Player Matchup

Cerberus
Cerberus
AsTc BigGuy
Cerberus
Level 83
God Stats
27W - 34L
1,502 SR
Queue Stats
154W - 200L
1,325 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kurama2252979
Ah Muzen Cab
Level 41
God Stats
1W - 0L
1,533 SR
Queue Stats
23W - 19L
1,165 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rexamis1
Morgan Le Fay
Level 81
God Stats
3W - 2L
1,504 SR
Queue Stats
147W - 208L
1,308 Elo+
Party 2
Team Averages
Level 68
1,513 SR
1,266 Elo+

VS

Team Averages
Level 17
1,424 SR
1,333 Elo+
Baron Samedi
Baron Samedi
YawKnee2563
Baron Samedi
Level 9
God Stats
6W - 6L
1,720 SR
Queue Stats
17W - 23L
1,601 Elo+
Party 1
Tiamat
Tiamat
blindsk8ralways
Tiamat
Level 8
God Stats
2W - 9L
1,152 SR
Queue Stats
17W - 34L
1,082 Elo+
Party 1
Ares
Ares
mighty baldar
Ares
Level 33
God Stats
2W - 3L
1,400 SR
Queue Stats
24W - 27L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsTc BigGuy
Cerberus
13
2 / 1 / 15
8,995
750
6,723
10,305
9,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Kurama2252979
Ah Muzen Cab
13
8 / 5 / 10
9,859
822
13,282
9,661
5,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
rexamis1
Morgan Le Fay
14
9 / 3 / 7
9,754
813
13,381
7,334
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
YawKnee2563
Baron Samedi
11
4 / 8 / 4
8,365
697
4,405
10,525
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 7
8,348
696
3,455
11,068
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 5
8,482
707
5,117
16,613
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
19
Kills
7
9
Deaths
19
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AsTc BigGuy
Cerberus
2
1
15
9.5
W
Ah Muzen Cab
Kurama2252979
Ah Muzen Cab
8
5
10
2.6
L
Baron Samedi
YawKnee2563
Baron Samedi
4
8
4
0.75
L
2
4
7
1.38
L
1
7
5
0.5
W
Morgan Le Fay
rexamis1
Morgan Le Fay
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,386
Damage
12,977
27,300
Taken
38,206
18,339
Mitigated
20,849
7,721
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AsTc BigGuy
Cerberus
6,723
221
716
3,131
10,305
9,560
531
3,964
6,341
26,348
0
W
Ah Muzen Cab
Kurama2252979
Ah Muzen Cab
13,282
5,447
0
2,014
9,661
5,301
998
5,872
3,789
0
33,481
L
Baron Samedi
YawKnee2563
Baron Samedi
4,405
256
849
859
10,525
3,951
0
6,166
4,359
9,649
0
L
3,455
965
0
1,088
11,068
6,056
0
4,505
6,563
29,202
0
L
5,117
166
515
1,273
16,613
10,842
0
9,284
7,329
13,636
0
W
Morgan Le Fay
rexamis1
Morgan Le Fay
13,381
2,359
563
1,297
7,334
3,478
402
3,366
3,968
36,676
2,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
25,195
139
Minions Killed
94
5
Camps Cleared
3
633,644
Distance Traveled
535,553
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,995
750
62
5
0
229,710
0
W
Ah Muzen Cab
9,859
822
37
3
0
188,899
0
L
Baron Samedi
8,365
697
20
2
1
153,846
3
L
Tiamat
8,348
696
56
5
2
183,364
3
L
Ares
8,482
707
18
2
0
198,343
2
W
Morgan Le Fay
9,754
813
40
3
5
215,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role