Player Matchup

Artemis
Artemis
Gold II
JonahEpps8492
Artemis
Gold II
Level 102
God Stats
6W - 5L
1,512 SR
Queue Stats
540W - 542L
1,542 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Neiilson
Morgan Le Fay
Gold IV
Level 135
God Stats
1W - 0L
1,620 SR
Queue Stats
138W - 133L
1,589 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Omnipotentt
Hun Batz
Platinum V
Level 159
God Stats
1W - 3L
1,555 SR
Queue Stats
214W - 210L
1,560 MMR
Solo
Ganesha
Ganesha
Gold II
XAstaNovaX
Ganesha
Gold II
Level 143
God Stats
25W - 16L
1,674 SR
Queue Stats
845W - 823L
1,566 MMR
Solo
Achilles
Achilles
Silver I
Yhatusabe
Achilles
Silver I
Level 147
God Stats
2W - 2L
1,317 SR
Queue Stats
32W - 32L
1,604 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,536 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,510 SR
1,541 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
 
Loki
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Curiosittty
Janus
Gold I
Level 82
God Stats
7W - 15L
1,458 SR
Queue Stats
258W - 253L
1,592 MMR
Solo
Geb
Geb
Gold I
Redwoodchair
Geb
Gold I
Level 96
God Stats
3W - 3L
1,594 SR
Queue Stats
119W - 118L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
1 / 1 / 0
9,961
586
7,393
7,058
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Neiilson
Morgan Le Fay
16
2 / 1 / 2
9,417
554
4,335
7,653
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Omnipotentt
Hun Batz
16
6 / 4 / 2
9,560
562
14,239
14,808
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
XAstaNovaX
Ganesha
13
0 / 0 / 7
8,173
481
4,590
9,236
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Yhatusabe
Achilles
15
1 / 1 / 2
8,455
497
10,440
17,518
11,236
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaTsukuyomiPersephoneOdinCu Chulainn

VS

Bans
ArtioSobekHou YiYemojaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 1 / 1
9,208
542
5,526
10,197
3,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
 
King Arthur
16
1 / 2 / 0
9,179
540
11,313
18,606
10,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
 
Loki
15
4 / 3 / 2
8,924
525
6,370
12,979
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 2 / 2
7,846
462
3,457
5,473
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 3
7,873
463
6,744
13,469
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
7
7
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Loki
 
Loki
4
3
2
1.67
L
0
2
2
0.5
W
Artemis
1
1
0
1
W
Morgan Le Fay
Neiilson
Morgan Le Fay
2
1
2
3
W
Hun Batz
Omnipotentt
Hun Batz
6
4
2
1.75
L
1
2
3
1.25
W
Ganesha
XAstaNovaX
Ganesha
0
0
7
3.5
W
Achilles
Yhatusabe
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
33,410
56,273
Taken
60,724
28,482
Mitigated
31,992
21,060
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,526
3,553
0
4,860
10,197
3,621
672
746
9,451
0
68,844
L
King Arthur
 
King Arthur
11,313
390
0
7,782
18,606
10,921
26
2,394
16,143
234
70,696
L
Loki
 
Loki
6,370
1,481
0
5,016
12,979
4,116
0
1,450
11,483
0
53,644
L
3,457
83
0
966
5,473
1,661
0
2,166
3,137
49,394
0
W
Artemis
7,393
2,890
0
4,220
7,058
2,406
0
1,143
5,915
0
79,630
W
Morgan Le Fay
Neiilson
Morgan Le Fay
4,335
520
0
4,003
7,653
3,002
0
3,120
4,361
66,735
0
W
Hun Batz
Omnipotentt
Hun Batz
14,239
4,307
0
3,688
14,808
5,799
0
2,222
12,500
0
73,634
L
6,744
607
0
2,415
13,469
11,673
0
2,870
10,510
26,186
0
W
Ganesha
XAstaNovaX
Ganesha
4,590
969
0
3,383
9,236
6,039
0
2,676
6,510
24,062
0
W
Achilles
Yhatusabe
Achilles
10,440
1,725
0
5,766
17,518
11,236
0
839
16,679
2,686
54,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
43,030
562
Minions Killed
547
0
Camps Cleared
0
1,755,999
Distance Traveled
1,597,766
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,208
542
138
8
0
286,914
6
L
King Arthur
9,179
540
155
9
0
380,572
2
L
Loki
8,924
525
100
6
0
379,136
5
L
Janus
7,846
462
122
7
0
221,061
2
W
Artemis
9,961
586
159
9
0
320,729
8
W
Morgan Le Fay
9,417
554
163
10
0
359,328
9
W
Hun Batz
9,560
562
124
7
0
357,970
5
L
Geb
7,873
463
32
2
0
330,083
2
W
Ganesha
8,173
481
1
0
0
373,597
9
W
Achilles
8,455
497
115
7
0
344,375
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role