Player Matchup

Ah Puch
Ah Puch
AkumaIKU
Ah Puch
Level 118
God Stats
5W - 3L
1,602 SR
Queue Stats
356W - 398L
1,426 Elo+
Party 2
Izanami
Izanami
NEONSAVAGE
Izanami
Level 19
God Stats
5W - 1L
1,492 SR
Queue Stats
109W - 81L
1,563 Elo+
Solo
Artio
Artio
baloIKU
Artio
Level 70
God Stats
2W - 2L
1,425 SR
Queue Stats
174W - 206L
1,428 Elo+
Party 2
Team Averages
Level 69
1,506 SR
1,472 Elo+

VS

Team Averages
Level 80
1,465 SR
1,439 Elo+
Bacchus
Bacchus
Big_Nutticius_
Bacchus
Level 103
God Stats
34W - 33L
1,547 SR
Queue Stats
500W - 450L
1,550 Elo+
Party 1
Olorun
Olorun
Clutchii
Olorun
Level 12
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Amaterasu
Amaterasu
greglw96
Amaterasu
Level 125
God Stats
13W - 11L
1,649 SR
Queue Stats
745W - 738L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AkumaIKU
Ah Puch
13
2 / 0 / 9
8,698
725
10,289
5,361
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
NEONSAVAGE
Izanami
14
9 / 0 / 1
9,486
791
8,478
3,604
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
baloIKU
Artio
13
2 / 1 / 8
8,364
697
4,677
10,786
8,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,094
591
4,601
12,057
12,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Clutchii
Olorun
10
0 / 7 / 1
6,764
564
3,003
9,594
3,328
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
greglw96
Amaterasu
10
0 / 1 / 1
6,820
568
3,277
11,093
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
1
1
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AkumaIKU
Ah Puch
2
0
9
6.5
L
1
5
0
0.2
L
Olorun
Clutchii
Olorun
0
7
1
0.07
W
Izanami
NEONSAVAGE
Izanami
9
0
1
9.5
W
Artio
baloIKU
Artio
2
1
8
6
L
Amaterasu
greglw96
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
10,881
19,751
Taken
32,744
12,287
Mitigated
23,263
7,386
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AkumaIKU
Ah Puch
10,289
333
0
2,753
5,361
1,929
620
2,654
2,466
49,272
0
L
4,601
96
0
625
12,057
12,329
0
4,125
7,932
22,297
0
L
Olorun
Clutchii
Olorun
3,003
940
491
973
9,594
3,328
0
6,661
2,933
13,953
0
W
Izanami
NEONSAVAGE
Izanami
8,478
5,288
0
869
3,604
1,546
2,390
1,465
1,981
0
39,676
W
Artio
baloIKU
Artio
4,677
683
547
3,217
10,786
8,812
0
3,031
7,454
12,024
0
L
Amaterasu
greglw96
Amaterasu
3,277
785
0
2,633
11,093
7,606
34
4,494
6,599
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
20,678
176
Minions Killed
121
9
Camps Cleared
3
706,442
Distance Traveled
607,373
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,698
725
105
9
4
238,822
3
L
Bacchus
7,094
591
32
3
0
215,208
3
L
Olorun
6,764
564
48
4
0
156,728
0
W
Izanami
9,486
791
61
5
4
222,773
2
W
Artio
8,364
697
10
1
1
244,847
4
L
Amaterasu
6,820
568
41
3
3
235,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role