Player Matchup

Ymir
Ymir
JayP1pp3n
Ymir
Level 31
God Stats
3W - 4L
1,420 SR
Queue Stats
74W - 80L
1,393 Elo+
Party 1
Izanami
Izanami
Lonelyville
Izanami
Level 22
God Stats
7W - 1L
1,628 SR
Queue Stats
42W - 44L
1,365 Elo+
Party 1
Pele
Pele
LtMcLovin
Pele
Level 20
God Stats
6W - 5L
1,534 SR
Queue Stats
161W - 181L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaxTheMage335
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,524 SR
Queue Stats
38W - 40L
1,473 Elo+
Solo
Apollo
Apollo
violaChamacos
Apollo
Level 30
God Stats
23W - 17L
1,523 SR
Queue Stats
145W - 135L
1,505 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,422 Elo+

VS

Team Averages
Level 25
1,563 SR
1,440 Elo+
Raijin
Raijin
AronWest
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,401 Elo+
Solo
Bellona
Bellona
Daftdart
Bellona
Level 21
God Stats
2W - 2L
1,656 SR
Queue Stats
23W - 22L
1,416 Elo+
Solo
Danzaburou
Danzaburou
FREDO028
Danzaburou
Level 25
God Stats
0W - 1L
1,599 SR
Queue Stats
7W - 12L
1,342 Elo+
Solo
Hel
Hel
freeupnames
Hel
Level 29
God Stats
17W - 20L
1,562 SR
Queue Stats
140W - 166L
1,527 Elo+
Solo
Nemesis
Nemesis
xOysteinx
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 110L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 3
6,561
547
2,991
6,241
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Lonelyville
Izanami
12
2 / 3 / 0
7,320
610
5,036
6,919
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
10
0 / 5 / 2
6,305
525
2,558
8,525
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
MaxTheMage335
Morgan Le Fay
12
5 / 0 / 0
7,079
590
7,126
5,124
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 2
6,190
516
3,297
5,551
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AronWest
Raijin
4
0 / 2 / 0
4,334
361
326
2,615
784
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Daftdart
Bellona
12
6 / 2 / 2
7,086
591
8,611
9,523
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FREDO028
Danzaburou
8
1 / 2 / 0
5,362
447
3,553
6,822
1,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,045
420
1,816
6,409
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
xOysteinx
Nemesis
10
2 / 1 / 1
6,039
503
3,265
7,158
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
9
9
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
AronWest
Raijin
0
2
0
0
L
Bellona
Daftdart
Bellona
6
2
2
3.5
L
Danzaburou
FREDO028
Danzaburou
1
2
0
0.5
W
Ymir
1
0
3
2.5
W
Izanami
Lonelyville
Izanami
2
3
0
0.67
W
Pele
0
5
2
0.2
W
Morgan Le Fay
MaxTheMage335
Morgan Le Fay
5
0
0
5
L
0
2
1
0.25
W
1
1
2
2
L
Nemesis
xOysteinx
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,008
Damage
17,571
32,360
Taken
32,527
12,260
Mitigated
15,389
5,632
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AronWest
Raijin
326
0
0
406
2,615
784
0
1,975
640
6,364
0
L
Bellona
Daftdart
Bellona
8,611
2,214
0
826
9,523
8,936
0
0
9,523
7,673
25,717
L
Danzaburou
FREDO028
Danzaburou
3,553
815
0
242
6,822
1,633
72
2,058
4,764
0
22,281
W
Ymir
2,991
425
0
871
6,241
3,928
0
1,077
5,164
20,126
0
W
Izanami
Lonelyville
Izanami
5,036
3,333
0
1,778
6,919
2,351
3,053
891
6,028
0
45,919
W
Pele
2,558
619
0
422
8,525
2,520
672
1,061
7,464
0
29,975
W
Morgan Le Fay
MaxTheMage335
Morgan Le Fay
7,126
1,302
82
1,521
5,124
1,836
610
686
4,438
34,626
0
L
1,816
197
1,983
3,888
6,409
1,600
0
2,262
4,147
20,139
0
W
3,297
2,440
0
958
5,551
1,625
202
315
5,236
0
35,849
L
Nemesis
xOysteinx
Nemesis
3,265
916
0
1,507
7,158
2,436
0
3,822
3,336
0
27,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
27,866
321
Minions Killed
182
0
Camps Cleared
0
1,084,618
Distance Traveled
1,070,170
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,334
361
12
1
0
91,484
1
L
Bellona
7,086
591
53
4
0
263,249
2
L
Danzaburou
5,362
447
45
4
0
231,447
1
W
Ymir
6,561
547
41
3
0
225,074
0
W
Izanami
7,320
610
94
8
0
199,921
0
W
Pele
6,305
525
62
5
0
227,278
1
W
Morgan Le Fay
7,079
590
54
5
0
218,572
2
L
Hel
5,045
420
22
2
0
220,800
6
W
Apollo
6,190
516
70
6
0
213,773
0
L
Nemesis
6,039
503
50
4
0
263,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role