Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
baron187
Merlin
Level 36
God Stats
7W - 3L
1,592 SR
Queue Stats
55W - 44L
1,538 Elo+
Solo
Medusa
Medusa
lnAvlbe
Medusa
Level 99
God Stats
9W - 13L
1,487 SR
Queue Stats
164W - 167L
1,579 Elo+
Solo
Team Averages
Level 80
1,526 SR
1,539 Elo+

VS

Team Averages
Level 116
1,492 SR
1,613 Elo+
King Arthur
King Arthur
NRussell315
King Arthur
Level 144
God Stats
8W - 12L
1,497 SR
Queue Stats
260W - 311L
1,488 Elo+
Solo
Thoth
Thoth
SoccerPlaya99
Thoth
Level 88
God Stats
12W - 20L
1,480 SR
Queue Stats
332W - 367L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UniqueJariq
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 0 / 10
9,152
763
12,360
11,959
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
baron187
Merlin
14
5 / 2 / 10
9,129
761
8,818
7,808
2,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
lnAvlbe
Medusa
13
5 / 4 / 8
8,993
749
11,675
11,149
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NRussell315
King Arthur
11
2 / 6 / 4
8,162
680
9,482
17,233
12,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 3 / 3
8,136
678
9,921
8,141
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
UniqueJariq
Ah Muzen Cab
11
1 / 6 / 1
7,455
621
5,765
10,480
3,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
6
6
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
10
10
L
King Arthur
NRussell315
King Arthur
2
6
4
0.67
L
3
3
3
1.5
L
Ah Muzen Cab
UniqueJariq
Ah Muzen Cab
1
6
1
0.25
W
Merlin
baron187
Merlin
5
2
10
5
W
Medusa
lnAvlbe
Medusa
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
25,168
30,916
Taken
35,854
18,133
Mitigated
19,343
12,748
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,360
2,304
457
8,643
11,959
11,064
20
2,987
8,972
0
33,171
L
King Arthur
NRussell315
King Arthur
9,482
546
0
2,909
17,233
12,578
0
5,783
10,822
0
17,702
L
9,921
105
0
1,008
8,141
3,213
0
1,036
6,880
35,105
0
L
Ah Muzen Cab
UniqueJariq
Ah Muzen Cab
5,765
1,965
0
1,100
10,480
3,552
0
2,329
7,729
0
23,048
W
Merlin
baron187
Merlin
8,818
1,148
0
1,752
7,808
2,911
110
2,813
4,995
29,013
0
W
Medusa
lnAvlbe
Medusa
11,675
5,610
0
1,896
11,149
4,158
0
4,799
6,350
0
32,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
23,753
182
Minions Killed
131
7
Camps Cleared
5
688,868
Distance Traveled
689,468
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,152
763
76
6
0
252,536
1
L
King Arthur
8,162
680
20
2
0
227,987
0
L
Thoth
8,136
678
59
5
2
239,749
2
L
Ah Muzen Cab
7,455
621
52
4
3
221,732
1
W
Merlin
9,129
761
47
4
3
221,053
5
W
Medusa
8,993
749
59
5
4
215,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role