Player Matchup

Apollo
Apollo
K1NGD0GGY
Apollo
Level 101
God Stats
8W - 7L
1,613 SR
Queue Stats
110W - 85L
1,541 Elo+
Party 2
Vamana
Vamana
KalzAJ
Vamana
Level 19
God Stats
1W - 0L
1,764 SR
Queue Stats
21W - 11L
1,669 Elo+
Party 2
Zeus
Zeus
Redhead511
Zeus
Level 48
God Stats
24W - 16L
1,597 SR
Queue Stats
179W - 195L
1,527 Elo+
Solo
Fafnir
Fafnir
ThyPolloLoco
Fafnir
Level 67
God Stats
3W - 4L
1,462 SR
Queue Stats
355W - 371L
1,460 Elo+
Solo
Mulan
Mulan
XPanteraX_1230
Mulan
Level 89
God Stats
14W - 13L
1,560 SR
Queue Stats
541W - 538L
1,531 Elo+
Solo
Team Averages
Level 65
1,599 SR
1,546 Elo+

VS

Team Averages
Level 68
1,637 SR
1,533 Elo+
Hercules
Hercules
Bunny feng3641
Hercules
Level 47
God Stats
1W - 2L
1,522 SR
Queue Stats
32W - 41L
1,642 Elo+
Solo
Nox
Nox
MeadosDeTai
Nox
Level 96
God Stats
3W - 1L
1,896 SR
Queue Stats
227W - 248L
1,449 Elo+
Party 1
Tiamat
Tiamat
MeadosdeStorm
Tiamat
Level 98
God Stats
4W - 7L
1,374 SR
Queue Stats
331W - 318L
1,458 Elo+
Party 1
Bellona
Bellona
gabogamer2002xD
Bellona
Level 2
God Stats
25W - 32L
1,774 SR
Queue Stats
137W - 151L
1,714 Elo+
Party 1
Athena
Athena
oso maloso32
Athena
Level 98
God Stats
3W - 2L
1,620 SR
Queue Stats
273W - 273L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
K1NGD0GGY
Apollo
8
7 / 0 / 0
5,126
854
3,780
3,499
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
KalzAJ
Vamana
7
2 / 0 / 1
4,430
738
2,266
3,156
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
3 / 1 / 1
5,176
863
3,715
3,454
941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
5
0 / 1 / 7
4,455
743
1,100
4,223
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 1
4,625
771
1,503
4,275
1,509
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
2
0 / 1 / 0
2,955
493
118
1,270
296
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
2 / 4 / 1
4,282
714
1,863
3,563
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 2
3,468
578
1,824
3,244
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 5 / 0
3,213
536
806
4,520
1,876
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
7
2 / 0 / 1
4,396
733
1,738
4,561
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
0
0
W
Apollo
K1NGD0GGY
Apollo
7
0
0
7
W
Vamana
KalzAJ
Vamana
2
0
1
2.5
L
2
4
1
0.63
L
0
3
2
0.33
W
3
1
1
3.5
W
Fafnir
0
1
7
3.5
W
1
2
1
0.75
L
0
5
0
0
L
Athena
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
6,349
18,607
Taken
17,158
6,705
Mitigated
5,470
7,066
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
118
43
0
110
1,270
296
0
0
1,270
0
2,968
W
Apollo
K1NGD0GGY
Apollo
3,780
2,823
0
1,670
3,499
904
936
723
2,728
0
26,510
W
Vamana
KalzAJ
Vamana
2,266
1,020
0
1,388
3,156
864
0
653
2,463
0
14,204
L
1,863
253
0
497
3,563
1,179
0
2,289
1,274
11,063
0
L
1,824
145
0
408
3,244
763
0
607
2,637
9,897
0
W
3,715
778
0
1,380
3,454
941
607
1,365
2,035
22,179
0
W
Fafnir
1,100
404
0
1,822
4,223
2,487
89
1,037
3,018
5,158
0
W
1,503
349
0
806
4,275
1,509
132
1,270
2,879
0
21,856
L
806
474
0
164
4,520
1,876
0
339
4,181
0
4,576
L
Athena
1,738
630
0
2,406
4,561
1,356
0
1,580
2,981
14,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,812
Gold Earned
18,314
195
Minions Killed
101
0
Camps Cleared
0
639,547
Distance Traveled
554,264
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,955
493
10
2
0
30,974
0
W
Apollo
5,126
854
45
8
0
118,290
3
W
Vamana
4,430
738
35
6
0
153,563
2
L
Nox
4,282
714
21
4
0
124,992
0
L
Tiamat
3,468
578
17
3
0
134,643
1
W
Zeus
5,176
863
48
8
0
122,228
3
W
Fafnir
4,455
743
5
1
0
124,657
2
W
Mulan
4,625
771
62
10
0
120,809
0
L
Bellona
3,213
536
11
2
0
111,313
1
L
Athena
4,396
733
42
7
0
152,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role