Player Matchup

Artio
Artio
Cidthekidd
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 89L
1,466 Elo+
Party 1
Achilles
Achilles
Kleviiin
Achilles
Level 27
God Stats
9W - 3L
1,632 SR
Queue Stats
114W - 69L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
Low3ndGr00ve555
Jormungandr
Level 29
God Stats
5W - 7L
1,525 SR
Queue Stats
98W - 104L
1,542 Elo+
Solo
Cliodhna
Cliodhna
Modglitcher
Cliodhna
Level 13
God Stats
29W - 24L
1,637 SR
Queue Stats
238W - 212L
1,590 Elo+
Solo
Apollo
Apollo
violaChamacos
Apollo
Level 31
God Stats
23W - 17L
1,561 SR
Queue Stats
145W - 135L
1,523 Elo+
Solo
Team Averages
Level 26
1,571 SR
1,542 Elo+

VS

Team Averages
Level 25
1,523 SR
1,506 Elo+
Fafnir
Fafnir
 
Fafnir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dmakasaur
Loki
Level 29
God Stats
2W - 9L
1,510 SR
Queue Stats
178W - 182L
1,462 Elo+
Solo
Charybdis
Charybdis
ScameronGG
Charybdis
Level 20
God Stats
6W - 9L
1,470 SR
Queue Stats
15W - 21L
1,525 Elo+
Solo
Discordia
Discordia
habs123
Discordia
Level 26
God Stats
11W - 5L
1,635 SR
Queue Stats
65W - 56L
1,506 Elo+
Solo
King Arthur
King Arthur
kuronimo
King Arthur
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 74L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
4 / 1 / 5
11,153
558
13,526
17,696
12,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Kleviiin
Achilles
17
3 / 1 / 6
10,535
527
10,133
14,521
10,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Low3ndGr00ve555
Jormungandr
17
2 / 0 / 8
9,986
499
5,397
14,786
12,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Modglitcher
Cliodhna
20
12 / 3 / 4
12,694
635
16,496
16,684
7,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 2 / 3
10,754
538
7,794
11,895
4,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 3 / 3
8,578
429
4,693
18,691
25,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
15
3 / 5 / 2
9,581
479
7,230
13,399
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ScameronGG
Charybdis
12
2 / 4 / 1
7,774
389
10,811
15,117
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
habs123
Discordia
16
2 / 6 / 2
9,626
481
8,730
10,405
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kuronimo
King Arthur
13
0 / 6 / 1
8,313
416
8,516
18,134
12,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
7
7
Deaths
24
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
3
0.5
W
Artio
4
1
5
6.5
L
Loki
3
5
2
0.8
W
Achilles
Kleviiin
Achilles
3
1
6
6
W
Jormungandr
Low3ndGr00ve555
Jormungandr
2
0
8
6
W
Cliodhna
Modglitcher
Cliodhna
12
3
4
4.67
L
Charybdis
ScameronGG
Charybdis
2
4
1
0.63
L
Discordia
habs123
Discordia
2
6
2
0.5
L
King Arthur
kuronimo
King Arthur
0
6
1
0.08
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,346
Damage
39,980
75,582
Taken
75,746
48,021
Mitigated
49,269
33,534
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,693
1,628
0
4,020
18,691
25,324
280
3,208
15,483
19,481
0
W
Artio
13,526
954
976
11,068
17,696
12,418
769
4,011
13,567
75,631
0
L
Loki
7,230
1,693
0
4,144
13,399
4,164
0
2,889
10,510
0
53,366
W
Achilles
Kleviiin
Achilles
10,133
3,022
0
5,495
14,521
10,664
2,941
2,389
12,042
0
64,083
W
Jormungandr
Low3ndGr00ve555
Jormungandr
5,397
1,042
543
5,050
14,786
12,805
400
2,749
11,917
56,591
0
W
Cliodhna
Modglitcher
Cliodhna
16,496
1,722
523
5,100
16,684
7,601
185
3,203
13,235
0
107,222
L
Charybdis
ScameronGG
Charybdis
10,811
6,738
0
3,451
15,117
4,404
1,086
2,218
12,899
0
57,858
L
Discordia
habs123
Discordia
8,730
572
0
968
10,405
2,871
0
1,263
9,142
63,811
0
L
King Arthur
kuronimo
King Arthur
8,516
1,387
0
1,998
18,134
12,506
644
9,345
8,789
11,149
32,483
W
7,794
6,616
0
4,779
11,895
4,533
556
2,893
8,960
0
86,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
43,872
678
Minions Killed
430
0
Camps Cleared
0
1,975,763
Distance Traveled
1,775,833
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,578
429
23
1
0
347,454
1
W
Artio
11,153
558
134
7
0
399,564
2
L
Loki
9,581
479
101
5
0
404,514
3
W
Achilles
10,535
527
121
6
0
409,924
0
W
Jormungandr
9,986
499
97
5
0
423,473
5
W
Cliodhna
12,694
635
162
8
0
395,007
3
L
Charybdis
7,774
389
100
5
0
340,268
5
L
Discordia
9,626
481
120
6
0
357,420
7
L
King Arthur
8,313
416
86
4
0
326,177
2
W
Apollo
10,754
538
164
8
0
347,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role