Player Matchup

Olorun
Olorun
Gmrlilteo
Olorun
Level 4
God Stats
2W - 3L
1,613 SR
Queue Stats
2W - 3L
1,553 Elo+
Solo
Fenrir
Fenrir
KupferWulf
Fenrir
Level 28
God Stats
11W - 13L
1,480 SR
Queue Stats
67W - 53L
1,559 Elo+
Solo
Anubis
Anubis
Monee OM
Anubis
Level 26
God Stats
0W - 1L
1,235 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Chang'e
Chang'e
PPE DayTwo
Chang'e
Level 17
God Stats
9W - 5L
1,676 SR
Queue Stats
22W - 18L
1,478 Elo+
Solo
Neith
Neith
sfngrad
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,621 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,542 Elo+

VS

Team Averages
Level 34
1,576 SR
1,580 Elo+
Susano
Susano
GloryBoySniper
Susano
Level 29
God Stats
3W - 2L
1,433 SR
Queue Stats
45W - 42L
1,479 Elo+
Solo
Poseidon
Poseidon
Luke-060219
Poseidon
Level 103
God Stats
23W - 24L
1,532 SR
Queue Stats
397W - 372L
1,521 Elo+
Party 1
Janus
Janus
ShibaInuCoin
Janus
Level 15
God Stats
1W - 0L
1,914 SR
Queue Stats
11W - 6L
1,719 Elo+
Solo
Cu Chulainn
Cu Chulainn
andermontoya2761
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,678 Elo+
Party 1
Osiris
Osiris
hobbsfamilyrules
Osiris
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gmrlilteo
Olorun
10
2 / 4 / 2
6,873
458
5,528
9,772
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
KupferWulf
Fenrir
12
4 / 4 / 7
7,640
509
8,129
9,526
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Monee OM
Anubis
12
4 / 4 / 1
7,732
515
4,505
8,170
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PPE DayTwo
Chang'e
12
4 / 3 / 1
7,150
477
5,643
8,227
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
sfngrad
Neith
6
0 / 2 / 1
5,384
359
1,400
3,423
785
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,260
484
2,985
10,884
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Luke-060219
Poseidon
13
4 / 3 / 1
8,000
533
4,175
6,159
1,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 3
8,451
563
4,387
8,567
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
andermontoya2761
Cu Chulainn
15
4 / 2 / 4
9,280
619
8,420
10,999
7,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 5 / 2
7,449
497
6,780
9,458
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
14
Kills
17
17
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Olorun
Gmrlilteo
Olorun
2
4
2
0.75
L
Fenrir
KupferWulf
Fenrir
4
4
7
1.88
W
Poseidon
Luke-060219
Poseidon
4
3
1
1.5
L
Anubis
Monee OM
Anubis
4
4
1
1.13
L
Chang'e
PPE DayTwo
Chang'e
4
3
1
1.5
W
3
1
3
4.5
W
Cu Chulainn
andermontoya2761
Cu Chulainn
4
2
4
3
W
4
5
2
1
L
Neith
sfngrad
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
26,747
39,118
Taken
46,067
14,782
Mitigated
20,024
12,372
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,985
702
0
3,447
10,884
3,948
0
2,542
8,342
0
35,934
L
Olorun
Gmrlilteo
Olorun
5,528
3,498
75
2,956
9,772
2,662
162
748
8,962
38,018
0
L
Fenrir
KupferWulf
Fenrir
8,129
2,231
82
3,002
9,526
4,840
0
1,976
7,362
0
33,001
W
Poseidon
Luke-060219
Poseidon
4,175
211
155
635
6,159
1,373
600
2,448
3,711
33,427
0
L
Anubis
Monee OM
Anubis
4,505
80
0
2,419
8,170
3,969
0
2,071
5,869
35,517
0
L
Chang'e
PPE DayTwo
Chang'e
5,643
139
352
2,133
8,227
2,526
37
3,125
4,690
37,407
0
W
4,387
273
109
2,922
8,567
2,316
880
2,033
6,534
59,680
0
W
Cu Chulainn
andermontoya2761
Cu Chulainn
8,420
1,198
0
2,185
10,999
7,442
0
2,701
8,298
1,687
55,754
W
6,780
2,884
0
250
9,458
4,945
0
5,952
3,506
0
26,373
L
Neith
sfngrad
Neith
1,400
726
0
1,353
3,423
785
0
0
3,423
0
12,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
40,440
317
Minions Killed
412
0
Camps Cleared
0
1,144,864
Distance Traveled
1,477,720
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,260
484
59
4
0
258,424
1
L
Olorun
6,873
458
71
5
0
233,534
2
L
Fenrir
7,640
509
57
4
0
301,165
2
W
Poseidon
8,000
533
69
5
0
302,923
2
L
Anubis
7,732
515
82
5
0
234,132
3
L
Chang'e
7,150
477
69
5
0
279,719
0
W
Janus
8,451
563
118
8
0
315,189
2
W
Cu Chulainn
9,280
619
129
9
0
306,774
1
W
Osiris
7,449
497
37
2
0
294,410
0
L
Neith
5,384
359
38
3
0
96,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role