Player Matchup

Medusa
Medusa
CharlieChaos
Medusa
Level 157
God Stats
0W - 4L
1,627 SR
Queue Stats
67W - 87L
1,420 Elo+
Solo
Merlin
Merlin
Joaquin8642
Merlin
Level 120
God Stats
9W - 14L
1,558 SR
Queue Stats
126W - 159L
1,463 Elo+
Solo
Thanatos
Thanatos
Pr0No0b
Thanatos
Level 62
God Stats
0W - 2L
1,187 SR
Queue Stats
1W - 6L
1,235 Elo+
Solo
Ymir
Ymir
SuperDriveMan
Ymir
Level 46
God Stats
1W - 2L
1,832 SR
Queue Stats
30W - 51L
1,416 Elo+
Solo
Team Averages
Level 96
1,551 SR
1,383 Elo+

VS

Team Averages
Level 116
1,503 SR
1,552 Elo+
Ravana
Ravana
Isuler
Ravana
Level 140
God Stats
1W - 0L
1,420 SR
Queue Stats
15W - 15L
1,607 Elo+
Solo
Discordia
Discordia
NeeIia
Discordia
Level 29
God Stats
2W - 3L
1,420 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
XPapaBärX
Nu Wa
Level 142
God Stats
10W - 8L
1,540 SR
Queue Stats
56W - 53L
1,551 Elo+
Party 1
Achilles
Achilles
Xayer
Achilles
Level 152
God Stats
9W - 8L
1,631 SR
Queue Stats
56W - 54L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 2 / 0
7,842
784
6,259
7,531
1,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 3 / 0
7,800
780
4,334
5,654
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Pr0No0b
Thanatos
13
2 / 6 / 0
7,539
754
3,530
9,809
2,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 5 / 1
7,182
718
3,793
11,764
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Isuler
Ravana
15
6 / 0 / 2
9,312
931
5,611
8,818
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
NeeIia
Discordia
14
1 / 2 / 7
8,703
870
5,037
4,459
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
15
4 / 2 / 8
9,471
947
9,367
4,413
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Xayer
Achilles
14
5 / 0 / 7
9,291
929
9,356
10,037
10,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
16
16
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
0
0.5
W
Ravana
Isuler
Ravana
6
0
2
7
L
Merlin
1
3
0
0.33
W
Discordia
NeeIia
Discordia
1
2
7
2.25
L
Thanatos
Pr0No0b
Thanatos
2
6
0
0.33
L
0
5
1
0.1
W
Nu Wa
4
2
8
4
W
Achilles
Xayer
Achilles
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,916
Damage
29,371
34,758
Taken
27,727
13,393
Mitigated
16,894
5,839
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,259
1,741
0
1,660
7,531
1,888
0
2,710
4,692
0
39,656
W
Ravana
Isuler
Ravana
5,611
676
0
2,423
8,818
3,607
1,270
1,651
6,933
0
25,289
L
Merlin
4,334
68
0
250
5,654
1,252
0
1,378
4,141
32,908
0
W
Discordia
NeeIia
Discordia
5,037
325
579
920
4,459
1,282
636
1,377
2,892
27,203
0
L
Thanatos
Pr0No0b
Thanatos
3,530
689
0
3,366
9,809
2,680
0
4,154
5,474
0
14,655
L
3,793
735
0
563
11,764
7,573
0
6,695
4,680
10,686
0
W
Nu Wa
9,367
2,727
0
243
4,413
1,640
665
1,027
3,264
34,149
0
W
Achilles
Xayer
Achilles
9,356
1,643
0
1,137
10,037
10,365
963
3,804
6,155
0
23,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
36,777
184
Minions Killed
179
9
Camps Cleared
7
721,356
Distance Traveled
835,943
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,842
784
75
8
4
188,134
3
W
Ravana
9,312
931
44
4
3
229,815
3
L
Merlin
7,800
780
72
7
4
179,698
2
W
Discordia
8,703
870
53
5
1
202,033
3
L
Thanatos
7,539
754
26
3
1
179,538
0
L
Ymir
7,182
718
11
1
0
173,986
2
W
Nu Wa
9,471
947
57
6
2
180,610
3
W
Achilles
9,291
929
25
3
1
223,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role