Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DudeCalledQuest
Loki
Level 90
God Stats
4W - 2L
1,524 SR
Queue Stats
453W - 466L
1,427 Elo+
Party 1
Neith
Neith
ItsCheBISH92
Neith
Level 154
God Stats
47W - 41L
1,472 SR
Queue Stats
481W - 541L
1,400 Elo+
Party 2
Chaac
Chaac
MrShaft7690
Chaac
Level 89
God Stats
3W - 0L
1,790 SR
Queue Stats
333W - 388L
1,403 Elo+
Solo
Baba Yaga
Baba Yaga
NJ_Chase
Baba Yaga
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 220L
1,403 Elo+
Party 1
Team Averages
Level 110
1,557 SR
1,426 Elo+

VS

Team Averages
Level 106
1,631 SR
1,468 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Caddyisback69
Discordia
Level 114
God Stats
3W - 2L
1,692 SR
Queue Stats
247W - 239L
1,469 Elo+
Solo
Jing Wei
Jing Wei
SpetzDR
Jing Wei
Level 105
God Stats
4W - 4L
1,593 SR
Queue Stats
262W - 247L
1,396 Elo+
Solo
Achilles
Achilles
XxSpiderxX1986
Achilles
Level 114
God Stats
46W - 38L
1,521 SR
Queue Stats
940W - 1,008L
1,445 Elo+
Solo
Cerberus
Cerberus
a507GHOST
Cerberus
Level 67
God Stats
4W - 2L
1,850 SR
Queue Stats
269W - 278L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 6 / 3
8,028
382
8,276
15,770
10,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 1
9,962
474
8,510
12,447
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 5
8,809
419
10,595
12,152
3,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 6
9,362
446
12,469
16,529
15,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
NJ_Chase
Baba Yaga
15
6 / 4 / 3
10,366
494
17,668
16,103
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
9 / 1 / 3
11,778
561
11,740
13,924
10,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Caddyisback69
Discordia
6
0 / 3 / 0
6,496
309
652
3,139
897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SpetzDR
Jing Wei
15
1 / 5 / 12
9,587
457
10,021
18,338
6,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
14
8 / 0 / 5
9,443
450
18,526
26,563
23,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
a507GHOST
Cerberus
15
2 / 6 / 2
9,008
429
5,223
16,412
14,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
15
Kills
20
20
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
6
3
0.58
L
Bacchus
 
Bacchus
9
1
3
10.5
L
Discordia
Caddyisback69
Discordia
0
3
0
0
W
4
2
1
2.25
W
0
6
5
0.42
W
3
2
6
3
W
Baba Yaga
NJ_Chase
Baba Yaga
6
4
3
1.88
L
Jing Wei
SpetzDR
Jing Wei
1
5
12
1.4
L
Achilles
8
0
5
10.5
L
Cerberus
a507GHOST
Cerberus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,518
Damage
46,162
73,001
Taken
78,376
41,875
Mitigated
55,863
17,291
Healing
26,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,276
762
510
953
15,770
10,992
0
1,946
13,211
26,651
0
L
Bacchus
 
Bacchus
11,740
407
0
1,860
13,924
10,279
0
5,430
8,494
91,140
10,322
L
Discordia
Caddyisback69
Discordia
652
26
0
250
3,139
897
0
1,497
1,642
13,704
0
W
8,510
2,519
0
0
12,447
4,552
0
3,398
8,836
0
79,167
W
10,595
4,336
0
1,532
12,152
3,852
1,606
1,720
9,865
0
63,989
W
12,469
1,977
0
7,033
16,529
15,712
60
3,545
12,750
0
45,046
W
Baba Yaga
NJ_Chase
Baba Yaga
17,668
1,667
250
7,013
16,103
6,767
404
7,029
8,753
58,712
0
L
Jing Wei
SpetzDR
Jing Wei
10,021
7,750
0
7,722
18,338
6,815
766
6,012
12,326
0
59,044
L
Achilles
18,526
5,400
293
11,663
26,563
23,413
76
10,884
15,679
120
46,689
L
Cerberus
a507GHOST
Cerberus
5,223
158
0
4,503
16,412
14,459
0
2,121
14,291
44,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,527
Gold Earned
46,312
434
Minions Killed
431
0
Camps Cleared
0
1,875,512
Distance Traveled
1,693,893
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,028
382
36
2
0
373,848
0
L
Bacchus
11,778
561
161
8
0
480,522
3
L
Discordia
6,496
309
27
1
0
108,037
0
W
Loki
9,962
474
128
6
0
390,461
2
W
Neith
8,809
419
95
5
0
361,684
0
W
Chaac
9,362
446
83
4
0
380,662
2
W
Baba Yaga
10,366
494
92
4
0
368,857
2
L
Jing Wei
9,587
457
108
5
0
348,753
5
L
Achilles
9,443
450
49
2
0
431,987
0
L
Cerberus
9,008
429
86
4
0
324,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role