Player Matchup

Neith
Neith
CocoBunny9
Neith
Level 4
God Stats
3W - 3L
1,698 SR
Queue Stats
6W - 7L
1,686 Elo+
Solo
Scylla
Scylla
LilSeaHorror
Scylla
Level 29
God Stats
72W - 72L
1,545 SR
Queue Stats
93W - 91L
1,562 Elo+
Solo
Odin
Odin
MrBlueSky3175
Odin
Level 18
God Stats
18W - 15L
1,570 SR
Queue Stats
76W - 55L
1,656 Elo+
Party 1
Cabrakan
Cabrakan
Papa Noel5976
Cabrakan
Level 29
God Stats
14W - 13L
1,598 SR
Queue Stats
170W - 178L
1,651 Elo+
Party 1
Da Ji
Da Ji
Serafin7361
Da Ji
Level 15
God Stats
15W - 10L
1,633 SR
Queue Stats
25W - 23L
1,568 Elo+
Solo
Team Averages
Level 19
1,609 SR
1,624 Elo+

VS

Team Averages
Level 23
1,481 SR
1,578 Elo+
Neith
Neith
Assassin_427
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Achilles
Achilles
JokerJohn007
Achilles
Level 28
God Stats
3W - 8L
1,434 SR
Queue Stats
36W - 52L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TRJHunt202
Morgan Le Fay
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 43L
1,643 Elo+
Solo
Thanatos
Thanatos
XxHkxX_Nefasu
Thanatos
Level 17
God Stats
14W - 21L
1,472 SR
Queue Stats
48W - 84L
1,354 Elo+
Solo
Sylvanus
Sylvanus
rockoz15
Sylvanus
Level 29
God Stats
10W - 10L
1,501 SR
Queue Stats
264W - 227L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 3 / 9
9,015
563
7,494
8,140
3,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
8 / 1 / 0
10,472
655
8,550
6,607
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 14
9,229
577
7,866
11,507
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
Papa Noel5976
Cabrakan
14
6 / 2 / 6
9,376
586
8,573
10,396
10,968
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 4 / 7
9,057
566
8,752
11,452
4,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,760
485
5,410
9,446
3,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JokerJohn007
Achilles
10
2 / 4 / 2
6,894
431
3,027
13,423
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
TRJHunt202
Morgan Le Fay
15
1 / 4 / 4
8,845
553
7,243
8,975
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XxHkxX_Nefasu
Thanatos
13
2 / 8 / 0
8,121
508
2,779
10,930
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
rockoz15
Sylvanus
14
5 / 6 / 1
8,511
532
11,435
17,459
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
29
Kills
11
11
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Neith
3
3
9
2.5
L
Achilles
JokerJohn007
Achilles
2
4
2
0.75
W
Scylla
8
1
0
8
W
5
1
14
12
W
Cabrakan
Papa Noel5976
Cabrakan
6
2
6
4.5
W
7
4
7
2.63
L
Morgan Le Fay
TRJHunt202
Morgan Le Fay
1
4
4
0.75
L
Thanatos
XxHkxX_Nefasu
Thanatos
2
8
0
0.25
L
Sylvanus
rockoz15
Sylvanus
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,235
Damage
29,894
48,102
Taken
60,233
30,399
Mitigated
32,741
11,005
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,410
2,784
0
1,461
9,446
3,061
273
1,779
7,667
0
33,176
W
Neith
7,494
3,355
0
2,172
8,140
3,043
1,792
2,817
5,247
0
53,894
L
Achilles
JokerJohn007
Achilles
3,027
776
0
676
13,423
12,481
0
1,459
11,964
0
22,022
W
Scylla
8,550
1,362
0
1,142
6,607
2,506
252
3,638
2,739
88,765
0
W
7,866
1,903
12
3,766
11,507
9,856
0
3,864
7,519
256
27,614
W
Cabrakan
Papa Noel5976
Cabrakan
8,573
1,226
0
2,539
10,396
10,968
239
2,512
7,876
49,329
0
W
8,752
3,030
0
1,374
11,452
4,026
0
3,909
7,508
0
46,811
L
Morgan Le Fay
TRJHunt202
Morgan Le Fay
7,243
306
0
1,085
8,975
3,619
0
3,333
5,642
56,888
0
L
Thanatos
XxHkxX_Nefasu
Thanatos
2,779
719
0
3,981
10,930
4,215
876
6,013
4,917
0
36,016
L
Sylvanus
rockoz15
Sylvanus
11,435
3,873
495
5,308
17,459
9,365
0
4,795
12,664
42,747
17,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,149
Gold Earned
40,131
481
Minions Killed
393
0
Camps Cleared
0
1,573,034
Distance Traveled
1,350,181
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,760
485
72
5
0
271,413
0
W
Neith
9,015
563
103
6
0
300,296
2
L
Achilles
6,894
431
32
2
0
263,579
3
W
Scylla
10,472
655
161
10
0
323,036
7
W
Odin
9,229
577
41
3
0
352,946
2
W
Cabrakan
9,376
586
98
6
0
296,790
1
W
Da Ji
9,057
566
78
5
0
299,966
0
L
Morgan Le Fay
8,845
553
125
8
0
290,600
2
L
Thanatos
8,121
508
68
4
0
280,774
1
L
Sylvanus
8,511
532
96
6
0
243,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role