Player Matchup

Bellona
Bellona
MarssBomb
Bellona
Level 28
God Stats
18W - 17L
1,475 SR
Queue Stats
47W - 43L
1,471 Elo+
Party 1
Pele
Pele
PRECISIONo_O
Pele
Level 17
God Stats
10W - 5L
1,736 SR
Queue Stats
70W - 56L
1,507 Elo+
Solo
Hachiman
Hachiman
Panzullo
Hachiman
Level 14
God Stats
20W - 20L
1,543 SR
Queue Stats
25W - 27L
1,516 Elo+
Solo
Chang'e
Chang'e
VeryCleverBoy
Chang'e
Level 28
God Stats
7W - 5L
1,312 SR
Queue Stats
116W - 124L
1,456 Elo+
Solo
Yemoja
Yemoja
WaspBomb
Yemoja
Level 29
God Stats
3W - 1L
1,846 SR
Queue Stats
44W - 38L
1,493 Elo+
Party 1
Team Averages
Level 23
1,582 SR
1,489 Elo+

VS

Team Averages
Level 17
1,606 SR
1,496 Elo+
Ra
Ra
Lifedrop1032
Ra
Level 10
God Stats
2W - 2L
1,588 SR
Queue Stats
14W - 8L
1,561 Elo+
Solo
King Arthur
King Arthur
Pan Integral722
King Arthur
Level 9
God Stats
0W - 3L
1,176 SR
Queue Stats
28W - 28L
1,397 Elo+
Solo
Medusa
Medusa
SavageRunner642
Medusa
Level 28
God Stats
5W - 3L
1,855 SR
Queue Stats
57W - 63L
1,576 Elo+
Solo
Ares
Ares
ZarcoKiller6
Ares
Level 25
God Stats
1W - 1L
1,747 SR
Queue Stats
46W - 51L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
madoka-chan_
Tsukuyomi
Level 15
God Stats
3W - 4L
1,661 SR
Queue Stats
3W - 5L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MarssBomb
Bellona
17
3 / 1 / 1
10,073
530
3,514
13,370
10,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 1 / 2
11,053
582
8,971
13,893
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Panzullo
Hachiman
14
2 / 4 / 4
8,567
451
4,930
10,188
3,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
19
5 / 2 / 3
11,167
588
14,000
14,327
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
WaspBomb
Yemoja
14
0 / 1 / 6
9,323
491
3,970
11,961
8,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,132
481
2,940
9,621
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Pan Integral722
King Arthur
12
1 / 3 / 0
7,880
415
5,590
10,892
11,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 6
8,409
443
8,674
10,634
3,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 5
8,435
444
6,479
13,970
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
madoka-chan_
Tsukuyomi
15
4 / 3 / 1
9,585
504
9,524
12,747
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
7
9
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bellona
MarssBomb
Bellona
3
1
1
3.5
W
6
1
2
7
L
King Arthur
Pan Integral722
King Arthur
1
3
0
0.33
W
Hachiman
Panzullo
Hachiman
2
4
4
1
L
1
4
6
1
W
Chang'e
5
2
3
3.25
W
Yemoja
WaspBomb
Yemoja
0
1
6
3
L
0
2
5
1.25
L
Tsukuyomi
madoka-chan_
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,385
Damage
33,207
63,739
Taken
57,864
35,271
Mitigated
37,784
27,486
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,940
551
167
2,763
9,621
5,426
329
6,503
3,118
58,429
0
W
Bellona
MarssBomb
Bellona
3,514
1,090
0
6,805
13,370
10,790
3,022
0
13,370
0
52,309
W
8,971
2,743
0
5,598
13,893
6,021
656
1,443
12,394
0
102,252
L
King Arthur
Pan Integral722
King Arthur
5,590
496
0
2,805
10,892
11,151
0
1,770
9,122
0
35,521
W
Hachiman
Panzullo
Hachiman
4,930
2,057
0
1,220
10,188
3,469
2,539
2,510
7,678
0
50,740
L
8,674
4,489
0
500
10,634
3,843
1,056
2,136
8,498
0
54,626
W
Chang'e
14,000
823
774
7,284
14,327
6,129
280
3,129
10,906
82,149
0
W
Yemoja
WaspBomb
Yemoja
3,970
616
2,401
3,404
11,961
8,862
1,047
2,283
9,678
44,203
0
L
6,479
366
0
2,461
13,970
12,638
168
3,191
10,779
38,265
0
L
Tsukuyomi
madoka-chan_
Tsukuyomi
9,524
2,133
0
4,550
12,747
4,726
350
4,370
8,377
0
55,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
43,441
539
Minions Killed
453
0
Camps Cleared
0
1,823,491
Distance Traveled
1,666,001
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,132
481
132
7
0
271,019
3
W
Bellona
10,073
530
101
5
0
377,028
0
W
Pele
11,053
582
149
8
0
396,179
6
L
King Arthur
7,880
415
68
4
0
274,061
1
W
Hachiman
8,567
451
78
4
0
351,378
0
L
Medusa
8,409
443
104
5
0
329,250
0
W
Chang'e
11,167
588
143
8
0
386,173
5
W
Yemoja
9,323
491
68
4
0
312,733
0
L
Ares
8,435
444
57
3
0
379,262
0
L
Tsukuyomi
9,585
504
92
5
0
412,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role