Player Matchup

Apollo
Apollo
Assassin-Ha
Apollo
Level 156
God Stats
26W - 16L
1,554 SR
Queue Stats
507W - 495L
1,460 Elo+
Solo
Achilles
Achilles
Jorg97Milan
Achilles
Level 82
God Stats
4W - 4L
1,719 SR
Queue Stats
168W - 148L
1,431 Elo+
Solo
Chaac
Chaac
feliperpb_2003
Chaac
Level 102
God Stats
2W - 5L
1,246 SR
Queue Stats
79W - 79L
1,526 Elo+
Solo
Artio
Artio
iTz_YiiSuS
Artio
Level 129
God Stats
8W - 4L
1,613 SR
Queue Stats
424W - 459L
1,466 Elo+
Solo
Anubis
Anubis
iwoflo
Anubis
Level 121
God Stats
212W - 197L
1,557 SR
Queue Stats
523W - 533L
1,458 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,468 Elo+

VS

Team Averages
Level 94
1,453 SR
1,436 Elo+
Eset
Eset
BrockBakpao
Eset
Level 160
God Stats
7W - 2L
1,658 SR
Queue Stats
533W - 274L
1,657 Elo+
Solo
Loki
Loki
DDDomi15
Loki
Level 57
God Stats
2W - 4L
1,371 SR
Queue Stats
168W - 204L
1,390 Elo+
Solo
Heimdallr
Heimdallr
FancyMangoloco
Heimdallr
Level 80
God Stats
6W - 13L
1,305 SR
Queue Stats
120W - 135L
1,345 Elo+
Solo
Tiamat
Tiamat
Olimann01
Tiamat
Level 69
God Stats
1W - 1L
1,292 SR
Queue Stats
4W - 10L
1,296 Elo+
Solo
Geb
Geb
dddoom0
Geb
Level 103
God Stats
21W - 15L
1,640 SR
Queue Stats
450W - 422L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
1 / 5 / 7
10,451
475
8,748
15,689
4,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Jorg97Milan
Achilles
20
8 / 3 / 5
12,619
574
11,892
15,802
6,815
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 3
12,124
551
16,411
22,771
21,840
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
16
3 / 7 / 7
10,340
470
13,474
26,110
21,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
iwoflo
Anubis
18
2 / 10 / 4
10,525
478
4,433
16,133
6,856
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 6
15,238
693
29,190
15,625
6,224
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
17
5 / 6 / 7
11,736
533
8,101
20,049
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
FancyMangoloco
Heimdallr
19
4 / 3 / 7
11,901
541
13,141
18,261
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Olimann01
Tiamat
19
1 / 4 / 2
12,082
549
5,756
14,790
13,871
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
18
3 / 4 / 7
10,761
489
11,747
19,315
18,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
18
Kills
28
28
Deaths
18
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
5
7
0.9
W
15
1
6
18
W
Loki
5
6
7
1.42
W
Heimdallr
FancyMangoloco
Heimdallr
4
3
7
2.5
L
Achilles
Jorg97Milan
Achilles
8
3
5
3.5
W
Tiamat
Olimann01
Tiamat
1
4
2
0.5
W
Geb
3
4
7
1.63
L
4
3
3
1.83
L
Artio
3
7
7
0.93
L
Anubis
iwoflo
Anubis
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,958
Damage
67,935
96,505
Taken
88,040
61,137
Mitigated
53,111
31,799
Healing
34,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,748
5,696
0
4,673
15,689
4,213
2,211
5,188
10,490
0
68,716
W
29,190
3,698
1,604
8,336
15,625
6,224
1,311
5,407
10,218
125,212
0
W
Loki
8,101
1,999
0
6,654
20,049
6,822
329
2,468
17,581
0
82,899
W
Heimdallr
FancyMangoloco
Heimdallr
13,141
6,710
609
8,970
18,261
7,626
1,580
4,733
13,528
0
96,114
L
Achilles
Jorg97Milan
Achilles
11,892
2,674
0
5,243
15,802
6,815
0
6,643
9,031
0
96,539
W
Tiamat
Olimann01
Tiamat
5,756
1,324
0
5,637
14,790
13,871
408
1,101
13,689
68,789
0
W
Geb
11,747
1,633
558
2,529
19,315
18,568
0
6,104
13,211
42,982
8,826
L
16,411
3,151
0
9,555
22,771
21,840
467
11,095
11,564
2,170
84,580
L
Artio
13,474
1,038
529
8,299
26,110
21,413
450
13,697
12,131
52,037
0
L
Anubis
iwoflo
Anubis
4,433
172
0
3,500
16,133
6,856
0
8,700
7,023
69,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,059
Gold Earned
61,718
705
Minions Killed
683
0
Camps Cleared
0
2,144,581
Distance Traveled
2,129,168
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,451
475
151
7
0
390,363
3
W
Eset
15,238
693
200
9
0
461,992
7
W
Loki
11,736
533
104
5
0
438,389
5
W
Heimdallr
11,901
541
151
7
0
407,469
4
L
Achilles
12,619
574
168
8
0
502,178
4
W
Tiamat
12,082
549
172
8
0
414,342
1
W
Geb
10,761
489
56
3
0
406,976
7
L
Chaac
12,124
551
184
8
0
466,991
0
L
Artio
10,340
470
84
4
0
420,625
4
L
Anubis
10,525
478
118
5
0
364,424
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role