513
5,666
11,733
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
MorluG
Persephone
15
4 / 2 / 3
9,347
584
10,346
9,690
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
VersisBro
Gilgamesh
15
1 / 5 / 2
8,708
544
5,845
14,539
7,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
VoidUG
Hachiman
16
6 / 4 / 5
10,025
627
12,165
12,904
3,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 7 / 9
7,982
499
6,458
17,166
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
11 / 1 / 3
9,807
613
13,412
12,102
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
CRHCA
Hachiman
9
0 / 4 / 0
6,565
410
2,090
6,317
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
4 / 4 / 4
8,666
542
10,991
8,589
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
cactusj081
Bellona
16
2 / 1 / 7
9,696
606
14,260
13,113
15,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
17
Kills
19
19
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
11
2.83
W
Mercury
 
Mercury
3
5
2
0.8
L
Sylvanus
 
Sylvanus
2
7
9
0.93
L
11
1
3
12.5
L
Hachiman
CRHCA
Hachiman
0
4
0
0
W
Persephone
MorluG
Persephone
4
2
3
2.75
L
Hera
4
4
4
1.5
W
Gilgamesh
VersisBro
Gilgamesh
1
5
2
0.4
W
Hachiman
VoidUG
Hachiman
6
4
5
2.13
L
Bellona
cactusj081
Bellona
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
47,211
64,042
Taken
57,287
33,405
Mitigated
45,544
24,697
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,743
2,434
3,804
7,590
15,176
14,923
0
6,910
8,266
18,117
0
W
Mercury
 
Mercury
5,666
3,053
0
3,540
11,733
4,608
0
3,595
8,138
0
51,863
L
Sylvanus
 
Sylvanus
6,458
1,389
1,955
4,415
17,166
16,222
0
8,842
8,324
19,149
0
L
13,412
3,876
0
4,703
12,102
8,894
288
3,770
8,332
0
60,848
L
Hachiman
CRHCA
Hachiman
2,090
1,040
0
1,521
6,317
1,016
0
671
5,646
0
30,384
W
Persephone
MorluG
Persephone
10,346
463
0
1,761
9,690
3,357
0
4,644
5,044
67,746
0
L
Hera
10,991
2,421
0
962
8,589
3,582
42
2,132
6,457
62,567
0
W
Gilgamesh
VersisBro
Gilgamesh
5,845
899
0
2,828
14,539
7,005
0
2,014
12,525
1,962
60,376
W
Hachiman
VoidUG
Hachiman
12,165
7,043
0
5,174
12,904
3,512
269
2,507
10,397
0
68,070
L
Bellona
cactusj081
Bellona
14,260
2,718
0
5,039
13,113
15,830
498
3,297
9,816
11,279
64,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
42,716
510
Minions Killed
478
0
Camps Cleared
0
1,605,028
Distance Traveled
1,419,839
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,562
535
20
1
0
287,155
7
W
Mercury
8,201
513
100
6
0
343,078
2
L
Sylvanus
7,982
499
25
2
0
267,335
1
L
Fenrir
9,807
613
107
7
0
355,224
2
L
Hachiman
6,565
410
74
5
0
164,392
2
W
Persephone
9,347
584
125
8
0
329,303
6
L
Hera
8,666
542
117
7
0
286,492
8
W
Gilgamesh
8,708
544
137
9
0
341,297
3
W
Hachiman
10,025
627
128
8
0
304,195
3
L
Bellona
9,696
606
155
10
0
346,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role