Player Matchup

Chernobog
Chernobog
DIABLO_o-_
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,717 Elo+
Solo
Mercury
Mercury
LokoWeth
Mercury
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
124W - 130L
1,434 Elo+
Solo
Olorun
Olorun
Møod
Olorun
Level 28
God Stats
4W - 2L
1,720 SR
Queue Stats
147W - 93L
1,579 Elo+
Solo
Janus
Janus
sweeep
Janus
Level 29
God Stats
2W - 0L
1,513 SR
Queue Stats
108W - 104L
1,473 Elo+
Solo
Chang'e
Chang'e
zekawaii
Chang'e
Level 12
God Stats
2W - 0L
1,530 SR
Queue Stats
2W - 0L
1,708 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,582 Elo+

VS

Team Averages
Level 18
1,584 SR
1,573 Elo+
Tiamat
Tiamat
Auzyss
Tiamat
Level 29
God Stats
18W - 7L
1,857 SR
Queue Stats
401W - 122L
1,714 Elo+
Party 1
Achilles
Achilles
Buttt3r3
Achilles
Level 24
God Stats
1W - 2L
1,584 SR
Queue Stats
67W - 26L
1,680 Elo+
Party 1
Skadi
Skadi
MarllusNow3968
Skadi
Level 26
God Stats
4W - 5L
1,489 SR
Queue Stats
137W - 123L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
Nuar2021
Baba Yaga
Level 3
God Stats
3W - 6L
1,490 SR
Queue Stats
12W - 18L
1,405 Elo+
Solo
Bellona
Bellona
Tanikazee
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DIABLO_o-_
Chernobog
15
7 / 0 / 2
9,235
616
10,443
11,460
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
LokoWeth
Mercury
15
5 / 1 / 3
8,753
584
7,738
11,159
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Møod
Olorun
15
4 / 0 / 7
9,291
619
9,008
8,810
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
sweeep
Janus
15
1 / 0 / 2
8,571
571
4,496
7,955
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
zekawaii
Chang'e
12
2 / 1 / 4
7,587
506
4,212
7,874
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Auzyss
Tiamat
13
0 / 2 / 1
7,360
491
6,204
9,302
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Buttt3r3
Achilles
14
1 / 2 / 0
7,365
491
6,236
11,866
7,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 1
5,988
399
6,322
10,793
3,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Nuar2021
Baba Yaga
10
1 / 4 / 0
5,819
388
1,934
8,391
3,538
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Tanikazee
Bellona
9
0 / 5 / 0
5,872
391
6,739
11,604
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
2
2
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Auzyss
Tiamat
0
2
1
0.25
L
Achilles
Buttt3r3
Achilles
1
2
0
0.5
W
Chernobog
DIABLO_o-_
Chernobog
7
0
2
8
W
Mercury
LokoWeth
Mercury
5
1
3
6.5
L
0
6
1
0.08
W
Olorun
Møod
Olorun
4
0
7
7.5
L
Baba Yaga
Nuar2021
Baba Yaga
1
4
0
0.25
L
Bellona
Tanikazee
Bellona
0
5
0
0
W
Janus
sweeep
Janus
1
0
2
2
W
Chang'e
zekawaii
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
27,435
47,258
Taken
51,956
19,657
Mitigated
26,793
25,322
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Auzyss
Tiamat
6,204
616
0
2,754
9,302
5,375
157
3,026
6,119
47,500
0
L
Achilles
Buttt3r3
Achilles
6,236
946
0
4,222
11,866
7,546
0
4,366
7,422
0
41,094
W
Chernobog
DIABLO_o-_
Chernobog
10,443
6,564
0
6,292
11,460
3,917
3,578
924
10,442
0
61,737
W
Mercury
LokoWeth
Mercury
7,738
3,786
0
3,819
11,159
4,325
0
1,825
9,184
0
51,500
L
6,322
2,906
0
2,521
10,793
3,050
216
2,017
8,776
0
40,058
W
Olorun
Møod
Olorun
9,008
4,488
1,276
5,709
8,810
7,139
1,259
1,329
7,377
53,447
7,121
L
Baba Yaga
Nuar2021
Baba Yaga
1,934
330
0
2,418
8,391
3,538
34
2,559
5,832
18,344
0
L
Bellona
Tanikazee
Bellona
6,739
1,531
0
2,980
11,604
7,284
255
4,122
7,384
0
33,594
W
Janus
sweeep
Janus
4,496
238
73
2,608
7,955
2,316
0
2,223
5,458
56,889
0
W
Chang'e
zekawaii
Chang'e
4,212
368
1,855
3,690
7,874
1,960
1,050
1,215
6,659
31,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
32,404
486
Minions Killed
334
0
Camps Cleared
0
1,618,330
Distance Traveled
1,411,973
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,360
491
89
6
0
296,458
3
L
Achilles
7,365
491
90
6
0
312,209
0
W
Chernobog
9,235
616
123
8
0
317,728
2
W
Mercury
8,753
584
93
6
0
356,404
1
L
Skadi
5,988
399
61
4
0
241,106
5
W
Olorun
9,291
619
107
7
0
309,589
6
L
Baba Yaga
5,819
388
25
2
0
244,443
2
L
Bellona
5,872
391
69
5
0
317,757
2
W
Janus
8,571
571
116
8
0
339,232
8
W
Chang'e
7,587
506
47
3
0
295,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role