Player Matchup

Thanatos
Thanatos
BlaZeStrOrM
Thanatos
Level 7
God Stats
2W - 2L
1,475 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Poseidon
Poseidon
Kreattoss
Poseidon
Level 8
God Stats
3W - 3L
1,387 SR
Queue Stats
19W - 18L
1,410 Elo+
Party 2
Arachne
Arachne
Thalesqc
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Fafnir
Fafnir
Wouf Grrr
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,410 Elo+
Party 2
Pele
Pele
sebasg2038
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,464 Elo+

VS

Team Averages
Level 12
1,562 SR
1,483 Elo+
Bellona
Bellona
C0Idramen
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Jkio78
Medusa
Level 6
God Stats
1W - 2L
1,447 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Joef2
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,325 Elo+
Party 1
Da Ji
Da Ji
SeraLeona21
Da Ji
Level 28
God Stats
1W - 1L
1,863 SR
Queue Stats
16W - 21L
1,418 Elo+
Solo
Yemoja
Yemoja
TAGITOSP
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlaZeStrOrM
Thanatos
14
2 / 11 / 3
9,719
463
5,348
17,787
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Kreattoss
Poseidon
18
10 / 4 / 10
11,984
571
15,363
10,196
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
Thalesqc
Arachne
18
12 / 4 / 10
11,954
569
14,566
18,770
9,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Wouf Grrr
Fafnir
15
2 / 3 / 19
9,688
461
3,964
13,218
11,659
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 7 / 7
10,163
484
7,251
14,426
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C0Idramen
Bellona
15
6 / 6 / 4
10,643
507
7,967
15,143
17,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Jkio78
Medusa
14
5 / 8 / 5
9,986
476
9,528
12,363
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Joef2
Cthulhu
11
3 / 9 / 5
8,436
402
9,897
14,696
9,615
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 5 / 1
11,145
531
14,092
15,193
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
TAGITOSP
Yemoja
14
0 / 4 / 7
9,296
443
2,279
8,633
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
32
Kills
25
29
Deaths
32
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlaZeStrOrM
Thanatos
2
11
3
0.32
L
Bellona
C0Idramen
Bellona
6
6
4
1.33
L
Medusa
Jkio78
Medusa
5
8
5
0.94
L
Cthulhu
Joef2
Cthulhu
3
9
5
0.61
W
Poseidon
Kreattoss
Poseidon
10
4
10
3.75
L
11
5
1
2.3
L
Yemoja
TAGITOSP
Yemoja
0
4
7
0.88
W
Arachne
Thalesqc
Arachne
12
4
10
4.25
W
Fafnir
Wouf Grrr
Fafnir
2
3
19
3.83
W
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,492
Damage
43,763
74,397
Taken
66,028
38,345
Mitigated
44,718
21,801
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlaZeStrOrM
Thanatos
5,348
1,773
0
7,565
17,787
7,559
144
1,934
15,853
0
47,252
L
Bellona
C0Idramen
Bellona
7,967
3,137
0
217
15,143
17,577
594
2,464
12,679
16,614
24,915
L
Medusa
Jkio78
Medusa
9,528
4,612
0
1,902
12,363
3,534
252
3,895
8,468
0
43,119
L
Cthulhu
Joef2
Cthulhu
9,897
1,395
0
737
14,696
9,615
180
7,221
7,475
24,242
0
W
Poseidon
Kreattoss
Poseidon
15,363
2,045
0
250
10,196
3,292
1,767
2,196
8,000
85,290
0
L
14,092
4,883
0
1,961
15,193
7,402
0
1,944
13,249
0
78,978
L
Yemoja
TAGITOSP
Yemoja
2,279
518
1,046
545
8,633
6,590
689
3,803
4,830
29,280
0
W
Arachne
Thalesqc
Arachne
14,566
10,772
0
9,988
18,770
9,974
3,230
3,909
14,861
0
56,034
W
Fafnir
Wouf Grrr
Fafnir
3,964
1,751
0
1,240
13,218
11,659
799
4,175
9,043
21,492
0
W
7,251
2,078
0
2,758
14,426
5,861
310
2,176
12,250
0
77,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,508
Gold Earned
49,506
426
Minions Killed
346
0
Camps Cleared
0
2,005,591
Distance Traveled
1,806,830
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,719
463
87
4
0
367,891
0
L
Bellona
10,643
507
81
4
0
412,762
0
L
Medusa
9,986
476
68
3
0
361,978
5
L
Cthulhu
8,436
402
37
2
0
358,577
0
W
Poseidon
11,984
571
144
7
0
385,249
2
L
Da Ji
11,145
531
111
5
0
362,599
4
L
Yemoja
9,296
443
49
2
0
310,914
1
W
Arachne
11,954
569
85
4
0
377,096
4
W
Fafnir
9,688
461
30
1
0
462,139
0
W
Pele
10,163
484
80
4
0
413,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role