Player Matchup

Tyr
Tyr
OptimumOsprey6
Tyr
Level 108
God Stats
5W - 4L
1,601 SR
Queue Stats
420W - 356L
1,545 Elo+
Party 3
Medusa
Medusa
RyleeTurner
Medusa
Level 46
God Stats
1W - 4L
1,356 SR
Queue Stats
34W - 39L
1,391 Elo+
Party 4
Merlin
Merlin
X SG Snob X
Merlin
Level 92
God Stats
2W - 10L
1,531 SR
Queue Stats
272W - 245L
1,535 Elo+
Party 3
Athena
Athena
juliyum
Athena
Level 128
God Stats
13W - 11L
1,555 SR
Queue Stats
817W - 755L
1,637 Elo+
Party 4
Cliodhna
Cliodhna
mrKILLTHECREEPR
Cliodhna
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 93L
1,505 Elo+
Party 3
Team Averages
Level 88
1,509 SR
1,523 Elo+

VS

Team Averages
Level 109
1,656 SR
1,562 Elo+
Ra
Ra
A dead one6494
Ra
Level 20
God Stats
4W - 0L
1,673 SR
Queue Stats
93W - 59L
1,726 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BLAZlN FlRE
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,322 SR
Queue Stats
168W - 156L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
BubbleGuppie14
Hun Batz
Level 121
God Stats
5W - 1L
1,924 SR
Queue Stats
174W - 144L
1,520 Elo+
Party 1
Hel
Hel
FrozenShield565
Hel
Level 159
God Stats
8W - 3L
1,750 SR
Queue Stats
39W - 35L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
PapiOddCape
Danzaburou
Level 125
God Stats
13W - 6L
1,608 SR
Queue Stats
222W - 200L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 8
10,952
476
13,548
26,606
25,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
0 / 8 / 6
7,964
346
4,244
15,759
3,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
5 / 5 / 7
10,752
467
17,239
16,260
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
juliyum
Athena
17
4 / 3 / 9
10,890
473
11,512
31,890
20,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
17
5 / 9 / 7
11,286
491
13,430
18,469
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 7
13,466
585
20,683
23,819
11,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
BLAZlN FlRE
Ah Muzen Cab
19
9 / 3 / 4
12,898
561
15,704
13,847
6,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
20
6 / 5 / 14
13,160
572
13,931
18,810
8,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
11 / 5 / 14
13,681
595
26,956
30,022
19,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PapiOddCape
Danzaburou
17
1 / 3 / 15
11,844
515
14,900
16,565
7,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
17
Kills
35
35
Deaths
19
37
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
W
Ah Muzen Cab
BLAZlN FlRE
Ah Muzen Cab
9
3
4
3.67
W
Hun Batz
6
5
14
2.6
W
11
5
14
3.6
L
3
10
8
0.7
W
Danzaburou
PapiOddCape
Danzaburou
1
3
15
2.83
L
Medusa
0
8
6
0.38
L
Merlin
5
5
7
1.7
L
Athena
juliyum
Athena
4
3
9
2.83
L
Cliodhna
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,973
Damage
92,174
108,984
Taken
103,063
62,088
Mitigated
52,346
19,490
Healing
57,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,683
1,926
7,429
11,886
23,819
11,250
1,078
10,329
13,490
110,301
0
W
Ah Muzen Cab
BLAZlN FlRE
Ah Muzen Cab
15,704
8,871
0
5,218
13,847
6,223
4,034
2,689
11,158
0
104,625
W
Hun Batz
13,931
3,337
0
6,503
18,810
8,704
1,984
2,786
16,024
0
94,747
W
26,956
1,381
7,144
15,742
30,022
19,004
535
6,774
23,248
91,694
0
L
13,548
1,253
0
4,733
26,606
25,838
0
14,260
12,208
0
60,231
W
Danzaburou
PapiOddCape
Danzaburou
14,900
5,113
213
3,574
16,565
7,165
3,862
6,323
10,242
0
63,279
L
Medusa
4,244
1,057
0
1,330
15,759
3,815
513
5,396
10,215
0
21,248
L
Merlin
17,239
801
0
1,770
16,260
5,563
0
8,387
7,779
72,481
0
L
Athena
juliyum
Athena
11,512
2,327
454
8,734
31,890
20,030
0
10,675
20,887
37,255
0
L
Cliodhna
13,430
1,500
0
2,469
18,469
6,842
953
8,081
10,256
0
55,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
65,049
371
Minions Killed
726
0
Camps Cleared
0
1,801,076
Distance Traveled
2,128,200
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,466
585
175
8
0
416,343
6
W
Ah Muzen Cab
12,898
561
156
7
0
388,186
2
W
Hun Batz
13,160
572
152
7
0
479,095
7
W
Hel
13,681
595
137
6
0
425,118
3
L
Tyr
10,952
476
104
5
0
412,070
1
W
Danzaburou
11,844
515
106
5
0
419,458
3
L
Medusa
7,964
346
40
2
0
192,445
3
L
Merlin
10,752
467
105
5
0
364,251
1
L
Athena
10,890
473
43
2
0
430,010
4
L
Cliodhna
11,286
491
79
3
0
402,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role