Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Deviche
Ymir
Level 5
God Stats
3W - 0L
1,653 SR
Queue Stats
8W - 2L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
FaolanPaw
Nu Wa
Level 24
God Stats
2W - 3L
1,274 SR
Queue Stats
31W - 40L
1,291 Elo+
Solo
Susano
Susano
NAFFIZ41
Susano
Level 8
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 2
Cliodhna
Cliodhna
lilgaynoah
Cliodhna
Level 68
God Stats
35W - 25L
1,595 SR
Queue Stats
226W - 226L
1,567 Elo+
Party 1
Team Averages
Level 33
1,501 SR
1,451 Elo+

VS

Team Averages
Level 19
1,522 SR
1,444 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hamaruko
Artio
Level 18
God Stats
4W - 2L
1,646 SR
Queue Stats
32W - 62L
1,266 Elo+
Solo
Hercules
Hercules
ggalaz
Hercules
Level 17
God Stats
10W - 11L
1,462 SR
Queue Stats
13W - 15L
1,377 Elo+
Solo
Izanami
Izanami
italianqt
Izanami
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ps4smiteer
Ne Zha
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 23L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 5 / 1
10,862
453
9,959
21,175
14,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Deviche
Ymir
17
5 / 6 / 8
11,977
499
6,510
18,167
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
FaolanPaw
Nu Wa
17
2 / 5 / 9
12,088
504
14,677
12,508
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
NAFFIZ41
Susano
15
1 / 11 / 8
10,179
424
6,011
15,645
16,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
lilgaynoah
Cliodhna
20
20 / 1 / 3
16,862
703
34,704
19,128
9,555
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 10 / 4
10,628
443
13,387
21,329
7,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Hamaruko
Artio
16
4 / 7 / 6
10,318
430
9,276
22,129
18,492
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
ggalaz
Hercules
20
3 / 3 / 3
12,431
518
8,688
21,692
19,042
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
italianqt
Izanami
5
1 / 2 / 2
7,131
297
1,535
4,518
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
ps4smiteer
Ne Zha
20
16 / 7 / 1
13,598
567
21,700
25,047
9,234
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
29
Kills
27
28
Deaths
29
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
5
1
0.3
L
Kukulkan
 
Kukulkan
3
10
4
0.5
W
Ymir
Deviche
Ymir
5
6
8
1.5
W
Nu Wa
FaolanPaw
Nu Wa
2
5
9
1.3
L
Artio
Hamaruko
Artio
4
7
6
1
W
Susano
NAFFIZ41
Susano
1
11
8
0.45
L
Hercules
ggalaz
Hercules
3
3
3
1.5
L
Izanami
italianqt
Izanami
1
2
2
1
W
Cliodhna
lilgaynoah
Cliodhna
20
1
3
21.5
L
Ne Zha
ps4smiteer
Ne Zha
16
7
1
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
54,586
86,623
Taken
94,715
65,147
Mitigated
54,941
19,877
Healing
28,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,959
1,880
0
3,367
21,175
14,463
0
3,446
17,729
0
61,515
L
Kukulkan
 
Kukulkan
13,387
1,405
0
4,022
21,329
7,148
410
3,170
18,159
72,482
0
W
Ymir
Deviche
Ymir
6,510
1,435
0
1,822
18,167
20,438
1,266
7,869
10,298
35,945
0
W
Nu Wa
FaolanPaw
Nu Wa
14,677
2,284
0
1,116
12,508
4,162
1,116
3,504
9,004
71,854
0
L
Artio
Hamaruko
Artio
9,276
2,191
286
5,027
22,129
18,492
64
6,774
15,355
38,355
0
W
Susano
NAFFIZ41
Susano
6,011
611
0
0
15,645
16,529
455
2,569
13,076
7,255
19,835
L
Hercules
ggalaz
Hercules
8,688
2,878
0
9,833
21,692
19,042
2,868
5,581
16,111
0
86,814
L
Izanami
italianqt
Izanami
1,535
1,450
0
150
4,518
1,025
182
3,007
1,511
0
7,225
W
Cliodhna
lilgaynoah
Cliodhna
34,704
4,120
0
13,572
19,128
9,555
7,201
5,275
13,853
0
150,389
L
Ne Zha
ps4smiteer
Ne Zha
21,700
14,262
0
9,108
25,047
9,234
374
3,952
21,095
0
96,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
54,106
544
Minions Killed
531
0
Camps Cleared
0
2,131,000
Distance Traveled
1,638,249
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,862
453
103
4
0
397,069
2
L
Kukulkan
10,628
443
137
6
0
381,922
4
W
Ymir
11,977
499
47
2
0
401,149
1
W
Nu Wa
12,088
504
112
5
0
392,029
2
L
Artio
10,318
430
49
2
0
326,960
1
W
Susano
10,179
424
40
2
0
389,747
2
L
Hercules
12,431
518
187
8
0
409,522
1
L
Izanami
7,131
297
15
1
0
59,142
2
W
Cliodhna
16,862
703
242
10
0
551,006
4
L
Ne Zha
13,598
567
143
6
0
460,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role