Player Matchup

Medusa
Medusa
Platinum IV
AmC-Clout
Medusa
Platinum IV
Level 125
God Stats
2W - 0L
1,809 SR
Queue Stats
106W - 91L
1,543 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
AmC-Vysion
Gilgamesh
Gold II
Level 127
God Stats
3W - 0L
1,695 SR
Queue Stats
101W - 87L
1,440 MMR
Party 2
Nox
Nox
Silver II
qVALIDp
Nox
Silver II
Level 121
God Stats
4W - 9L
1,082 SR
Queue Stats
36W - 43L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,529 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,566 SR
1,564 MMR
Chiron
Chiron
Gold V
AlertCambodian
Chiron
Gold V
Level 109
God Stats
5W - 4L
1,609 SR
Queue Stats
13W - 6L
1,594 MMR
Party 1
Hercules
Hercules
Bronze III
Nabendu
Hercules
Bronze III
Level 153
God Stats
3W - 5L
1,588 SR
Queue Stats
9W - 13L
1,436 MMR
Solo
Vulcan
Vulcan
Gold V
izanin
Vulcan
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AmC-Clout
Medusa
20
8 / 5 / 7
16,721
643
22,617
23,511
7,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
AmC-Vysion
Gilgamesh
20
8 / 1 / 7
16,206
623
30,581
32,578
31,569
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
18
2 / 3 / 11
15,216
585
12,119
20,137
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ChaacFenrirZeusPersephoneHades

VS

Bans
ArtioOdinAthenaGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 2
14,769
568
15,007
20,179
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Nabendu
Hercules
18
2 / 5 / 4
14,709
566
16,424
34,105
38,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
izanin
Vulcan
19
4 / 6 / 5
15,304
589
34,378
20,033
8,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
9
9
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Medusa
AmC-Clout
Medusa
8
5
7
2.3
W
Gilgamesh
AmC-Vysion
Gilgamesh
8
1
7
11.5
L
Hercules
Nabendu
Hercules
2
5
4
0.8
L
Vulcan
izanin
Vulcan
4
6
5
1.08
W
Nox
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,317
Damage
65,809
76,226
Taken
74,317
45,889
Mitigated
53,376
17,249
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,007
5,123
1,595
4,494
20,179
6,198
724
3,643
15,914
0
71,855
W
Medusa
AmC-Clout
Medusa
22,617
10,775
0
6,025
23,511
7,742
1,045
13,531
9,980
0
91,690
W
Gilgamesh
AmC-Vysion
Gilgamesh
30,581
7,886
0
6,142
32,578
31,569
0
10,047
22,531
9,641
64,645
L
Hercules
Nabendu
Hercules
16,424
5,395
0
9,490
34,105
38,395
42
7,764
25,010
1,475
41,531
L
Vulcan
izanin
Vulcan
34,378
10,072
0
4,120
20,033
8,783
922
5,162
14,306
100,293
0
W
Nox
12,119
352
380
4,702
20,137
6,578
816
11,760
8,377
52,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
44,782
332
Minions Killed
304
7
Camps Cleared
14
1,523,804
Distance Traveled
1,463,652
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,769
568
139
5
9
464,962
1
W
Medusa
16,721
643
135
5
1
484,361
3
W
Gilgamesh
16,206
623
91
4
2
560,636
0
L
Hercules
14,709
566
51
2
2
487,513
11
L
Vulcan
15,304
589
114
4
3
511,177
6
W
Nox
15,216
585
106
4
4
478,807
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role