Player Matchup

Hun Batz
Hun Batz
KingTito106884
Hun Batz
Level 108
God Stats
10W - 17L
1,411 SR
Queue Stats
58W - 100L
1,361 Elo+
Party 3
Ymir
Ymir
RaulXd12
Ymir
Level 127
God Stats
9W - 8L
1,471 SR
Queue Stats
55W - 89L
1,373 Elo+
Party 3
Vulcan
Vulcan
ismastar12
Vulcan
Level 123
God Stats
9W - 3L
1,591 SR
Queue Stats
183W - 196L
1,434 Elo+
Party 3
Apollo
Apollo
maiky420
Apollo
Level 58
God Stats
7W - 14L
1,432 SR
Queue Stats
37W - 61L
1,337 Elo+
Party 3
Gilgamesh
Gilgamesh
predator201212
Gilgamesh
Level 105
God Stats
50W - 50L
1,471 SR
Queue Stats
487W - 532L
1,387 Elo+
Solo
Team Averages
Level 104
1,475 SR
1,378 Elo+

VS

Team Averages
Level 79
1,483 SR
1,422 Elo+
Anubis
Anubis
Aggfree2
Anubis
Level 97
God Stats
51W - 51L
1,549 SR
Queue Stats
511W - 556L
1,438 Elo+
Party 1
Loki
Loki
GermaniaBieber3
Loki
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 216L
1,421 Elo+
Party 1
Apollo
Apollo
Phillsy
Apollo
Level 106
God Stats
20W - 24L
1,471 SR
Queue Stats
755W - 791L
1,438 Elo+
Party 2
Geb
Geb
Sir-Simp-A-Lot
Geb
Level 66
God Stats
12W - 17L
1,430 SR
Queue Stats
347W - 400L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
zL Dreeqz
Cthulhu
Level 68
God Stats
49W - 77L
1,463 SR
Queue Stats
289W - 353L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
4 / 1 / 4
7,604
543
7,937
7,554
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
2 / 0 / 1
7,107
508
3,422
12,037
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
ismastar12
Vulcan
14
3 / 2 / 1
8,353
597
6,126
6,162
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
maiky420
Apollo
11
0 / 2 / 3
6,194
442
5,672
6,432
1,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
predator201212
Gilgamesh
14
0 / 3 / 0
7,907
565
5,244
10,533
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aggfree2
Anubis
14
4 / 4 / 0
8,525
609
7,052
9,791
4,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 4
6,111
437
4,171
9,063
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Phillsy
Apollo
11
2 / 2 / 0
6,611
472
8,009
8,832
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 2
6,420
459
3,546
8,228
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
zL Dreeqz
Cthulhu
14
2 / 0 / 1
7,663
547
6,391
7,846
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
8
8
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aggfree2
Anubis
4
4
0
1
L
0
3
4
0.67
W
Hun Batz
4
1
4
6
L
Apollo
Phillsy
Apollo
2
2
0
1
W
Ymir
2
0
1
2.5
L
0
0
2
1
W
Vulcan
ismastar12
Vulcan
3
2
1
1.75
W
Apollo
maiky420
Apollo
0
2
3
0.75
W
Gilgamesh
predator201212
Gilgamesh
0
3
0
0
L
Cthulhu
zL Dreeqz
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,401
Damage
29,169
42,718
Taken
43,760
19,213
Mitigated
24,492
13,108
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aggfree2
Anubis
7,052
195
0
4,041
9,791
4,548
1,064
3,927
5,658
58,827
0
L
4,171
1,281
353
3,470
9,063
2,745
0
1,665
7,329
0
27,709
W
Hun Batz
7,937
2,498
0
1,620
7,554
1,763
430
3,372
4,182
0
40,401
L
Apollo
Phillsy
Apollo
8,009
4,933
0
2,601
8,832
3,287
0
1,083
7,749
0
53,960
W
Ymir
3,422
697
429
5,302
12,037
8,935
240
2,466
9,571
29,750
0
L
3,546
157
645
3,133
8,228
5,573
0
2,548
5,630
18,380
0
W
Vulcan
ismastar12
Vulcan
6,126
2,021
0
1,657
6,162
1,401
0
3,514
2,648
58,269
0
W
Apollo
maiky420
Apollo
5,672
3,428
0
890
6,432
1,758
682
716
5,716
0
34,116
W
Gilgamesh
predator201212
Gilgamesh
5,244
1,499
0
3,210
10,533
5,356
0
5,901
3,612
0
52,725
L
Cthulhu
zL Dreeqz
Cthulhu
6,391
729
66
2,934
7,846
8,339
0
0
7,846
42,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
35,330
442
Minions Killed
440
0
Camps Cleared
0
1,367,328
Distance Traveled
1,348,941
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,525
609
137
10
0
234,942
3
L
Loki
6,111
437
51
4
0
285,070
5
W
Hun Batz
7,604
543
60
4
0
295,478
4
L
Apollo
6,611
472
128
9
0
261,017
4
W
Ymir
7,107
508
44
3
0
248,537
2
L
Geb
6,420
459
18
1
0
279,168
0
W
Vulcan
8,353
597
131
9
0
282,323
5
W
Apollo
6,194
442
75
5
0
268,985
2
W
Gilgamesh
7,907
565
132
9
0
272,005
2
L
Cthulhu
7,663
547
106
8
0
288,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role