Player Matchup

Chronos
Chronos
Deskpuncer
Chronos
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 98L
1,664 Elo+
Party 4
Ymir
Ymir
ImBoutToBuss
Ymir
Level 5
God Stats
1W - 1L
1,758 SR
Queue Stats
7W - 1L
2,002 Elo+
Party 3
Medusa
Medusa
MichaelA232
Medusa
Level 89
God Stats
1W - 3L
1,546 SR
Queue Stats
205W - 185L
1,541 Elo+
Party 3
Nemesis
Nemesis
Neglected_Boog76
Nemesis
Level 122
God Stats
16W - 10L
1,770 SR
Queue Stats
310W - 228L
1,664 Elo+
Party 4
Jormungandr
Jormungandr
PhattBros
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,521 Elo+
Party 3
Team Averages
Level 61
1,615 SR
1,678 Elo+

VS

Team Averages
Level 50
1,503 SR
1,581 Elo+
Bellona
Bellona
D1ss3d3n7
Bellona
Level 33
God Stats
1W - 0L
1,483 SR
Queue Stats
120W - 113L
1,508 Elo+
Solo
Vulcan
Vulcan
KipperTheDog944
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 32L
1,626 Elo+
Party 1
Nemesis
Nemesis
SeamenSpeedRacer
Nemesis
Level 75
God Stats
12W - 20L
1,322 SR
Queue Stats
330W - 260L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
Th3Wayfarer_
Cabrakan
Level 98
God Stats
19W - 21L
1,478 SR
Queue Stats
43W - 42L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
shadow2355
Danzaburou
Level 16
God Stats
29W - 21L
1,734 SR
Queue Stats
109W - 104L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Deskpuncer
Chronos
16
1 / 2 / 1
9,653
536
6,632
11,562
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 9 / 2
7,496
416
6,279
16,234
13,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
2 / 8 / 1
8,488
472
8,850
11,836
2,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 2
9,080
504
4,946
12,147
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PhattBros
Jormungandr
16
2 / 2 / 1
10,037
558
10,160
16,974
13,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D1ss3d3n7
Bellona
15
1 / 3 / 5
9,475
526
11,623
15,536
14,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 3
8,633
480
8,213
8,721
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 6
9,103
506
5,959
10,507
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Th3Wayfarer_
Cabrakan
13
1 / 1 / 17
9,091
505
5,320
11,410
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
shadow2355
Danzaburou
19
17 / 0 / 3
12,173
676
21,634
13,089
5,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
22
22
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
D1ss3d3n7
Bellona
1
3
5
1.17
L
Chronos
Deskpuncer
Chronos
1
2
1
0.75
L
1
9
2
0.22
W
1
3
3
0.83
L
Medusa
2
8
1
0.31
L
3
1
2
4
L
Jormungandr
PhattBros
Jormungandr
2
2
1
1.25
W
2
2
6
2.5
W
Cabrakan
Th3Wayfarer_
Cabrakan
1
1
17
9.5
W
Danzaburou
shadow2355
Danzaburou
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
52,749
68,753
Taken
59,263
37,656
Mitigated
39,786
13,986
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D1ss3d3n7
Bellona
11,623
4,169
0
3,919
15,536
14,981
705
8,390
7,146
0
64,519
L
Chronos
Deskpuncer
Chronos
6,632
1,347
0
3,858
11,562
4,238
0
4,631
6,670
77,169
0
L
6,279
1,238
0
2,198
16,234
13,496
0
3,827
12,273
34,358
0
W
8,213
1,394
0
957
8,721
2,934
0
3,885
4,836
52,513
0
L
Medusa
8,850
4,048
0
84
11,836
2,306
0
1,158
10,678
0
58,729
L
4,946
1,321
0
4,960
12,147
3,803
0
2,736
9,263
0
66,790
L
Jormungandr
PhattBros
Jormungandr
10,160
3,497
0
2,886
16,974
13,813
246
633
16,336
66,030
0
W
5,959
1,759
0
1,644
10,507
4,431
72
2,576
7,931
0
62,920
W
Cabrakan
Th3Wayfarer_
Cabrakan
5,320
633
0
1,471
11,410
12,003
32
5,584
5,826
13,052
0
W
Danzaburou
shadow2355
Danzaburou
21,634
12,814
0
7,795
13,089
5,437
610
3,242
9,847
0
106,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,754
Gold Earned
48,475
599
Minions Killed
517
0
Camps Cleared
0
1,741,465
Distance Traveled
1,859,602
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,475
526
128
7
0
353,266
2
L
Chronos
9,653
536
162
9
0
365,597
4
L
Ymir
7,496
416
53
3
0
312,912
5
W
Vulcan
8,633
480
115
6
0
386,543
6
L
Medusa
8,488
472
105
6
0
328,324
2
L
Nemesis
9,080
504
122
7
0
427,646
5
L
Jormungandr
10,037
558
157
9
0
306,986
0
W
Nemesis
9,103
506
90
5
0
410,453
1
W
Cabrakan
9,091
505
20
1
0
325,414
0
W
Danzaburou
12,173
676
164
9
0
383,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role