Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CoachFlanary
Cthulhu
Level 25
God Stats
4W - 9L
1,369 SR
Queue Stats
135W - 154L
1,461 Elo+
Solo
Chronos
Chronos
IxISpacerIxI
Chronos
Level 28
God Stats
4W - 2L
1,548 SR
Queue Stats
119W - 124L
1,652 Elo+
Solo
Thor
Thor
KmanAwesome
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,558 Elo+
Solo
Cupid
Cupid
Momen100
Cupid
Level 24
God Stats
10W - 5L
1,774 SR
Queue Stats
54W - 40L
1,581 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,551 Elo+

VS

Team Averages
Level 16
1,432 SR
1,557 Elo+
Nike
Nike
COLEREX
Nike
Level 18
God Stats
30W - 30L
1,436 SR
Queue Stats
79W - 99L
1,543 Elo+
Party 1
Merlin
Merlin
GSWarhawk
Merlin
Level 16
God Stats
2W - 5L
1,286 SR
Queue Stats
91W - 91L
1,620 Elo+
Party 1
Eset
Eset
GUIMARAESAIRES
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Cerberus
Cerberus
sandtsunami5
Cerberus
Level 17
God Stats
2W - 6L
1,362 SR
Queue Stats
27W - 42L
1,524 Elo+
Solo
Neith
Neith
xPerseobestx
Neith
Level 24
God Stats
3W - 2L
1,575 SR
Queue Stats
40W - 44L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 0 / 0
8,686
724
10,473
6,189
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
CoachFlanary
Cthulhu
10
2 / 3 / 4
6,284
524
3,363
7,710
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
IxISpacerIxI
Chronos
14
7 / 1 / 1
8,365
697
6,475
5,978
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 4
6,116
510
1,650
7,505
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Momen100
Cupid
10
0 / 4 / 3
5,870
489
2,761
6,614
1,585
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
COLEREX
Nike
9
3 / 2 / 6
6,138
512
4,856
8,230
3,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
GSWarhawk
Merlin
11
3 / 3 / 1
6,565
547
5,751
7,143
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
3,702
309
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
sandtsunami5
Cerberus
9
0 / 3 / 0
5,228
436
1,762
12,149
5,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
5 / 4 / 3
6,462
539
4,427
6,581
1,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
11
11
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
0
3
L
Nike
COLEREX
Nike
3
2
6
3
W
Cthulhu
CoachFlanary
Cthulhu
2
3
4
1.33
L
Merlin
GSWarhawk
Merlin
3
3
1
1.17
L
0
0
0
0
W
Chronos
IxISpacerIxI
Chronos
7
1
1
7.5
W
0
3
4
0.67
W
Cupid
Momen100
Cupid
0
4
3
0.38
L
Cerberus
sandtsunami5
Cerberus
0
3
0
0
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,722
Damage
16,796
33,996
Taken
34,103
16,158
Mitigated
13,816
10,735
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,473
4,720
0
4,284
6,189
2,697
2,908
2,387
3,756
65,044
7,104
L
Nike
COLEREX
Nike
4,856
682
122
1,818
8,230
3,737
0
2,313
5,470
0
24,825
W
Cthulhu
CoachFlanary
Cthulhu
3,363
294
0
1,911
7,710
6,679
11
1,078
6,522
18,263
0
L
Merlin
GSWarhawk
Merlin
5,751
872
0
1,524
7,143
2,383
0
4,221
2,922
39,863
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
IxISpacerIxI
Chronos
6,475
2,155
0
1,044
5,978
2,395
1,080
2,117
3,735
43,133
4,599
W
1,650
266
0
2,224
7,505
2,802
0
1,028
6,349
0
33,057
W
Cupid
Momen100
Cupid
2,761
1,494
45
1,227
6,614
1,585
568
447
6,121
0
25,064
L
Cerberus
sandtsunami5
Cerberus
1,762
0
0
4,498
12,149
5,848
0
8,630
3,519
24,519
0
L
4,427
1,571
0
1,631
6,581
1,848
78
2,760
3,623
0
26,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
28,095
397
Minions Killed
239
0
Camps Cleared
0
1,095,244
Distance Traveled
872,806
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,686
724
156
13
0
207,017
2
L
Nike
6,138
512
42
4
0
245,068
8
W
Cthulhu
6,284
524
37
3
0
231,513
2
L
Merlin
6,565
547
83
7
0
214,232
4
L
Eset
3,702
309
0
0
0
0
0
W
Chronos
8,365
697
96
8
0
224,306
0
W
Thor
6,116
510
59
5
0
212,642
1
W
Cupid
5,870
489
49
4
0
219,766
0
L
Cerberus
5,228
436
62
5
0
219,192
2
L
Neith
6,462
539
52
4
0
194,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role