Player Matchup

Gilgamesh
Gilgamesh
MackArmyVet89
Gilgamesh
Level 126
God Stats
11W - 9L
1,491 SR
Queue Stats
232W - 283L
1,469 Elo+
Party 1
Arachne
Arachne
OGTriscuit
Arachne
Level 100
God Stats
19W - 8L
1,707 SR
Queue Stats
383W - 376L
1,538 Elo+
Party 3
Chiron
Chiron
PepperDeLaLune
Chiron
Level 146
God Stats
1W - 3L
1,478 SR
Queue Stats
192W - 254L
1,437 Elo+
Party 1
Ganesha
Ganesha
Waaspek
Ganesha
Level 78
God Stats
3W - 4L
1,891 SR
Queue Stats
137W - 163L
1,438 Elo+
Party 3
Vulcan
Vulcan
vindawwg
Vulcan
Level 100
God Stats
1W - 4L
1,518 SR
Queue Stats
20W - 24L
1,449 Elo+
Party 1
Team Averages
Level 110
1,617 SR
1,466 Elo+

VS

Team Averages
Level 71
1,468 SR
1,498 Elo+
Olorun
Olorun
Filbo Baggin
Olorun
Level 69
God Stats
12W - 14L
1,600 SR
Queue Stats
371W - 406L
1,514 Elo+
Party 2
Charybdis
Charybdis
LightPhoenix27
Charybdis
Level 69
God Stats
48W - 36L
1,527 SR
Queue Stats
433W - 408L
1,498 Elo+
Solo
Geb
Geb
TheMainLine
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,461 Elo+
Solo
Pele
Pele
jrockusc
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 362L
1,479 Elo+
Solo
Osiris
Osiris
ŚAINT
Osiris
Level 83
God Stats
0W - 5L
1,211 SR
Queue Stats
480W - 462L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MackArmyVet89
Gilgamesh
11
1 / 1 / 3
6,600
550
5,474
10,952
6,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
OGTriscuit
Arachne
12
8 / 0 / 2
7,394
616
4,749
6,134
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 3
6,358
530
7,148
7,807
1,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Waaspek
Ganesha
10
1 / 1 / 4
5,646
471
4,097
8,664
5,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
vindawwg
Vulcan
12
3 / 1 / 3
7,363
614
6,576
4,451
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 3 / 0
5,870
489
735
5,801
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LightPhoenix27
Charybdis
9
1 / 5 / 1
5,590
466
8,021
8,566
1,844
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 3
5,414
451
4,223
10,917
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
11
3 / 4 / 1
6,472
539
5,198
8,099
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
ŚAINT
Osiris
10
0 / 2 / 1
5,966
497
4,770
7,427
6,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
4
4
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
0
0
L
Charybdis
LightPhoenix27
Charybdis
1
5
1
0.3
W
Gilgamesh
MackArmyVet89
Gilgamesh
1
1
3
2.5
W
Arachne
OGTriscuit
Arachne
8
0
2
9
W
4
1
3
5.5
L
0
3
3
0.5
W
Ganesha
Waaspek
Ganesha
1
1
4
3
L
Pele
3
4
1
0.88
W
Vulcan
vindawwg
Vulcan
3
1
3
4.5
L
Osiris
ŚAINT
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,044
Damage
22,947
38,008
Taken
40,810
18,010
Mitigated
18,870
14,024
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
735
338
0
2,016
5,801
2,122
0
2,742
2,849
32,785
2,345
L
Charybdis
LightPhoenix27
Charybdis
8,021
4,574
0
1,705
8,566
1,844
0
2,145
6,387
0
34,319
W
Gilgamesh
MackArmyVet89
Gilgamesh
5,474
1,086
0
3,879
10,952
6,894
48
106
10,738
4,377
29,035
W
Arachne
OGTriscuit
Arachne
4,749
3,747
0
3,660
6,134
2,101
37
397
5,737
0
28,307
W
7,148
2,739
554
2,983
7,807
1,840
1,217
1,398
6,363
0
33,812
L
4,223
507
0
1,923
10,917
5,598
0
4,432
6,361
16,535
0
W
Ganesha
Waaspek
Ganesha
4,097
535
240
2,303
8,664
5,719
124
1,551
6,897
24,052
0
L
Pele
5,198
1,139
0
2,376
8,099
2,957
0
1,094
6,925
0
44,355
W
Vulcan
vindawwg
Vulcan
6,576
2,477
0
405
4,451
1,456
165
1,120
3,331
45,065
0
L
Osiris
ŚAINT
Osiris
4,770
1,174
0
2,520
7,427
6,349
0
895
6,532
0
31,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
29,312
361
Minions Killed
302
0
Camps Cleared
0
1,224,589
Distance Traveled
1,051,510
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,870
489
76
6
0
154,865
3
L
Charybdis
5,590
466
67
6
0
204,462
3
W
Gilgamesh
6,600
550
81
7
0
236,125
3
W
Arachne
7,394
616
79
7
0
289,061
1
W
Chiron
6,358
530
81
7
0
224,684
2
L
Geb
5,414
451
17
1
0
226,603
4
W
Ganesha
5,646
471
20
2
0
239,629
2
L
Pele
6,472
539
81
7
0
237,411
3
W
Vulcan
7,363
614
100
8
0
235,090
4
L
Osiris
5,966
497
61
5
0
228,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role