Player Matchup

Medusa
Medusa
AffectedRaptor
Medusa
Level 21
God Stats
1W - 1L
1,228 SR
Queue Stats
7W - 9L
1,148 Elo+
Solo
Bellona
Bellona
Coltimar
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,234 Elo+
Solo
Ra
Ra
Fernando27410
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SocknessMonster
Fenrir
Level 30
God Stats
10W - 3L
1,919 SR
Queue Stats
123W - 133L
1,390 Elo+
Solo
Cthulhu
Cthulhu
felipeguz30
Cthulhu
Level 10
God Stats
2W - 8L
1,171 SR
Queue Stats
2W - 9L
1,134 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,281 Elo+

VS

Team Averages
Level 21
1,470 SR
1,302 Elo+
Ra
Ra
Gen Biley
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,324 Elo+
Solo
Eset
Eset
Ghost-Pop-
Eset
Level 14
God Stats
6W - 1L
1,636 SR
Queue Stats
10W - 9L
1,335 Elo+
Solo
Anubis
Anubis
Robloxpro1578
Anubis
Level 17
God Stats
30W - 31L
1,428 SR
Queue Stats
40W - 52L
1,259 Elo+
Solo
Loki
Loki
WaveRyder7
Loki
Level 28
God Stats
3W - 6L
1,351 SR
Queue Stats
154W - 176L
1,267 Elo+
Solo
Yemoja
Yemoja
lilEj2014
Yemoja
Level 17
God Stats
6W - 10L
1,437 SR
Queue Stats
39W - 65L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 13 / 4
26,080
555
47,668
48,055
14,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Coltimar
Bellona
20
14 / 8 / 8
23,082
491
47,309
51,991
67,283
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 0 / 0
12,544
267
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 7 / 10
22,548
480
25,832
39,191
38,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
felipeguz30
Cthulhu
5
0 / 0 / 0
12,489
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 11
23,266
495
18,543
36,765
16,665
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 7 / 13
19,252
410
11,959
30,998
16,084
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 16 / 10
20,862
444
38,664
46,133
36,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

20
12 / 11 / 3
22,896
487
24,213
45,754
21,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
lilEj2014
Yemoja
19
0 / 9 / 2
15,344
326
178
15,394
6,301

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
47
Kills
26
28
Deaths
53
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
24
13
4
2
L
Bellona
Coltimar
Bellona
14
8
8
2.25
L
0
0
0
0
W
4
10
11
0.95
W
2
7
13
1.21
W
8
16
10
0.81
L
9
7
10
2
W
12
11
3
1.23
L
Cthulhu
felipeguz30
Cthulhu
0
0
0
0
W
Yemoja
lilEj2014
Yemoja
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,809
Damage
93,557
139,237
Taken
175,044
119,758
Mitigated
97,045
25,411
Healing
46,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
47,668
26,960
0
12,139
48,055
14,214
9,615
32,530
15,433
0
212,179
L
Bellona
Coltimar
Bellona
47,309
10,535
0
7,380
51,991
67,283
2,577
23,301
28,012
19,292
175,720
L
0
0
0
0
0
0
0
0
0
0
0
W
18,543
3,916
4,222
16,428
36,765
16,665
5,718
2,941
32,970
189,226
0
W
11,959
2,431
897
7,768
30,998
16,084
2,165
2,012
28,014
104,613
0
W
38,664
2,617
971
13,055
46,133
36,799
2,348
4,471
41,184
111,786
0
L
25,832
8,593
0
5,892
39,191
38,261
372
19,191
19,902
2,068
175,882
W
24,213
8,951
0
2,197
45,754
21,196
5,417
4,913
39,625
0
152,946
L
Cthulhu
felipeguz30
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
lilEj2014
Yemoja
178
54
537
682
15,394
6,301
0
140
15,085
18,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,743
Gold Earned
101,620
733
Minions Killed
795
0
Camps Cleared
0
2,393,827
Distance Traveled
3,864,691
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
26,080
555
285
6
0
726,500
3
L
Bellona
23,082
491
243
5
0
878,471
0
L
Ra
12,544
267
0
0
0
0
0
W
Ra
23,266
495
284
6
0
818,829
2
W
Eset
19,252
410
187
4
0
798,796
1
W
Anubis
20,862
444
134
3
0
613,927
13
L
Fenrir
22,548
480
205
4
0
786,927
12
W
Loki
22,896
487
154
3
0
794,276
0
L
Cthulhu
12,489
266
0
0
0
1,929
0
W
Yemoja
15,344
326
36
1
0
838,863
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role