Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
I-AlQaEDa
Ao Kuang
Level 124
God Stats
20W - 14L
1,605 SR
Queue Stats
517W - 512L
1,439 Elo+
Party 4
Cerberus
Cerberus
bg_kaique
Cerberus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,313 Elo+
Party 1
Nox
Nox
vinizucki
Nox
Level 34
God Stats
9W - 10L
1,358 SR
Queue Stats
76W - 84L
1,339 Elo+
Party 1
Team Averages
Level 88
1,493 SR
1,418 Elo+

VS

Team Averages
Level 77
1,479 SR
1,458 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
LetterMagus
Bacchus
Level 83
God Stats
0W - 3L
1,246 SR
Queue Stats
32W - 47L
1,425 Elo+
Party 3
Tiamat
Tiamat
ceacosta2018
Tiamat
Level 79
God Stats
4W - 4L
1,415 SR
Queue Stats
287W - 372L
1,433 Elo+
Party 2
Erlang Shen
Erlang Shen
garrafa01
Erlang Shen
Level 60
God Stats
13W - 16L
1,550 SR
Queue Stats
198W - 276L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
maridalvacoelho9
Danzaburou
Level 59
God Stats
5W - 5L
1,684 SR
Queue Stats
286W - 331L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 2 / 5
7,151
550
6,655
8,526
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
2 / 3 / 5
6,844
526
3,090
8,600
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
I-AlQaEDa
Ao Kuang
13
9 / 0 / 1
8,034
618
7,747
7,799
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
bg_kaique
Cerberus
12
1 / 1 / 3
6,582
506
4,861
10,947
7,464
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 4
6,727
517
3,418
6,054
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 3 / 3
5,989
461
5,774
7,995
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LetterMagus
Bacchus
9
2 / 4 / 2
6,285
483
3,287
8,540
3,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
11
5 / 4 / 2
6,738
518
6,305
7,178
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
garrafa01
Erlang Shen
11
1 / 2 / 0
6,566
505
5,630
8,230
5,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
maridalvacoelho9
Danzaburou
10
1 / 4 / 0
6,490
499
2,543
7,995
2,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
9
10
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
2
5
2.75
W
Baron Samedi
 
Baron Samedi
2
3
5
1.5
L
Cliodhna
 
Cliodhna
0
3
3
0.5
W
Ao Kuang
I-AlQaEDa
Ao Kuang
9
0
1
9.5
L
Bacchus
LetterMagus
Bacchus
2
4
2
0.75
W
Cerberus
bg_kaique
Cerberus
1
1
3
2.5
L
Tiamat
5
4
2
1.5
L
Erlang Shen
garrafa01
Erlang Shen
1
2
0
0.5
L
Danzaburou
maridalvacoelho9
Danzaburou
1
4
0
0.25
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,771
Damage
23,539
41,926
Taken
39,938
22,645
Mitigated
18,058
16,771
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,655
2,202
0
2,924
8,526
2,537
585
2,013
6,513
0
45,618
W
Baron Samedi
 
Baron Samedi
3,090
664
377
3,006
8,600
7,335
120
2,169
6,431
19,350
0
L
Cliodhna
 
Cliodhna
5,774
1,079
0
984
7,995
2,979
0
2,302
5,629
0
38,904
W
Ao Kuang
I-AlQaEDa
Ao Kuang
7,747
2,528
0
4,470
7,799
3,272
1,060
1,626
6,173
35,470
8,476
L
Bacchus
LetterMagus
Bacchus
3,287
554
983
1,320
8,540
3,233
0
4,424
4,116
9,810
0
W
Cerberus
bg_kaique
Cerberus
4,861
832
0
5,994
10,947
7,464
0
817
10,130
34,514
0
L
Tiamat
6,305
531
0
1,126
7,178
3,610
0
4,055
2,841
29,910
0
L
Erlang Shen
garrafa01
Erlang Shen
5,630
2,343
0
2,016
8,230
5,614
252
5,469
2,761
0
36,832
L
Danzaburou
maridalvacoelho9
Danzaburou
2,543
438
0
1,705
7,995
2,622
0
1,841
6,154
0
39,268
W
3,418
315
0
0
6,054
2,037
401
2,967
3,087
32,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
32,068
354
Minions Killed
286
0
Camps Cleared
0
1,222,637
Distance Traveled
1,230,439
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,151
550
90
7
0
219,691
6
W
Baron Samedi
6,844
526
24
2
0
233,540
2
L
Cliodhna
5,989
461
73
6
0
272,120
2
W
Ao Kuang
8,034
618
88
7
0
288,792
2
L
Bacchus
6,285
483
14
1
0
249,878
7
W
Cerberus
6,582
506
84
6
0
247,543
2
L
Tiamat
6,738
518
55
4
0
243,925
0
L
Erlang Shen
6,566
505
73
6
0
236,492
2
L
Danzaburou
6,490
499
71
5
0
228,024
3
W
Nox
6,727
517
68
5
0
233,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role