Player Matchup

Thanatos
Thanatos
IWillyD
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,447 Elo+
Party 2
Izanami
Izanami
MAADPRO
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Otpisani
Cthulhu
Level 22
God Stats
5W - 5L
1,724 SR
Queue Stats
61W - 77L
1,481 Elo+
Party 2
Nemesis
Nemesis
Razorblade619
Nemesis
Level 28
God Stats
3W - 6L
1,453 SR
Queue Stats
23W - 23L
1,475 Elo+
Solo
Bellona
Bellona
UnDeadJacket
Bellona
Level 26
God Stats
3W - 1L
1,848 SR
Queue Stats
82W - 78L
1,393 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,447 Elo+

VS

Team Averages
Level 21
1,468 SR
1,461 Elo+
Sol
Sol
AizYii
Sol
Level 22
God Stats
2W - 1L
1,713 SR
Queue Stats
3W - 1L
1,531 Elo+
Party 1
Fenrir
Fenrir
BRACEYOSELFFOO
Fenrir
Level 25
God Stats
2W - 1L
1,636 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WeWereOnceOne
Kumbhakarna
Level 17
God Stats
1W - 0L
1,497 SR
Queue Stats
3W - 1L
1,531 Elo+
Party 1
Bellona
Bellona
ZYN_DeathGhost
Bellona
Level 16
God Stats
7W - 12L
1,110 SR
Queue Stats
84W - 96L
1,214 Elo+
Solo
Charybdis
Charybdis
lRizeKamishirol
Charybdis
Level 26
God Stats
2W - 8L
1,383 SR
Queue Stats
62W - 58L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IWillyD
Thanatos
16
3 / 8 / 8
10,840
452
9,816
18,772
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MAADPRO
Izanami
18
5 / 8 / 7
11,943
498
13,688
16,071
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Otpisani
Cthulhu
14
4 / 8 / 8
9,572
399
13,745
20,084
16,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
20
9 / 6 / 6
12,779
532
15,128
20,992
11,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
UnDeadJacket
Bellona
19
3 / 2 / 5
11,885
495
15,944
19,262
24,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AizYii
Sol
16
3 / 5 / 6
11,776
491
12,867
15,910
6,358
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 9 / 5
12,583
524
11,662
15,023
8,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
WeWereOnceOne
Kumbhakarna
17
6 / 4 / 14
12,752
531
11,386
24,052
27,487
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 0 / 3
11,982
499
7,896
18,534
15,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
lRizeKamishirol
Charybdis
20
10 / 6 / 9
14,825
618
27,532
20,236
8,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
24
Kills
31
32
Deaths
24
34
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sol
AizYii
Sol
3
5
6
1.2
W
10
9
5
1.39
L
Thanatos
IWillyD
Thanatos
3
8
8
0.88
L
Izanami
MAADPRO
Izanami
5
8
7
1.06
L
Cthulhu
Otpisani
Cthulhu
4
8
8
1
L
Nemesis
9
6
6
2
L
Bellona
UnDeadJacket
Bellona
3
2
5
2.75
W
Kumbhakarna
WeWereOnceOne
Kumbhakarna
6
4
14
3.25
W
2
0
3
3.5
W
Charybdis
lRizeKamishirol
Charybdis
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,321
Damage
71,343
95,181
Taken
93,755
64,698
Mitigated
65,333
26,892
Healing
34,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AizYii
Sol
12,867
4,173
0
5,141
15,910
6,358
5,533
804
15,106
54,115
3,079
W
11,662
3,282
0
3,667
15,023
8,082
4,019
2,398
12,625
0
43,411
L
Thanatos
IWillyD
Thanatos
9,816
2,371
0
11,117
18,772
7,712
813
4,959
13,813
0
51,419
L
Izanami
MAADPRO
Izanami
13,688
10,562
0
3,380
16,071
4,527
372
5,099
10,972
0
85,938
L
Cthulhu
Otpisani
Cthulhu
13,745
937
465
2,809
20,084
16,292
90
5,936
14,148
32,213
0
L
Nemesis
15,128
6,987
0
5,080
20,992
11,995
0
5,506
15,486
0
90,551
L
Bellona
UnDeadJacket
Bellona
15,944
4,706
0
4,041
19,262
24,172
614
2,167
17,095
167
82,225
W
Kumbhakarna
WeWereOnceOne
Kumbhakarna
11,386
1,453
335
6,114
24,052
27,487
190
5,831
18,221
27,453
0
W
7,896
1,398
0
10,273
18,534
15,401
510
340
18,194
0
48,699
W
Charybdis
lRizeKamishirol
Charybdis
27,532
16,039
0
8,765
20,236
8,005
5,048
4,710
15,526
0
147,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
63,918
547
Minions Killed
465
0
Camps Cleared
0
2,263,083
Distance Traveled
2,155,458
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,776
491
87
4
0
402,890
5
W
Fenrir
12,583
524
65
3
0
426,861
3
L
Thanatos
10,840
452
88
4
0
445,164
5
L
Izanami
11,943
498
170
7
0
373,202
4
L
Cthulhu
9,572
399
38
2
0
445,685
3
L
Nemesis
12,779
532
121
5
0
523,408
3
L
Bellona
11,885
495
130
5
0
475,624
0
W
Kumbhakarna
12,752
531
22
1
0
481,774
0
W
Bellona
11,982
499
85
4
0
452,048
1
W
Charybdis
14,825
618
206
9
0
391,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role