Player Matchup

Cthulhu
Cthulhu
Jawsy09
Cthulhu
Level 95
God Stats
6W - 8L
1,390 SR
Queue Stats
547W - 553L
1,565 Elo+
Party 1
Sol
Sol
MummySawa
Sol
Level 35
God Stats
2W - 3L
1,350 SR
Queue Stats
9W - 16L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
niceplayer111
Danzaburou
Level 40
God Stats
5W - 6L
1,526 SR
Queue Stats
28W - 29L
1,488 Elo+
Solo
Team Averages
Level 57
1,422 SR
1,457 Elo+

VS

Team Averages
Level 101
1,328 SR
1,377 Elo+
Cabrakan
Cabrakan
ESG_KinnaS
Cabrakan
Level 160
God Stats
3W - 0L
1,419 SR
Queue Stats
237W - 216L
1,521 Elo+
Solo
Scylla
Scylla
Hecklington
Scylla
Level 84
God Stats
1W - 2L
1,157 SR
Queue Stats
30W - 47L
1,303 Elo+
Party 2
Cliodhna
Cliodhna
Zazlington
Cliodhna
Level 58
God Stats
10W - 18L
1,407 SR
Queue Stats
149W - 185L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jawsy09
Cthulhu
13
1 / 5 / 2
9,503
634
10,684
20,885
19,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 6 / 2
8,050
537
4,949
11,279
3,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
niceplayer111
Danzaburou
11
2 / 8 / 0
8,802
587
8,722
14,205
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ESG_KinnaS
Cabrakan
14
3 / 0 / 14
10,387
692
9,121
15,563
23,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
8 / 0 / 11
11,113
741
13,293
9,495
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Zazlington
Cliodhna
14
8 / 3 / 9
10,759
717
18,608
11,902
5,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
19
19
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ESG_KinnaS
Cabrakan
3
0
14
10
W
Scylla
8
0
11
13.5
L
Cthulhu
Jawsy09
Cthulhu
1
5
2
0.4
L
0
6
2
0.17
W
Cliodhna
Zazlington
Cliodhna
8
3
9
4.17
L
Danzaburou
niceplayer111
Danzaburou
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
41,022
46,369
Taken
36,960
28,604
Mitigated
32,712
7,227
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ESG_KinnaS
Cabrakan
9,121
1,215
0
3,188
15,563
23,668
152
4,191
11,372
26,160
0
W
Scylla
13,293
411
242
4,275
9,495
3,877
754
4,762
4,733
46,259
0
L
Cthulhu
Jawsy09
Cthulhu
10,684
390
795
1,826
20,885
19,825
0
8,041
12,073
37,529
0
L
4,949
963
0
3,284
11,279
3,303
0
5,069
6,117
20,509
0
W
Cliodhna
Zazlington
Cliodhna
18,608
1,380
0
1,924
11,902
5,167
1,230
7,036
4,866
0
40,287
L
Danzaburou
niceplayer111
Danzaburou
8,722
2,527
0
1,322
14,205
5,476
0
8,341
5,518
0
24,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
32,259
143
Minions Killed
159
6
Camps Cleared
6
781,752
Distance Traveled
847,218
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,387
692
44
3
3
255,904
3
W
Scylla
11,113
741
71
5
0
295,093
0
L
Cthulhu
9,503
634
60
4
2
290,367
3
L
Sol
8,050
537
39
3
1
258,342
2
W
Cliodhna
10,759
717
44
3
3
296,221
3
L
Danzaburou
8,802
587
44
3
3
233,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role