Player Matchup

Medusa
Medusa
CLASSYNINJA1
Medusa
Level 10
God Stats
1W - 3L
1,240 SR
Queue Stats
21W - 33L
1,228 Elo+
Solo
Thanatos
Thanatos
The1TrueMoth
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ymir
Ymir
WheezyPancake23
Ymir
Level 13
God Stats
16W - 18L
1,293 SR
Queue Stats
51W - 65L
1,234 Elo+
Party 1
Gilgamesh
Gilgamesh
YoAnskee
Gilgamesh
Level 14
God Stats
2W - 3L
1,318 SR
Queue Stats
7W - 11L
1,340 Elo+
Party 1
Merlin
Merlin
d_dingus
Merlin
Level 28
God Stats
16W - 19L
1,396 SR
Queue Stats
149W - 161L
1,367 Elo+
Solo
Team Averages
Level 13
1,349 SR
1,334 Elo+

VS

Team Averages
Level 21
1,431 SR
1,250 Elo+
Artemis
Artemis
Chamblas96
Artemis
Level 8
God Stats
1W - 2L
1,643 SR
Queue Stats
6W - 6L
1,399 Elo+
Solo
Bellona
Bellona
Landon_Cold
Bellona
Level 29
God Stats
2W - 3L
1,445 SR
Queue Stats
16W - 31L
1,233 Elo+
Solo
Anubis
Anubis
elvisiscool404
Anubis
Level 18
God Stats
1W - 9L
1,194 SR
Queue Stats
3W - 18L
1,050 Elo+
Solo
Hun Batz
Hun Batz
miles_uppercut
Hun Batz
Level 23
God Stats
8W - 8L
1,475 SR
Queue Stats
57W - 78L
1,286 Elo+
Solo
Scylla
Scylla
that_one_guy520
Scylla
Level 29
God Stats
13W - 23L
1,397 SR
Queue Stats
45W - 50L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 2 / 5
9,467
451
2,492
8,870
2,960
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
The1TrueMoth
Thanatos
20
24 / 2 / 2
13,413
639
23,504
18,025
7,248
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 10
10,150
483
3,459
20,457
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
YoAnskee
Gilgamesh
14
2 / 7 / 6
10,063
479
10,438
17,170
12,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
d_dingus
Merlin
17
6 / 4 / 6
11,390
542
7,317
9,902
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chamblas96
Artemis
16
3 / 9 / 3
9,724
463
10,529
14,628
5,211
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Landon_Cold
Bellona
16
10 / 5 / 0
10,865
517
13,912
20,977
23,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 11 / 1
7,623
363
5,849
11,295
3,947
Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
13
1 / 6 / 0
8,690
414
2,452
12,316
4,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 2
8,903
424
4,955
7,532
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
36
Kills
16
18
Deaths
36
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
5
2.25
L
Artemis
Chamblas96
Artemis
3
9
3
0.5
L
Bellona
Landon_Cold
Bellona
10
5
0
2
W
Thanatos
The1TrueMoth
Thanatos
24
2
2
12.5
W
2
3
10
2.33
W
Gilgamesh
YoAnskee
Gilgamesh
2
7
6
0.71
W
Merlin
d_dingus
Merlin
6
4
6
2.25
L
0
11
1
0.05
L
Hun Batz
1
6
0
0.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
37,697
74,424
Taken
66,748
45,053
Mitigated
38,501
27,000
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,492
672
0
2,667
8,870
2,960
4,132
1,704
7,166
0
35,400
L
Artemis
Chamblas96
Artemis
10,529
3,069
0
572
14,628
5,211
0
3,798
10,830
0
34,494
L
Bellona
Landon_Cold
Bellona
13,912
4,279
0
1,305
20,977
23,087
60
3,607
17,370
13,399
36,475
W
Thanatos
The1TrueMoth
Thanatos
23,504
8,906
0
20,604
18,025
7,248
3,682
3,397
13,668
0
76,091
W
3,459
764
0
1,141
20,457
18,382
1,475
1,168
19,289
29,118
0
W
Gilgamesh
YoAnskee
Gilgamesh
10,438
2,355
90
838
17,170
12,939
1,770
3,588
13,582
6,653
33,756
W
Merlin
d_dingus
Merlin
7,317
364
142
1,518
9,902
3,524
1,969
4,554
5,348
61,877
0
L
5,849
742
0
870
11,295
3,947
417
2,212
9,083
34,658
0
L
Hun Batz
2,452
396
122
1,212
12,316
4,194
0
453
11,863
0
58,118
L
4,955
331
0
335
7,532
2,062
238
2,367
5,165
32,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,483
Gold Earned
45,805
421
Minions Killed
372
0
Camps Cleared
0
1,907,323
Distance Traveled
1,486,281
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,467
451
91
4
0
347,739
3
L
Artemis
9,724
463
68
3
0
279,354
0
L
Bellona
10,865
517
94
4
0
338,670
0
W
Thanatos
13,413
639
118
6
0
419,010
3
W
Ymir
10,150
483
42
2
0
381,154
0
W
Gilgamesh
10,063
479
59
3
0
373,470
2
W
Merlin
11,390
542
111
5
0
385,950
10
L
Anubis
7,623
363
56
3
0
305,741
1
L
Hun Batz
8,690
414
92
4
0
367,754
3
L
Scylla
8,903
424
62
3
0
194,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role