Player Matchup

Nemesis
Nemesis
Kesterkorn
Nemesis
Level 128
God Stats
9W - 3L
1,817 SR
Queue Stats
465W - 468L
1,548 Elo+
Party 1
Tiamat
Tiamat
Melomney
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 103L
1,752 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thømåş
Cu Chulainn
Level 65
God Stats
2W - 1L
1,469 SR
Queue Stats
333W - 341L
1,537 Elo+
Party 1
Arachne
Arachne
allBrans
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,525 Elo+
Solo
Medusa
Medusa
yeneker0501
Medusa
Level 99
God Stats
6W - 2L
1,593 SR
Queue Stats
389W - 406L
1,436 Elo+
Solo
Team Averages
Level 67
1,576 SR
1,559 Elo+

VS

Team Averages
Level 31
1,452 SR
1,530 Elo+
Achilles
Achilles
Camsken
Achilles
Level 18
God Stats
0W - 2L
1,644 SR
Queue Stats
18W - 31L
1,326 Elo+
Solo
Kuzenbo
Kuzenbo
Mist777
Kuzenbo
Level 88
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 6L
1,738 Elo+
Party 2
King Arthur
King Arthur
NyxRider
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,586 Elo+
Solo
Poseidon
Poseidon
Rising80
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
codedad
Cthulhu
Level 16
God Stats
0W - 2L
1,341 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kesterkorn
Nemesis
20
7 / 1 / 17
13,529
752
16,938
28,839
14,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Melomney
Tiamat
20
4 / 2 / 21
12,828
713
28,017
16,162
11,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Thømåş
Cu Chulainn
20
3 / 2 / 18
11,951
664
9,885
32,692
27,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
allBrans
Arachne
16
4 / 9 / 10
11,050
614
12,280
20,265
10,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
20
8 / 7 / 11
13,302
739
32,220
17,850
7,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Camsken
Achilles
20
10 / 5 / 5
12,617
701
21,659
24,147
33,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Mist777
Kuzenbo
19
3 / 6 / 12
11,320
629
19,248
32,653
56,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
NyxRider
King Arthur
19
4 / 4 / 13
12,222
679
19,794
21,942
25,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Rising80
Poseidon
19
1 / 5 / 10
11,052
614
20,323
13,152
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
codedad
Cthulhu
17
2 / 6 / 13
10,631
591
16,482
22,364
24,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
73
26
Kills
20
21
Deaths
26
77
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
Camsken
Achilles
10
5
5
2.5
W
Nemesis
Kesterkorn
Nemesis
7
1
17
15.5
W
Tiamat
Melomney
Tiamat
4
2
21
7.25
L
Kuzenbo
Mist777
Kuzenbo
3
6
12
1.5
L
King Arthur
NyxRider
King Arthur
4
4
13
2.63
L
Poseidon
Rising80
Poseidon
1
5
10
1.2
W
Cu Chulainn
Thømåş
Cu Chulainn
3
2
18
6
W
Arachne
allBrans
Arachne
4
9
10
1
L
Cthulhu
codedad
Cthulhu
2
6
13
1.42
W
Medusa
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,340
Damage
97,506
115,808
Taken
114,258
71,679
Mitigated
146,412
63,703
Healing
33,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Camsken
Achilles
21,659
5,135
2,502
4,727
24,147
33,901
358
6,517
17,108
0
32,039
W
Nemesis
Kesterkorn
Nemesis
16,938
4,711
7,182
17,271
28,839
14,577
345
12,933
13,931
2,203
29,022
W
Tiamat
Melomney
Tiamat
28,017
1,989
4,026
7,625
16,162
11,350
929
8,152
7,261
66,482
0
L
Kuzenbo
Mist777
Kuzenbo
19,248
3,324
1,892
5,823
32,653
56,213
92
8,730
23,337
37,269
0
L
King Arthur
NyxRider
King Arthur
19,794
2,085
4,816
4,260
21,942
25,168
435
6,588
15,079
0
41,184
L
Poseidon
Rising80
Poseidon
20,323
2,502
1,645
1,468
13,152
6,838
459
3,677
9,426
40,212
0
W
Cu Chulainn
Thømåş
Cu Chulainn
9,885
1,947
1,135
15,383
32,692
27,976
564
13,590
17,185
0
18,144
W
Arachne
allBrans
Arachne
12,280
9,859
1,445
3,578
20,265
10,664
418
9,463
9,701
0
18,904
L
Cthulhu
codedad
Cthulhu
16,482
87
4,182
2,474
22,364
24,292
286
3,518
18,393
37,744
0
W
Medusa
32,220
12,779
2,191
3,867
17,850
7,112
2,426
8,377
9,000
0
56,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,660
Gold Earned
57,842
188
Minions Killed
225
0
Camps Cleared
0
1,718,178
Distance Traveled
1,641,596
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,617
701
32
2
0
344,940
1
W
Nemesis
13,529
752
22
1
0
380,749
0
W
Tiamat
12,828
713
73
4
0
355,796
5
L
Kuzenbo
11,320
629
42
2
0
313,412
0
L
King Arthur
12,222
679
50
3
0
335,460
0
L
Poseidon
11,052
614
66
4
0
303,492
0
W
Cu Chulainn
11,951
664
19
1
0
344,635
0
W
Arachne
11,050
614
20
1
0
330,036
0
L
Cthulhu
10,631
591
35
2
0
344,292
0
W
Medusa
13,302
739
54
3
0
306,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role