Player Matchup

Hera
Hera
Silver IV
 
Hera
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Fòllame
Ymir
Silver IV
Level 127
God Stats
5W - 10L
1,371 SR
Queue Stats
186W - 280L
906 MMR
Solo
Cupid
Cupid
Gold V
Hanetenshi
Cupid
Gold V
Level 157
God Stats
33W - 52L
1,412 SR
Queue Stats
405W - 545L
1,209 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,428 SR
1,205 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,642 SR
1,535 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum III
SavySavy
Chronos
Platinum III
Level 126
God Stats
1W - 1L
1,775 SR
Queue Stats
58W - 55L
1,870 MMR
Party 1
Set
Set
Gold V
yguygcmgh
Set
Gold V
Level 116
God Stats
1W - 1L
1,651 SR
Queue Stats
45W - 45L
1,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
8 / 8 / 1
9,008
819
9,630
11,796
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
11
0 / 6 / 10
7,968
724
8,664
15,170
14,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
11
4 / 10 / 6
8,522
775
8,612
12,877
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothGebScyllaUllrSobek

VS

Bans
Morgan Le FayAthenaArtioHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 4 / 14
9,791
890
11,333
14,112
9,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
SavySavy
Chronos
13
1 / 6 / 16
8,796
800
7,421
10,505
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
17 / 2 / 3
11,670
1,061
16,684
15,676
11,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
24
24
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
8
8
1
1.06
W
Gilgamesh
 
Gilgamesh
6
4
14
3.25
L
Ymir
0
6
10
0.83
L
Cupid
4
10
6
0.7
W
Chronos
SavySavy
Chronos
1
6
16
1.5
W
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
35,438
39,843
Taken
40,293
21,314
Mitigated
24,233
5,528
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,630
2,110
75
1,718
11,796
3,521
10
1,202
10,594
21,070
0
W
Gilgamesh
 
Gilgamesh
11,333
2,832
0
2,104
14,112
9,202
401
5,669
8,443
0
30,084
L
Ymir
8,664
1,313
525
995
15,170
14,175
0
3,511
11,659
19,891
0
L
Cupid
8,612
5,538
519
1,696
12,877
3,618
0
2,777
10,100
0
19,879
W
Chronos
SavySavy
Chronos
7,421
2,288
0
1,377
10,505
3,690
969
6,719
3,786
33,942
0
W
16,684
8,218
0
4,472
15,676
11,341
1,166
6,307
9,369
0
43,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
30,257
96
Minions Killed
133
2
Camps Cleared
8
524,538
Distance Traveled
643,503
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,008
819
41
4
1
176,153
4
W
Gilgamesh
9,791
890
31
3
2
210,261
1
L
Ymir
7,968
724
25
2
0
171,560
5
L
Cupid
8,522
775
30
3
1
176,825
0
W
Chronos
8,796
800
46
4
3
206,845
1
W
Set
11,670
1,061
56
5
3
226,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role