Player Matchup

Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chochocupcake
Bellona
Level 69
God Stats
2W - 1L
1,172 SR
Queue Stats
129W - 173L
1,389 Elo+
Party 2
Ganesha
Ganesha
Elpolloloco98
Ganesha
Level 69
God Stats
41W - 34L
1,495 SR
Queue Stats
171W - 217L
1,410 Elo+
Party 2
Artemis
Artemis
Finemanti
Artemis
Level 48
God Stats
1W - 1L
1,357 SR
Queue Stats
175W - 107L
1,597 Elo+
Party 2
Serqet
Serqet
panchopinchu
Serqet
Level 127
God Stats
3W - 3L
1,507 SR
Queue Stats
88W - 80L
1,440 Elo+
Solo
Team Averages
Level 76
1,406 SR
1,467 Elo+

VS

Team Averages
Level 48
1,446 SR
1,392 Elo+
Vulcan
Vulcan
Baba_La_Boule
Vulcan
Level 40
God Stats
3W - 5L
1,304 SR
Queue Stats
110W - 142L
1,264 Elo+
Party 1
Hercules
Hercules
BigSunshine
Hercules
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,454 Elo+
Solo
Charybdis
Charybdis
FlyPaper94
Charybdis
Level 49
God Stats
16W - 31L
1,413 SR
Queue Stats
225W - 238L
1,457 Elo+
Solo
Thanatos
Thanatos
Shogonai_
Thanatos
Level 25
God Stats
4W - 16L
1,178 SR
Queue Stats
49W - 56L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
kenidas
Kuzenbo
Level 49
God Stats
5W - 4L
1,837 SR
Queue Stats
131W - 145L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 0 / 1
9,190
613
9,210
6,334
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
13
2 / 2 / 2
7,462
497
4,345
9,049
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
13
0 / 1 / 7
7,859
524
4,326
11,962
8,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Finemanti
Artemis
14
9 / 1 / 1
9,022
601
12,467
13,993
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
14
5 / 2 / 2
8,295
553
6,491
9,825
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,718
448
2,810
8,679
3,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BigSunshine
Hercules
13
3 / 2 / 2
7,711
514
5,042
11,827
7,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
FlyPaper94
Charybdis
11
0 / 5 / 1
6,784
452
8,165
10,044
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Shogonai_
Thanatos
12
2 / 5 / 0
7,289
486
5,285
11,201
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
kenidas
Kuzenbo
10
1 / 5 / 0
6,781
452
7,152
15,249
16,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
6
6
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
1
2.5
L
0
1
0
0
L
Hercules
BigSunshine
Hercules
3
2
2
2
W
Bellona
2
2
2
1.5
W
Ganesha
0
1
7
3.5
W
Artemis
Finemanti
Artemis
9
1
1
9.5
L
Charybdis
FlyPaper94
Charybdis
0
5
1
0.1
L
Thanatos
Shogonai_
Thanatos
2
5
0
0.4
L
Kuzenbo
kenidas
Kuzenbo
1
5
0
0.2
W
Serqet
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,839
Damage
28,454
51,163
Taken
57,000
25,781
Mitigated
33,824
23,278
Healing
22,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,210
120
124
3,328
6,334
2,001
0
1,182
5,152
73,330
0
L
2,810
832
0
2,160
8,679
3,088
0
5,299
2,991
45,115
0
L
Hercules
BigSunshine
Hercules
5,042
738
0
4,123
11,827
7,493
0
837
10,362
3,103
27,490
W
Bellona
4,345
800
0
3,148
9,049
6,382
444
822
8,227
0
30,118
W
Ganesha
4,326
549
2,306
3,070
11,962
8,269
99
1,718
10,244
24,812
0
W
Artemis
Finemanti
Artemis
12,467
7,787
0
8,905
13,993
4,828
906
5,818
8,175
0
62,407
L
Charybdis
FlyPaper94
Charybdis
8,165
4,579
0
1,779
10,044
2,896
0
2,609
7,381
0
48,710
L
Thanatos
Shogonai_
Thanatos
5,285
831
0
8,481
11,201
3,348
0
2,038
8,911
0
39,138
L
Kuzenbo
kenidas
Kuzenbo
7,152
2,247
1,019
4,943
15,249
16,999
164
2,133
12,922
27,651
0
W
Serqet
6,491
2,353
403
1,994
9,825
4,301
0
1,322
8,503
0
47,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
35,283
460
Minions Killed
355
0
Camps Cleared
0
1,457,889
Distance Traveled
1,446,574
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,190
613
162
11
0
300,277
8
L
Vulcan
6,718
448
79
5
0
267,814
6
L
Hercules
7,711
514
74
5
0
291,934
3
W
Bellona
7,462
497
62
4
0
266,302
6
W
Ganesha
7,859
524
33
2
0
279,162
4
W
Artemis
9,022
601
122
8
0
272,151
4
L
Charybdis
6,784
452
85
6
0
267,448
2
L
Thanatos
7,289
486
80
5
0
315,794
2
L
Kuzenbo
6,781
452
37
2
0
303,584
1
W
Serqet
8,295
553
81
5
0
339,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role