Player Matchup

Gilgamesh
Gilgamesh
MommyMcDaddy
Gilgamesh
Level 59
God Stats
8W - 8L
1,524 SR
Queue Stats
148W - 139L
1,464 Elo+
Party 1
Sol
Sol
xShadowmaw
Sol
Level 105
God Stats
1W - 1L
1,590 SR
Queue Stats
85W - 79L
1,516 Elo+
Party 1
Terra
Terra
xXRedRapidXx
Terra
Level 49
God Stats
3W - 0L
1,511 SR
Queue Stats
62W - 55L
1,462 Elo+
Party 1
Team Averages
Level 71
1,542 SR
1,481 Elo+

VS

Team Averages
Level 73
1,501 SR
1,430 Elo+
Tiamat
Tiamat
R3pl4yEx
Tiamat
Level 104
God Stats
1W - 2L
1,604 SR
Queue Stats
16W - 19L
1,437 Elo+
Party 2
Yemoja
Yemoja
Roseranger5315
Yemoja
Level 47
God Stats
0W - 1L
1,260 SR
Queue Stats
9W - 26L
1,287 Elo+
Party 2
Chaac
Chaac
dtree157645
Chaac
Level 67
God Stats
5W - 2L
1,639 SR
Queue Stats
11W - 10L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MommyMcDaddy
Gilgamesh
11
7 / 0 / 5
7,893
877
6,169
9,298
5,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

13
8 / 0 / 7
8,171
908
11,690
12,382
8,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 12
7,163
796
2,565
9,553
8,952
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
R3pl4yEx
Tiamat
7
0 / 7 / 0
5,332
592
3,037
6,806
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,859
651
3,842
6,777
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 7 / 0
5,370
597
5,944
11,104
5,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
16
Kills
0
0
Deaths
16
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MommyMcDaddy
Gilgamesh
7
0
5
9.5
L
Tiamat
R3pl4yEx
Tiamat
0
7
0
0
L
0
2
0
0
L
0
7
0
0
W
8
0
7
11.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
12,823
31,233
Taken
24,687
22,572
Mitigated
14,288
17,086
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MommyMcDaddy
Gilgamesh
6,169
1,245
0
3,786
9,298
5,392
0
2,209
6,882
2,672
16,365
L
Tiamat
R3pl4yEx
Tiamat
3,037
156
0
511
6,806
3,463
0
5,119
1,687
9,029
0
L
3,842
1,157
969
1,058
6,777
5,576
0
3,321
3,456
10,309
0
L
5,944
923
202
2,184
11,104
5,249
0
6,425
4,679
0
17,064
W
11,690
4,067
0
7,329
12,382
8,228
1,921
2,272
9,962
50,113
0
W
2,565
93
1,395
4,576
9,553
8,952
89
2,498
6,834
7,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
16,561
106
Minions Killed
52
7
Camps Cleared
0
544,855
Distance Traveled
368,909
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,893
877
23
3
3
172,582
0
L
Tiamat
5,332
592
16
2
0
86,481
0
L
Yemoja
5,859
651
13
1
0
128,479
0
L
Chaac
5,370
597
23
3
0
153,949
0
W
Sol
8,171
908
72
8
3
172,686
2
W
Terra
7,163
796
11
1
1
199,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role