Player Matchup

Ra
Ra
GôôS
Ra
Level 160
God Stats
1W - 6L
1,296 SR
Queue Stats
354W - 253L
1,691 Elo+
Party 1
Ne Zha
Ne Zha
Ráhl
Ne Zha
Level 148
God Stats
30W - 26L
1,602 SR
Queue Stats
434W - 356L
1,665 Elo+
Party 1
Chernobog
Chernobog
sleeepy77
Chernobog
Level 32
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 5L
1,365 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,573 Elo+

VS

Team Averages
Level 90
1,407 SR
1,560 Elo+
Ah Puch
Ah Puch
Gravìty
Ah Puch
Level 157
God Stats
1W - 0L
1,329 SR
Queue Stats
25W - 18L
1,670 Elo+
Party 2
Ares
Ares
PhillFryer
Ares
Level 105
God Stats
4W - 2L
1,566 SR
Queue Stats
133W - 132L
1,509 Elo+
Party 2
Nemesis
Nemesis
dinadididao
Nemesis
Level 8
God Stats
1W - 0L
1,327 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
10 / 8 / 12
16,352
743
19,554
20,267
10,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Ráhl
Ne Zha
19
13 / 6 / 5
16,021
728
24,182
32,478
32,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
sleeepy77
Chernobog
12
1 / 6 / 7
11,969
544
2,180
8,952
3,172
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gravìty
Ah Puch
20
13 / 4 / 6
17,037
774
39,390
27,397
14,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

19
5 / 9 / 10
16,303
741
10,358
32,212
47,316
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
dinadididao
Nemesis
13
2 / 12 / 4
13,080
595
4,385
17,982
8,474
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
24
Kills
20
20
Deaths
25
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Gravìty
Ah Puch
13
4
6
4
L
Ra
10
8
12
2
W
5
9
10
1.11
L
Ne Zha
Ráhl
Ne Zha
13
6
5
2.58
W
Nemesis
dinadididao
Nemesis
2
12
4
0.33
L
Chernobog
sleeepy77
Chernobog
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
54,133
61,697
Taken
77,591
45,964
Mitigated
70,086
10,906
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Gravìty
Ah Puch
39,390
2,242
83
9,051
27,397
14,296
1,684
6,621
20,009
128,027
0
L
Ra
19,554
1,438
1,606
3,876
20,267
10,368
1,609
17,345
2,908
75,559
0
W
10,358
242
0
3,718
32,212
47,316
24
8,123
23,187
42,100
0
L
Ne Zha
Ráhl
Ne Zha
24,182
7,056
0
5,262
32,478
32,424
1,071
24,813
7,613
0
55,741
W
Nemesis
dinadididao
Nemesis
4,385
952
0
1,398
17,982
8,474
1,081
5,543
12,014
0
12,183
L
Chernobog
sleeepy77
Chernobog
2,180
835
0
162
8,952
3,172
0
7,825
1,127
0
10,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
46,420
224
Minions Killed
232
8
Camps Cleared
9
922,985
Distance Traveled
1,090,721
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,037
774
192
9
7
399,231
3
L
Ra
16,352
743
147
7
2
382,659
3
W
Ares
16,303
741
33
2
2
374,269
3
L
Ne Zha
16,021
728
60
3
6
385,330
1
W
Nemesis
13,080
595
7
0
0
317,221
0
L
Chernobog
11,969
544
17
1
0
154,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role